I am going to go through the most important changes that have happened inside gaming from my birthday to this day. Back in 1984 we had already NES in some gamer’s living rooms. This wasn’t the first gaming device that I ever played. That place was conquered by PC. Computer games in the 80s might have had black and white or eight color graphics. Some games might have had 16 colors from which the graphics would be presented. The resolution was much lower than what we are used to today.
For games’ sounds there was only this horrible noise that was produced by the computers own speaker. In the 90s it was possible to buy a sound card for your PC and some gaming consoles, like Mega Drive, offered a better quality of sound. We were still far from a CD quality of sound effects and background and theme music. The quality of sound progressed as more and more and better consoles became available and as the technology advanced.
Getting the input from player has progressed. From keyboards, joysticks and simple controllers to game pads like Dual Sense and Xbox Elite. We have seen the beginning of real virtual experience. If you compare the controller that is seen in the related picture to the latest Dual Shock you really can see the difference. When the NES controller has only axis buttons and four other buttons my Dual Shock 4 has way more buttons. You really cannot compare these two in the means of human engineering.
What else has progressed? Designing games has taken major steps forward. Consider for example how much games like Doom and Diablo have influenced almost all types of video games. Besides bringing more technical advancements these games brought us some improvements in pure game design. Many games today have taken influences from role playing games. These features include developing and choosing a role or abilities to develop inside the game. You can gather experience and rare items that are able to be gathered by the player.
We have also seen how social media and internet have both made an impact. Did you at some time go to LAN parties? Well, I did. Haven’t been in those kinds of happenings in a while and this is also the trend as connectivity has increased so that you can get online almost everywhere in the world. Also the size of computers, mobile phones and consoles has been getting smaller all the time.
So if you would travel back to 80s you would see a different world. I think today we are dealing with lots of devices and activities that require more and more these skills that can probably be called something like “digital skills”. These skills include using social media and even marketing and using your visibility in your own advance and in collaboration with your friends and people also that you work with. We are all connected together and there is huge amount of data moving in these networks all the time. As some of us have combined sport activities to the new digital world I think that the amount spent exercising has decreased in overall.
Time will show in what direction we are moving. It has become clear that skills with internet, mobile devices, laptop and desktop computers and different kinds of networks are required. And so are also skills in teaching and providing a decent support for the final users of this technology. Big data has already made it’s impact on games that are actually gathering all kinds of data from within the game as the player makes its moves and progresses in the game.
I was searching for something new and fresh to read. I don’t remember exactly on what website was it that I found a book about Blizzard Entertainment that was recommended as a good read for a gaming fan. The words I used for this search might have been something like “good gaming books to read”. I used this phrase and made a search through Google and I immediately found a website that recommended about five books. Some of these were already familiar for me and some of them I had already read. But a book about Blizzard? That sure sounded interesting to me.
As I started to read this book, it was titled “Stay Awhile and Listen”, I first noticed that text was written with a large and somewhat loose font. I didn’t let it bother me and kept reading. This book managed to capture my attention very efficiently. It introduces the people that were actually behind games like WarCraft and Diablo. It describes how they got inspiration from games like Dune II and UFO – Enemy Unknown and from earlier role-playing-games, not so graphical rogue-likes, and also from Dungeons and Dragons.
Diablo was very different than those other role-playing-games that were released on PC in the 90s. It defined a whole new genre of games combining action and traditional role-playing elements. It focused also in gathering different kinds of items that could be weapons, armor, rings or amulets that had special attributes. There could be, for example, an axe that gave, once equipped, more strength and maybe more resistance to enemies spells to its user. At first Diablo was designed to be turn-based but eventually it was made to be real-time. It featured an ability to play with multiple players through internet. Back in 1996 that was something revolutionary.
There have been two sequels made for Diablo and there was a whole genre of these new kinds of role-playing-games that many of us gamers have had the joy to play. I wasn’t so excited about traditional role playing or Dungeons and Dragons. To me Diablo was about the first RPG that I played, ever. I remember it being released for PC and PlayStation. The game that brought me closer to enjoying RPGs was definitely Diablo II. I liked Diablo 3 also very much. WarCraft then made something out of the genre that was initiated by Dune II. This genre was called real-time-strategy. WarCraft made some improvements to Dune II.
Before releasing these legendary games the guys of Blizzard were involved in computer technology as programmers and visual artists. They were working in this field already. They had some other interests also. It is told in this book that they really much enjoyed playing games like Sega Mega Drives NHL 94. Back in the 90s they were very young and very talented. So the book describes also their other activities and tells something about how this team worked and who was responsible for visual look, animation and programming. This was an effort of the whole team so you couldn’t tell so much about which member was actually responsible of the whole game. It was more like about they working as a team and every ones effort was needed.
I can recommend this book for any fan of 90s video games and especially for a fan of WarCraft, Diablo or them both. It was actually for me a fast read and I read it in about two weeks. At least that’s a fast read for me. It wasn’t a pricey book. It cost me about 20 euros and I bought it from a Finnish web store. So you should definitely read this book.
I first got in to Diablo as my brother bought it for PS1. My mom destroyed the game, but that’s another story…I played this, but got really deep in Diablo 2 couple years later. I played it on my PC. I don’t think it was released on any other system back in the day.
Fast development of my role character and action in this game soon got me addicted. One Saturday I played Diablo 2 for six straight hours and that was kind of an record for me as a young teenager. I finally got through the whole game. It took many years for me to return to this series of games.
I had heard rumours of Diablo 3 being in development. Had read an preview article about this game. Hype was very strong. I finally saw Diablo 3 on my friends apartments floor. I was surprised that it was already and finally released. I was so hyped that I almost instantly bought a copy. I had to update my PCs GPU but it only cost me some 50 €. I liked Diablo I 3 also.
I ended buying a t-shirt and a poster. I still have them. And I remember how much traffic was generated back then as the game needed internet connection to register the player and to get to playing the game. It was very popular game. Had me playing Diablo 1 and 2 again a couple of timesboth.
So I thought Diablo 3 was OK as a game. I am waiting for another Diablo now and it is number four this time. While there hasn’t been any information about release date we are currently waiting for the game to be published on PS4 and PC or at least these are the systems I am waiting it to be released for. It is somewhat uncertain and time will tell if it will be out on PS5 also.