The Biggest Differences Between PS2 and PS3

I’ve played, maybe the last month or so, mainly PS3 and PS2 games. PS2 was released in 2000 and PS3 was in stores 2007 (in Europe). Between these seven years we saw a very strong development and advancement in technical aspects when it comes to video game consoles and the technology they use. Not only did these newer games look better. They also felt better. So also the way that games were made, how the menus felt like and looked like and how controls felt like advanced. I am going to now dive deeply into these differences between these two very popular video game consoles.

PS2 sold more than PS3. There were 153 million units sold of PS2 while PS3 sold 80 million units. I had to look up these numbers and they are only directional. While looking at only the sales numbers you cannot truly determine which one of these two consoles is better. And I think I am not going to go into this debate of which one would be better. We are going to just find out how things developed and how these two individual consoles differ from each other.

First of all we have to consider how PS3s technology is more advanced than PS2s. PS3 had a hard drive. My hard drive can hold 320 GB. There were different models and they differed from each other a bit. One PS3 model was also backwards compatible with PS2 games. All PS3 models had backwards compatibility to PS1 games. PS2 didn’t have a hard drive and you had to have a memory card for saved games. This memory card had 8 MB of space. We have also seen memory cards as big as 128 MB also. I just have had some bad experiences of these third party memory cards and I have had my saved game data corrupted. I haven’t had any problems with Sony’s own memory cards.

While PS2 could handle already some pretty neat 3D models PS3 was way more powerful when it comes to 3D models and the ability to display graphics. You can firmly figure the difference between the sharpness of the picture that these two consoles provided if you think that PS2 had a solid DVD support while PS3 had a support for Bluray discs. There were some technical aspects related to this graphical matter but I am not going to go so deeply into it.

Hardware in PS3 was in every other way more powerful. We are talking about several tens of times. It was a very big technical advancement. How were controllers different? With PS2 you had a very nice controller. It was connected with the same type of connector that was used with the first PlayStation. PS3 had a wireless controller. You could, like I always do, connect it with a wire so you wouldn’t run out of battery at all. PS3 had USB connectivity also. The wireless connection was established with Bluetooth technology. The names of these controllers were Dual Shock 2 and Dual Shock 3. They look very same when you look at them. By the way, I have lately been playing my PS3 with that controller that is also in the featured image of this blog post. It is Spartan Oplon and it is also compatible with PC.

What about the backwards compatibility of these two consoles? Sony was already making their policy of backwards compatibility with their decision to not support PS2 games on PS3. As you might know PS4 didn’t have a backwards compatibility at all. So even PS3 games couldn’t be played with PS4. Today, also you might know, PS5 supports also games of PS4. I am not going to talk about Xbox backwards compatibility here. It is more wide but it also has its flaws. As an issue backwards compatibility is technical and complex. I must say that emulation has advanced lately. This is nice as you can achieve a very good emulation of PS2 and also today PS3.

I think you cannot strictly say if one of these two consoles is better. Neither was it my point right here in this blog post. If this blog post that I am writing has some deeper level (as my writings sometimes have) it could be that the technology of video games made a huge step between the release of these two video game systems. I have concluded here some main points for you to think about. I have to also mention one more point. Where game design and gameplay come these were also advancing quickly between 2000 and 2007. We saw some steep advancements in this area also. Actually this advancement was so huge that it makes me think that games have come a long way. And I like PS3 games. Heck. I might like them even more than PS2 games.

Is the Era of Audio CDs Really Over?

I remember when I first got my PS4 back in 2014. I came to understand that from the beginning it didn’t have support for audio CDs. I had to rely on another device for listening to my huge collection of CDs. A while ago I quickly counted how many CDs I have today. It seems that I have over 500 CDs.

My collection of CDs is huge. It has grown more as I have bought several classic hiphop, trance and dance CDs from flee markets. I have this old CD player that I bought for a cheap price. It was used when I got it. It probably didn’t even cost 20 euros. You can today get a new CD player for about 100 euros.

