Some changes we have seen – Gaming from 1984 to 2021

I am going to go through the most important changes that have happened inside gaming from my birthday to this day. Back in 1984 we had already NES in some gamer’s living rooms. This wasn’t the first gaming device that I ever played. That place was conquered by PC. Computer games in the 80s might have had black and white or eight color graphics. Some games might have had 16 colors from which the graphics would be presented. The resolution was much lower than what we are used to today.

For games’ sounds there was only this horrible noise that was produced by the computers own speaker. In the 90s it was possible to buy a sound card for your PC and some gaming consoles, like Mega Drive, offered a better quality of sound. We were still far from a CD quality of sound effects and background and theme music. The quality of sound progressed as more and more and better consoles became available and as the technology advanced.

Getting the input from player has progressed. From keyboards, joysticks and simple controllers to game pads like Dual Sense and Xbox Elite. We have seen the beginning of real virtual experience. If you compare the controller that is seen in the related picture to the latest Dual Shock you really can see the difference. When the NES controller has only axis buttons and four other buttons my Dual Shock 4 has way more buttons. You really cannot compare these two in the means of human engineering.

What else has progressed? Designing games has taken major steps forward. Consider for example how much games like Doom and Diablo have influenced almost all types of video games. Besides bringing more technical advancements these games brought us some improvements in pure game design. Many games today have taken influences from role playing games. These features include developing and choosing a role or abilities to develop inside the game. You can gather experience and rare items that are able to be gathered by the player.

We have also seen how social media and internet have both made an impact. Did you at some time go to LAN parties? Well, I did. Haven’t been in those kinds of happenings in a while and this is also the trend as connectivity has increased so that you can get online almost everywhere in the world. Also the size of computers, mobile phones and consoles has been getting smaller all the time.

So if you would travel back to 80s you would see a different world. I think today we are dealing with lots of devices and activities that require more and more these skills that can probably be called something like “digital skills”. These skills include using social media and even marketing and using your visibility in your own advance and in collaboration with your friends and people also that you work with. We are all connected together and there is huge amount of data moving in these networks all the time. As some of us have combined sport activities to the new digital world I think that the amount spent exercising has decreased in overall.

Time will show in what direction we are moving. It has become clear that skills with internet, mobile devices, laptop and desktop computers and different kinds of networks are required. And so are also skills in teaching and providing a decent support for the final users of this technology. Big data has already made it’s impact on games that are actually gathering all kinds of data from within the game as the player makes its moves and progresses in the game.

My Personal Relationship with PS4

I hadn’t thought about PlayStation 4 yet when a friend asked me a question – Do you know when is the new console actually getting released? That was probably back in 2013. Before that comment entered my mind I had been steadily working through titles available for PS3. I had played almost endless series of driving games like Need For Speed series and Dirt 1 and 3.

I had time and energy to play video games. Back then I wasn’t so interested, as you can figure, about retro games. They were only a slight curiosity I casually worked with using emulators on a PC. So I thought it would be nice to finally buy the latest PlayStation.

I actually made the purchase after I had just turned 30 years old in 2014. My budget was, back then, low, but I managed to save money to buy the device. I bought also my first PS4 game at the same time. It was Tomb Raider that was released back in 2013.

At first I had an ambitious idea of completing every game I got for PS4. It worked out only until I got like my fifth game or so. I managed to get through Tomb Raider and Call of Duty Ghosts. Games for PS4 were pricey at that time and there was only small selection. Many games were releases of old games released as HD remakes. So I had a new gaming console but there were only a handful of games.

Was it really worth it? I started to think about this. When I am writing this I think that this device had some really nice games. Some of my favorite games are NBA 2K14 and Dirt Rally. These two really stand out in the list of my favorite games for PS4. I just think there were many titles that I didn’t really get into so much. I guess it has also something to do about that I was back then already a bit over 30 years old.

It is said that when you are young you get more inspired by the music of that time. I think this goes also for video games. One year can be very significant for a nineteen-year-old but one year for a forty-year-old is not so big deal. So I was a bit older and had already got through experiences of the first PlayStation. I just think that PS4 never conquered my hearth like PS1 once did. This personal relationship made me think that it would be not a good idea to buy a new gaming console. So tot this day I haven’t found a reason to get a new console. I have a fresh PC that I can play also some new games.

After all there is an infinite amount of games that you can play. I think the games I am going to play don’t necessarily have to be the newest anymore and PS4 kind of ended my habit of playing the newest games released. PS4 is now not the newest gaming console anymore. It isn’t retro either. It is somewhere in between of retro and new. I think it’s time now for me to take some distance to this console and try to find some other games that I can enjoy. If you did enjoy PS4 or are still enjoying it that’s fine. I just think it lacked a personality and that’s why I have not played it or enjoyed playing it as much as I did PS3 and some older devices.

Stay Awhile and Listen – The Book About Blizzard Entertainment

I was searching for something new and fresh to read. I don’t remember exactly on what website was it that I found a book about Blizzard Entertainment that was recommended as a good read for a gaming fan. The words I used for this search might have been something like “good gaming books to read”. I used this phrase and made a search through Google and I immediately found a website that recommended about five books. Some of these were already familiar for me and some of them I had already read. But a book about Blizzard? That sure sounded interesting to me.

As I started to read this book, it was titled “Stay Awhile and Listen”, I first noticed that text was written with a large and somewhat loose font. I didn’t let it bother me and kept reading. This book managed to capture my attention very efficiently. It introduces the people that were actually behind games like WarCraft and Diablo. It describes how they got inspiration from games like Dune II and UFO – Enemy Unknown and from earlier role-playing-games, not so graphical rogue-likes, and also from Dungeons and Dragons.

Diablo was very different than those other role-playing-games that were released on PC in the 90s. It defined a whole new genre of games combining action and traditional role-playing elements. It focused also in gathering different kinds of items that could be weapons, armor, rings or amulets that had special attributes. There could be, for example, an axe that gave, once equipped, more strength and maybe more resistance to enemies spells to its user. At first Diablo was designed to be turn-based but eventually it was made to be real-time. It featured an ability to play with multiple players through internet. Back in 1996 that was something revolutionary.

There have been two sequels made for Diablo and there was a whole genre of these new kinds of role-playing-games that many of us gamers have had the joy to play. I wasn’t so excited about traditional role playing or Dungeons and Dragons. To me Diablo was about the first RPG that I played, ever. I remember it being released for PC and PlayStation. The game that brought me closer to enjoying RPGs was definitely Diablo II. I liked Diablo 3 also very much. WarCraft then made something out of the genre that was initiated by Dune II. This genre was called real-time-strategy. WarCraft made some improvements to Dune II.

Before releasing these legendary games the guys of Blizzard were involved in computer technology as programmers and visual artists. They were working in this field already. They had some other interests also. It is told in this book that they really much enjoyed playing games like Sega Mega Drives NHL 94. Back in the 90s they were very young and very talented. So the book describes also their other activities and tells something about how this team worked and who was responsible for visual look, animation and programming. This was an effort of the whole team so you couldn’t tell so much about which member was actually responsible of the whole game. It was more like about they working as a team and every ones effort was needed.

I can recommend this book for any fan of 90s video games and especially for a fan of WarCraft, Diablo or them both. It was actually for me a fast read and I read it in about two weeks. At least that’s a fast read for me. It wasn’t a pricey book. It cost me about 20 euros and I bought it from a Finnish web store. So you should definitely read this book.