What to Expect from Alan Wake 2

Remedy made it’s way to many gamer’s hearths with Max Payne trilogy. One good game by this company also is Alan Wake that was released in 2010 for Xbox 360 and PC. I managed to purchase this game for PC and it was some sort of collectors edition. I remember I bought it, as I have a habit to do, from clearance. It didn’t cost so much and I was very happy as this release came with some bonuses like soundtrack of the game and stickers and some fictive post cards that were supposedly sent from the location the game took place. I also bought for much less a used game for Xbox 360. I have also played this game through.

It is a good game. I enjoyed it. So it’s not surprising that Remedy has announced that it is working on a sequel. While survival horror keeps being popular the gamer’s are waiting for this new game now. Only a few months ago Alan Wake Remastered was released. So the product is a bit hyped already. There isn’t a release day announced yet. It might take until year 2023 for it to make its way to game shops and then to the hands of paying customers.

I have played many Remedy’s games and Max Payne one and two are my favorite ones. Alan Wake itself is something a bit different. While Max Payne brought you a shooting experience with “bullet time” and all this action and also it had a scheme inside it. And what makes me a fan of this game company is that it’s coming from Finland that happens to be my home country also.

Alan Wake is somewhat a horror game. A big part of the game is about using your flash light and surviving in this forest type of environment that reminds a bit of the forests here in Finland. The main character is a writer. You have to survive and get rid of these enemies that keep hunting you. These monsters hide in shadows and you can slow them down with some light. It took me over an hour to play it through. It was about two years ago that I finished Alan Wake. It would’ve been possible to play it again with a harder difficulty level or try to collect all items that are hidden in the game.

All in all Alan Wake is a steady and fresh brand of Remedy. You have to wait a bit more to see some game play video but there is a trailer somewhere in YouTube. I have heard some players talk about the new Alan Wake game and how it definitely needed a sequel. It took over ten years. We have to wait a bit to see exactly what kind of a game will it be. Will it be like the first game or will Remedy take to be more like traditional survival horror game like Silent Hill or Resident Evil.

You Don’t Want to Use a Generic Controller

So I encountered a slight issue with my generic controller for Xbox 360. I first bought this gaming console from a friend of mine. It was a good deal. I got the regular game pad with it. As I got to know the system a bit more I discovered that it would require a battery or a cable so that I wouldn’t have to change the alkaline batteries all the time. I am not a big fan, as I wrote earlier to this blog, of AA batteries.

My solution to this slight issue was to buy a generic controller. It was cheap. It was like twenty euros or so. It played nicely for some time. It wasn’t that awful when playing driving games like Project Gotham Racing 4 or Forza Motorsport. As I was thinking about to play a FPS called Crysis 2 I encountered and totally understood the problem I had. This generic game pad wouldn’t be a solution for me as I would need a better, a sharper, controller for my Xbox 360.

It was a pain to try to aim and move efficiently while playing Crysis 2. Where I think the controller performed the most poorly was at moving the sight. The left thumb stick of this controller just isn’t accurate and sharp enough. I was very lucky although. When I first bought the console it came with a controller. This game pad was the original that was delivered with the system in the first place when the console was bought as a new. I just had to buy a USB cable for the controller or else I would have to buy some AA batteries for it and keep changing them every time they would get consumed.

I bought a cable. I actually bought one nice game also so I wouldn’t make just an order of only twenty euros. I was happy. I had finally the cable that I needed. Then I figured that the cable was actually a charging cable. Well alright then. Its length was only about two meters. That’s not a good cable for powering a game pad. So what I actually had to do was to buy an extender cable. So it got a bit messy but I finally managed to plug the controller to my Xbox 360.

I think playing FPS games with a cheap, generic, controller on Xbox 360 or maybe even on your PC is something that a real gaming enthusiast wouldn’t do. Some people like to play these shooting games with a mouse and a keyboard. And you have to say it has its advantages. I like to casually play first person shooters with a controller but when I do I prefer a good quality controller that doesn’t require me to change the batteries all the time and maybe even consume the natural resources with these kinds of actions. So save your money and buy these controllers as wisely as you can. That is all for now my dear readers. Til the next time!

The Story Of Remedy Entertainment

I chose to write this post about Remedy Entertainment. It was formed in Finland and I am born and living now in Finland. This makes me somewhat proud because I loved Max Payne series and Alan Wake. I evenn played Death Rally back in the days. I am not so familiar with latest releases but I can believe that they are of high quality. Latest games that were released include Quantum Break and Control.

Remedy was formed in 1995 in initiative of Samuli Syvähuoko. It was based on Future Crew that was a demo group. Demos were small multimedia type programs that actually didn’t have any interaction so they weren’t full games or anything else you could play. Demos we’re developed by underground coders, graphic artist and electronic musicians. This scene was popular in Finland in the 80s.

Remedy started working in Syvähuokos parents garage and there was no salary offered to the team developing their first game. Their first game was called Highspeed. Apogee became interested in this game. So it was later released by Apogee. The name was changed to Death Rally as Apogee wanted at some more content to this game. This is also the first game of Remedy that I got my hands on. I remember playing this with keyboard that I shared with my friend. The game was good and very entertaining. It ended up selling over 100 000 copies. This was only the start for Remedy.

As Remedy was successfull they started to form ideas for new games. In 1996 they started to develop first game of Max Payne trilogy. The game was first introduced to public in 1998 at E3 fair. The game was 3D and it reminded of Tomb Raider. Max Payne was released 2001. I remember the first time that I played it and I remember it clearly. Graphics were good, games environment was appealling and “bullet time” had me shaking my head on how good the game actually was. I couldn’t understand how this kind of piece of art did actually come from my home country.

Max Payne became a brand. There were two more games released in this series and there was a movie called Max Payne also. So it was a big thing all over the world. Then came a game called Alan Wake. That I remember playing on PC and later on Xbox 360. The game was good but in my opinion it didn’t have same feeling in it as Max Payne, a police working in New York, had. Game was althought good and I liked it. So there was lots of work that they did together with Microsoft as Alan Wake was released only on Microsofts gaming systems (PC and Xbox 360). The year was 2010. Alan Wake sold about 4,5 million copies worldwide.

In 2013 Remedy was already working with Quantum Break which was finally released in 2016 to Xbox One and PC. It is the biggest production in history of Finnish videogame industry. After that they started working with their next game that was called Control. This game was released last year (2019) and was very anticipated by gaming fans all over the world.

I have been interested in gaming since beginning of nineties. Remedy makes me still proud as it was formed in Finland – my home country. It made me have fantasies of becoming a game developer. But I found out that I’m not the only one that wants to work there and it is a big company. I have to admit that since they have office in Finland I have submitted some job applications, believe it or not, there. It is very hard to get to work there and you definitely have to have talent and skills if you really want to work there. This might not be a surprise since I have a background in programming and Remedy is very popular company and even bigger in Finland.