Short Retro Moment

So this game is actually “Space Commanders”. It was released as a DOS game back in 1983. This is actually a game that I remember playing as a very young kid. This was made possible by the fact that I was extremely interested in computers when I was a young boy. There really weren’t any real violence in this game or I was too young to understand it. It is a game where you shoot objects but thanks to poor graphical presentation the deeper meaning of this game didn’t really come clear. Nowadays it is more important as the graphics are better to make sure that the content of the game is appropriate.

This is actually a clone of well known classic called “Space invaders”. I tried Space Commanders after so many years. It’s design is very interesting. I could be interested to see its source code. I don’t know if it is possible. Maybe I use my favorite search engine to find more information. I didn’t see, at least yet, who has designed this game.

I see already some structures in this game. I mean I understand some concepts and some designed features. I almost see the code in front of my eyes but not so clearly. The game works like this. You have a space ship that you can move to up, down, left and right. You can also shoot a bullet. Your mission is to shoot these, we can call them invaders, that are moving towards you. The game ends when invaders reach the bottom of the screen. Invaders move in, is that, six rows or in some kind of a formation. I don’t describe the movement so accurately.

There is a high score chart. It holds only the best score and the score gets deleted if you exit the game. After you have shot all the invaders you get back to where the game started and you face the next group of enemies. They  are a bit faster this time. At the top of the screen there is a randomly appearing space ship that moves from left to right. If you shoot it you will get a bonus score. When you get 10000 points you get one ship more for you to use. So you have limited lives or fighting ships to use.

This was a nice short moment for me to play my dear, now so retro, game. I remember playing the EGA version while this game was in CGA. I mean actually that this game is black and white while EGA version had some colors. It definitely brought some memories to my mind. And if you wonder what kind of a computer I played this with back then I can tell you that it had a 286 processor. I can’t remember accurately any more details about the computer.

Importance of Nintendo to Console Gaming

Nintendo was founded in 1889. It was originally named as Nintendo Karuta. As you can probably conclude – the end of 1800s wasn’t yet the time for this company to develop a gaming console to be played at thousands of living rooms worldwide. But it was the same company that brought NES or Nintendo Entertainment System to markets in 1983.

NES wasn’t the first video game console that was introduced to consumers. Atari brought their very popular console to the markets at the end of 1970s. It was very popular device but it got into real problems as the quality of games that were released did drop. These games included a game that was well-known and often named as the worst game ever made. It was a game based on Steven Spielbergs movie “E.T.” . This and many other games were buried to wasteland. And this is a true story. When Nintendo released NES the industry started to get over this crisis of games that didn’t have a good quality. Nintendo was making sure that only good and playable games would be released to the system.

If you have to name one game console you probably get your mind to NES. I remember clearly that it also was the first gaming device that I remember seeing ever. In the 1980s we had Commodore 64 but what Nintendo offered was something that revolutionized gaming.

Nintendo had to compete with Sega and later with such big names like Microsoft and Sony. Nintendo has been in gaming industry for a long time. Somehow Nintendo kind of missed mobile gaming and approached handheld gaming by bringing new handheld consoles to the market. Lately there was introduced a new handheld device and this device is the one I acquired very recently – Nintendo Switch Lite. Thinking about this makes me puzzled. I bought this for about 220 euros. A new smart phones price is from about 150 to 400 euros. Would you buy a handheld device for gaming if you have your smart phone already? This is something to think about. Although I have been very satisfied with my purchase this far.

So Nintendo was the company that brought 8-bit gaming to our living rooms. It might not have been the first but in my opinion it had the strongest impact on this culture that was already starting to rise it’s head. This brings out the question – Why are games so popular? I think Nintendo has come up with the answer and they are, after all these years, still coming up with new innovative devices and games to gamers worldwide. So the impact to the whole industry is undisputed.

 

Pushing Hardware to its Limits (Commodore 64)

I decided to try playing Commodore 64. I somehow started to admire this product of computer industry. It started as I tried to figure out something new, again, something new that I yet haven’t discovered as a gamer or player. I was born in the 80s. But you would have to be a teenager back then if you picked a Commodore 64 up and really started fiddling with it.

There were just so many possibilities for a person. You could just play or you could learn BASIC and ultimately if you were good at it and had some sort of flow and interest in this technology you could go real far. You could actually learn how the thing works and program it to do whatever you wished to. This can be accomplished with Assembler programming.

My minor experiments are nothing compared to what some witty persons have accomplished. With this in mind I am going to begin. First I watched a video on YouTube that introduced me some games. It had 30 games on it. I picked the ones I found most interesting. Then I did a Google search and found this site . Just to give you a clear picture of what Commodore 64 is capable of doing I am giving you some names of some of the best games that I tested. The games are Amalyte, Bubble Bobble, Commando Arcade, International Karate, Katakis, Lode Runner, Prince of Persia, R-Type and Wasteland.

I have stumbled to Prince of Persia and Bubble Bobble way back when I was using our family’s PC so I already had a picture of what these games are like. They definitely didn’t look visually bad at all. You have to consider what kind of a device was in use. What were it’s capabilities of running games. I could just state here its specifications like processors speed and memory, ROM and RAM, that it had but that isn’t going to tell you much.

Commodore 64 was not so powerful. It is mind blowing how engineers and designers used everything they had to deliver games to consumers. There were many limitations to be taken in consideration. This made it a tough job for graphics designers, programmers and even hardware electronics professionals. They had to split the work depending on their own field of expertise. This is important also today when someone is trying to bring a product to the markets and available.

How did I feel after I tried to play some 1980s games? The limitations are there. As I was playing Commando Arcade I figured out some basic tactics and I find it to be real close to some modern shooting games. The action was fast. I had a modern game pad so it helped a bit. Bubble Bobble was nice. It is almost too familiar to me. And then there was R-Type which is a very nice space shooter. You can forgive the poor graphics because the playability is very good…and also fast.

If you are interested to find out more I suggest you use first your favorite search engine and find an emulator. I really didn’t have any hardware to test these games with. I am not sure if these games are available anymore and I think it’s okay to try them out. Later you can get familiar with hardware and you can actually also build your own C-64 if you have time and knowledge or maybe even both. I find even a small possibility of developing some or any software to Commodore 64 very interesting.