My CD player was always connected to my amplifier through RCA-connection. Earlier today I ordered an adapter that allows me to connect my audio device to any device that supports Bluetooth. Wireless connectivity is a common feature among new CD players. Now I got an update to my device. And it cost me only 40 euros.

So, is the era of CDs actually over? This format of audio has been present since the 1980s. It once decreased sales of vinyls considerably although listening to music from vinyls never completely stopped. When I was a child in the 90s every kid had a CD stereo system and some CDs in their own room. You also had to have a portable CD player since there were no mp3 players or if there were they were very expensive.

Today CD still provides digital quality of audio for different audiences. Some artists still release their music on CDs. Streaming services have made listening to music easy and cheap. The latest gaming console that I have that also supports playing audio CDs is PS3. You can get many kinds of music very cheaply on CD from several flee markets. Prices are for used CDs something form 0,50 euros to 3 euros.

The surface of a disc is very sensitive for getting scratches or dirt on it. When gaming went to storing games in CD format consumers were thinking that children wouldn’t be able to keep these discs working. Nintendo even decided to use cartridges when Nintendo 64 came available. What was the impact of mp3s becoming so popular? It waas clear that you could easily have more than just 700 MB of digital music with you. Actually you soon had something like 4 GB (thats 4000 MB) of space and the advancement of smart phones made the transition to listening music with mp3s or as a streamed service.

I still listen to CDs. I still sometimes even buy new CDs. If I do get some new record I often rip it for my personal use. I transfer then the music to my phone so I can listen to them everywhere I happen to go. Mostly I listen to Spotify. Sometimes I listen to it from my personal computer, like I do right now, and sometimes from my tablet computer. I rarely listen to Spotify from my phone. Spotify seems to be the new standard for listening to music. You can definitely see this when you think about audio CDs and how they are supported by newest gaming systems. Damn. We have this digitality coming from everywhere. We have more and more games and consoles that are only available as digital and not physical. I guess that’s just how the future is currently shaping.

Biggest advancements in technology of personal computers

There have been some significant steps in the technology of personal computers. As we look to the past we can figure that first computers that were called as personal computers came to markets in late 70s or beginning of 80s. This was surely the first big step. Computers were finally affordable for home users. They were small enough to fit in an office. It was this time that Apple brought it’s products to the market also.

First computers didn’t have a mouse. This was also a big step forward. First mouses were clumsy. They had two buttons. I don’t remember or know exactly how an early 80s mouse worked but I can guarantee that they were nothing like the ones we use today. My first experiences with a computer’s mouse were with one that was connected with PS/2 and it had a ball inside it. Mouses have later progressed. They are today connected with USB and use infrared to make sense of where the cursor is moving on the screen.

When PC’s first came to be there were screens but they had poor graphics or only text. This matter developed a lot and has been developing for a long time. We went from displaying only text to our present Full HD or even 4K or even better than those screen resolutions. 3D animations also brought many big improvements to gamers and also to designers. Gamers can today also enjoy many different USB controllers like game pads or driving wheels or even something else.

The biggest changes that I have had an opportunity to witness took place in the 90s and 2000s. I am talking about the advancements in the speed of internet connections, the expansion of  hard drives space and the impact of CD-R drives. I am actually currently reading a book about Spotify. It describes how this change in technology impacted on many things like the music industry and how things changed and developed. There were more space to store your mp3 files. There were lots of piracy.

Today we are in a situation that movies, games and music are sold through internet more and more instead of people buying physical products like CDs or DVDs. This has been possible because we currently have fast internet connections almost worldwide. Things have progressed fast. I have also seen times when we used to watch VHS tapes.

The fast development of technology has made it a bit hard to keep up with the latest advancements. It is also a bit pricey. There is and always will be those people that are in the front when it comes to buying newest technology. There will also always exist people that want to also remember the past. So these people are going to keep those retro devices working so they can enjoy things as they once used to be.

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