Max Payne is a shooting and action game released in 2001 by Remedy Entertainment. This well known game development company has also come up with titles like Control, Alan Wake, Death Rally and Quantum Break. The company is based in Finland. I have tried to apply to there as a junior software developer some years ago. As you can figure I didn’t get that job back then, but it was well worth trying.
I played Max Payne back in 2001 with my personal computer. It was the first video game that featured an element of game play called “bullet time”. This effect made the main character to slow down. Actually the time was slowing down for a moment. This way the player had more time to make an accurate aim. The player had his or her choice of weapons. These included many different hand guns, uzi, shotgun and even a baseball bat for close encounters.
Max Payne was somewhat a masterpiece that can well be called art. This was to my knowledge also what they were aiming for as game developers. It did sell well too. Max Payne does own a bit of its success to action titles and movies like Matrix and those action films directed by John Woo. The game also includes a joke in which this movie directors name is used. You can find this joke easily if you play this game.
Max Payne featured Sam Lake as the main character. He has also written the whole plot of the game. As I know a lot about this game it doesn’t come as a surprise that he has some background in producing movies. The game doesn’t have so many cut scenes and I think this was because the games release would have been delayed too much. There are many funny details in this game. In overall the game is very entertaining. You can go a long way using your skills and experience from many of first person shooter games. This game has a view of the third person.
I am getting back to this game in early 2023. It did cost me 15 euros. I bought it from Xbox store. This game is compatible with Xbox Series X if you still own a copy of the original Xbox game or if you find it from a game shop. I didn’t this time get a physical copy of the game. I got it as a digital copy. I also bought the sequel, Max Payne 2, The Fall of Max Payne and Resident Evil Village. So I spent 15 euros for Max Payne 2 also and 20 euros for Resident Evil Village.
The game plays very smoothly on my Series X. Graphics look just fine. Controls are good. I did turn invert aim off. Otherwise controlling was made easy. It did take some time to get used to but after a while everything was great. The only thing I am a bit unsatisfied with is the lack of cut scenes which are replaced with these comic slides that feature some audio also. I have only started playing this game once again. I have earlier finished it about 2 or 3 times. This time the featured image displays a screenshot.
I sort of missed Quantum Break when it was originally released back in 2016. I surely didn’t have Xbox One then. I actually had only PS4 connected to my main screen that was Full HD 32 inch television. It also had SCART-connectivity. PS4 was my only gaming console that was connected to my television. It would have been possible for me to purchase this game from Steam and install it for my PC. So there was a possibility that I didn’t choose to follow for some reason or other.
I am a huge fan of Remedy Entertainment. I have been that way since early games like Death Rally and Max Payne series. I did play Alan Wake and I have also played Control. Being a fan of Remedy can partly be explained with the fact that this game company is based in Finland. Sami Järvi actually was the person that gave Max Payne his face and he is also currently the Creative Director of the company.
If you have followed what I’ve been lately writing about you surely know that I recently got myself Xbox Series X. I actually removed Xbox Series S from my setup and replaced it with Series X. This more expensive model of the latest Xbox has an optical drive and two times more disk space for installing games. I also get to enjoy the backwards compatibility. I get to play Xbox One games also with the latest Xbox model Series X.
There are some really nice games that have been only released for Microsoft’s devices mainly being PC and Xbox. Some titles worth mentioning are Gears of War 4 and 5, Dead Rising 3 and 4, Forza Horizon series and Halo series. As I was ordering WRC10 and Back 4 Blood for Series X I decided to go also with copies of Fallout 4, which was sold for only 4 euros, and this Xbox One exclusive, Quantum Break.
It was about a week ago that I received the order from post. I have played lots of WRC10. I started playing Quantum Break just this morning. I have already completed 11 percentage of the game. It isn’t a long game and that is perfectly fine with me. Based on a fact that I found while browsing the web it takes about ten hours to complete Quantum Break. It is a nice game. It includes nice graphics, as you can see from the screenshot related to this blog post. It also has elements from action and shooting games. It also has already offered me some puzzles to be solved. It reminds a bit about Max Payne but at the same time it is a completely own kind of a game.
This far I have very much enjoyed this game. Remedy has once again done a great job. While it’s not the latest of latest it still offers a solid experience. If I would have played this back in 2016 when this title was released I probably would have enjoyed it maybe even more as it is always exciting to play some game that has just been released and is using the latest so to say tricks. I don’t want to give it a grade. The Metacritic has given it a score of 77 out of 100.
