What to Think About Game Collections?

I have mixed thoughts and feelings about game collections released on modern gaming systems. These collections try as hard as they can to bring some retro consoles most impressive games to consoles like PS3 or PC or even some newer ones like PS5. I own many game collections. In the featured image of this blog post there is a Dreamcast collection for PC and Mega Drive collection for PS3. Dreamcast collection has four games which are Sega Bass Fishing, Sonic Adventure DX, Crazy Taxi and Space Channel 5 Part 2. The list of games in Mega Drive collection has over 40 titles. Some of the games included are Sonic The Hedgehog 1, 2 and 3, Streets of Rage 1, 2 and 3, Ecco The Dolphin, Golden Axe series and Phantasy Star I to IV just to mention some of them.

How much would you pay for this kind of a collection of games that have been released on some earlier retro gaming system? Is it fair to sell them for the price of a completely new and unreleased game? Are these collections a good way to get deeper into a gaming system? I have to say that I didn’t pay the full price of these two collections. I bought both of them from sale. I remember getting my Dreamcast Collection for PC for about 10 euros and this Mega Drive Collection for PS3 was about 20 euros. I wouldn’t have paid 60 euros to have one of these even if it were some years ago.

Why would I make my decisions the way I do in this matter? I think there is a point in getting to know your gaming consoles games may they be retro or new. I like to think that every system has its own strengths and weaknesses. Mega Drive is great for 2D platform and shooting games and Dreamcast is capable of bringing you the experience of early 3D games of the end of the 90s. I think you have to get into the system you play these games on. That’s what makes it interesting for me and this is true for especially retro games.

There are limitations in gaming systems that were released in the 1980s but you might still have the motivation to play some Commodore 64 games to have some nostalgic feelings. Of course it has its limitations. After all it is an old system. But that same limitation becomes an advantage when thinking about what game designers had to face and how where they able to get around these technical limitations. The design process and the ways and skills in how to design games has progressed. It is also not so odd to find a new game, released last year or something like that, released for older gaming system.

It is not also common that all of your games in your full gaming library can be actually even played at all. As a game hobbyist you have to think about what games you have, or what games you are going to acquire, and how can you play them. Do you use emulators? Do you buy all the games as physical copies? What systems you have and what systems do you want to have in the future?

So, as a conclusion to this blog post, I think there is some sense in re-releasing old retro games as a collection to a newer system. They might be even quite playable. This is not, in my opinion, a proper way to sell games although and the price would have to be a bit lower than for a new game. There are many ways you can play your retro games. Original systems is just a one way. There are also consoles like Evercade and we have definitely seen mini consoles of Mega Drive, NES and SNES and there might be some new releases in the future also.

How Many Buttons Can You Handle?

First of all I am sorry for not posting anything for a while. I haven’t had time, effort and, or, motivation to write here. So it’s been three weeks since I last posted here. But, now it’s time for me to write something for you guys. As you may have noticed I have added some advertisements to this blog. Maybe I get something out of this. I don’t know and we’ll figure out as I keep writing these stories here. I am trying to write something at least once in two weeks or so.

So, I decided to make a bit of a comparison between game controllers. In that featured image we have a NES controller. Now that’s about as old of a game pad as can be. Or do you remember something more older or simpler? Now, it has only buttons A and B, select, start and the directional control. There are older controllers but basically it doesn’t come much simpler than this. And look at the shape of that thing. It’s actually a piece of block with all those sharp edges.

To make this comparison as concrete as can be I chose the other game pad to be the standard Xbox Series S/X controller that I got shipped with my Xbox Series S. This controller has Y, A, X and B buttons, two thumb sticks, a button to control directions, four shoulder buttons and four more buttons. As you can notice I have acquired a cable for my controller so I don’t need to keep changing batteries all the time. This game pad is also very neat, good looking and fits in the players hand smoothly.

It is definitely simpler to play NES games. While playing Xbox Series S or X games you have lots of going on. Your ways to interact in the game is more diverse. As you might have or might have not heard there is actually a limit for things that a human being can handle at a time. That’s why all the menus in the user interface usually have limited amount of choices that the user has to make. This isn’t directly what is happening here but this gives us a view to what’s really going on as you are playing a game.

Remember those annoying selections you have to make when you make a phone call. You are given maybe three or four choices and you have to press a number corresponding to the selection. The user is unable to see the options that he or she has. So that’s an example of bad user interface design. I know this isn’t exactly what is going on but this is just an example of these psychological rules that our brains use to work.

So we have a more advanced controller here. As you can see the shape has been developed to be more friendly for the user. You have more options but also more responsibility. You have the ability to move accurately the cursor. So the thumb stick can actually replace the control of computers mouse. There has been almost thirty years and you can clearly see that things have in this matter progressed. I probably have to say that this controller is also if used so completely wireless.

One important thing I have to mention while we’re on this subject. It is important that the user can get out of the game and exit from it and maybe even pause the game for a while. Both of these controllers have this option. While using NES you can hit the right button to pause the game. When using Xbox Series S you have the option to pause and exit the game mode and kind of return to the operating system mode. You can also think about how this works with virtual reality. You definitely need a way to pause the game at any time you have to.

Some changes we have seen – Gaming from 1984 to 2021

I am going to go through the most important changes that have happened inside gaming from my birthday to this day. Back in 1984 we had already NES in some gamer’s living rooms. This wasn’t the first gaming device that I ever played. That place was conquered by PC. Computer games in the 80s might have had black and white or eight color graphics. Some games might have had 16 colors from which the graphics would be presented. The resolution was much lower than what we are used to today.

For games’ sounds there was only this horrible noise that was produced by the computers own speaker. In the 90s it was possible to buy a sound card for your PC and some gaming consoles, like Mega Drive, offered a better quality of sound. We were still far from a CD quality of sound effects and background and theme music. The quality of sound progressed as more and more and better consoles became available and as the technology advanced.

Getting the input from player has progressed. From keyboards, joysticks and simple controllers to game pads like Dual Sense and Xbox Elite. We have seen the beginning of real virtual experience. If you compare the controller that is seen in the related picture to the latest Dual Shock you really can see the difference. When the NES controller has only axis buttons and four other buttons my Dual Shock 4 has way more buttons. You really cannot compare these two in the means of human engineering.

What else has progressed? Designing games has taken major steps forward. Consider for example how much games like Doom and Diablo have influenced almost all types of video games. Besides bringing more technical advancements these games brought us some improvements in pure game design. Many games today have taken influences from role playing games. These features include developing and choosing a role or abilities to develop inside the game. You can gather experience and rare items that are able to be gathered by the player.

We have also seen how social media and internet have both made an impact. Did you at some time go to LAN parties? Well, I did. Haven’t been in those kinds of happenings in a while and this is also the trend as connectivity has increased so that you can get online almost everywhere in the world. Also the size of computers, mobile phones and consoles has been getting smaller all the time.

So if you would travel back to 80s you would see a different world. I think today we are dealing with lots of devices and activities that require more and more these skills that can probably be called something like “digital skills”. These skills include using social media and even marketing and using your visibility in your own advance and in collaboration with your friends and people also that you work with. We are all connected together and there is huge amount of data moving in these networks all the time. As some of us have combined sport activities to the new digital world I think that the amount spent exercising has decreased in overall.

Time will show in what direction we are moving. It has become clear that skills with internet, mobile devices, laptop and desktop computers and different kinds of networks are required. And so are also skills in teaching and providing a decent support for the final users of this technology. Big data has already made it’s impact on games that are actually gathering all kinds of data from within the game as the player makes its moves and progresses in the game.