You might not know that I am from Finland. As a person from this northern land that has only about 5,5 million people living in it I am very proud of our game companies and our game development scene. We have here a strong ground for developing games. People that live here are always interested in latest technology and computers are a hobby for lots of people. Do you know Nokia? It’s from Finland also.
Back in the 1980s Commodore 64 computers were a very big thing in Finland. Many hobbyists were driven into electronics and programming by these Commodores devices. Some people learned programming with BASIC and some people that were really into this kind of stuff were learning how to program in assembly language. There was also people making demos, composing music and creating visual art with these computers.
Game development really lifted its head here in the 1990s. Remedy managed to make a great game called Death Rally. They later released more games. There were also companies like Housemarque and Bugbear, which developed some really nice racing games, like Rally Trophy and Flatout series. Housemarque released a game about snowboarding called Supreme Snowboarding. All these companies had their roots in Finnish demo scene called “demo skene” in our native language. Finnish game companies include also Rovio, Supercell and Redlynx and Frozenbyte.
The ability to adapt technical skills is the base of this kind of progress in game development in Finland. We are a small country after all. We have been the northern most country that is actually farming and it was like this for a long time. You can study game development and even electronic sports here. I hope this post didn’t include too much. It was supposed to be just a post about how gaming and culture has evolved here. And also to promote my home country a bit.
Let’s mention some famous games here that haven’t been already mentioned. Max Payne series, Flatout series, Rally Trophy, Alan Wake, Angry Birds and … I think this is enough. Check out the latest games from your favorite game store which might be Steam for example. And I am not going to forget to mention a game called Noita. It is also a game that has been developed in Finland.
I chose to write this post about Remedy Entertainment. It was formed in Finland and I am born and living now in Finland. This makes me somewhat proud because I loved Max Payne series and Alan Wake. I evenn played Death Rally back in the days. I am not so familiar with latest releases but I can believe that they are of high quality. Latest games that were released include Quantum Break and Control.
Remedy was formed in 1995 in initiative of Samuli Syvähuoko. It was based on Future Crew that was a demo group. Demos were small multimedia type programs that actually didn’t have any interaction so they weren’t full games or anything else you could play. Demos we’re developed by underground coders, graphic artist and electronic musicians. This scene was popular in Finland in the 80s.
Remedy started working in Syvähuokos parents garage and there was no salary offered to the team developing their first game. Their first game was called Highspeed. Apogee became interested in this game. So it was later released by Apogee. The name was changed to Death Rally as Apogee wanted at some more content to this game. This is also the first game of Remedy that I got my hands on. I remember playing this with keyboard that I shared with my friend. The game was good and very entertaining. It ended up selling over 100 000 copies. This was only the start for Remedy.
As Remedy was successfull they started to form ideas for new games. In 1996 they started to develop first game of Max Payne trilogy. The game was first introduced to public in 1998 at E3 fair. The game was 3D and it reminded of Tomb Raider. Max Payne was released 2001. I remember the first time that I played it and I remember it clearly. Graphics were good, games environment was appealling and “bullet time” had me shaking my head on how good the game actually was. I couldn’t understand how this kind of piece of art did actually come from my home country.
Max Payne became a brand. There were two more games released in this series and there was a movie called Max Payne also. So it was a big thing all over the world. Then came a game called Alan Wake. That I remember playing on PC and later on Xbox 360. The game was good but in my opinion it didn’t have same feeling in it as Max Payne, a police working in New York, had. Game was althought good and I liked it. So there was lots of work that they did together with Microsoft as Alan Wake was released only on Microsofts gaming systems (PC and Xbox 360). The year was 2010. Alan Wake sold about 4,5 million copies worldwide.
In 2013 Remedy was already working with Quantum Break which was finally released in 2016 to Xbox One and PC. It is the biggest production in history of Finnish videogame industry. After that they started working with their next game that was called Control. This game was released last year (2019) and was very anticipated by gaming fans all over the world.
I have been interested in gaming since beginning of nineties. Remedy makes me still proud as it was formed in Finland – my home country. It made me have fantasies of becoming a game developer. But I found out that I’m not the only one that wants to work there and it is a big company. I have to admit that since they have office in Finland I have submitted some job applications, believe it or not, there. It is very hard to get to work there and you definitely have to have talent and skills if you really want to work there. This might not be a surprise since I have a background in programming and Remedy is very popular company and even bigger in Finland.