Space Invaders for PS1

Since I recently played Space Commanders, that is a Space Invaders clone for PC, I decided to pick up this PS1 game titled also as Space Invaders. I bought it some time ago but I haven’t really played it.  The price of this game was low. That’s one reason I decided to buy it. Back when I made the decision to buy this game I had already many items in my mind that I wanted to order. It kind of came with the other stuff that I ordered.

It is basically the same game that especially retro game fans know. The original game was released in 1978 as an arcade game and it was also released for Atari 2600 in 1980. Graphics have been improved for this PS1 release. It doesn’t introduce three-dimensional graphics. There is also some slight modifications made in the game play. Activision was the publisher of this PS1 version of this game.

All in all this is  a nice little game. It didn’t keep me playing for a long time. It is although interesting to me at this time of my hobby as a game enthusiast. It is  not difficult to figure out why this game was popular when it was remade for PS1.

As I read the Wikipedia page of Space Invaders I realize that there was a big difference in the arcade version and the console (Atari 2600) version of this game. During that period gaming consoles located at home weren’t as powerful as specially crafted devices that were placed inside arcades. I really don’t know much about their technology.

Things like game consoles and computers are things I know a bit more about. If you are interested in arcade machines and games you could play with them you might want to check this site: https://www.mamedev.org/

One Great DOS Game

In UFO – Enemy Unknown you face a serious situation. All the worlds countries have to set aside their disagreements because aliens are attacking the Earth. You first get to decide where are you going to set up your base. You get to build the base. You have money that you can use for research, training and otherwise imnprove your base. When you get to attack against UFOs you get also to missions that happen when an UFO gets shot down. For that you have to have soldiers, guns and you can evenuse tanks.

This game has many different areas. It combines very nicely strategy and action. I am trying not to spoil the game so much in this text since it has some moments in it that can be a bit suprising. I am not going to reveal any more about the plot of this game.

This game was first released for PC in 1994. When I first encountered it it was end of the 90s. This game was for me like candy for a child. That’s about how attractive it was. UFO – Enemy Unknown had many innovations that set it apart from some other strategy games. It also told a story that was full of Science Fiction influences.

I definitely recommend you to get into this game and give it a chance. It is an old game, but it also is a gold game or an oldie goldie if you want to use that term. If you are into DOS games already I can do nothing more than recommend this game. Also if you’re into alien stuff or have even a slight interest in Science Fiction.

Short Retro Moment

So this game is actually “Space Commanders”. It was released as a DOS game back in 1983. This is actually a game that I remember playing as a very young kid. This was made possible by the fact that I was extremely interested in computers when I was a young boy. There really weren’t any real violence in this game or I was too young to understand it. It is a game where you shoot objects but thanks to poor graphical presentation the deeper meaning of this game didn’t really come clear. Nowadays it is more important as the graphics are better to make sure that the content of the game is appropriate.

This is actually a clone of well known classic called “Space invaders”. I tried Space Commanders after so many years. It’s design is very interesting. I could be interested to see its source code. I don’t know if it is possible. Maybe I use my favorite search engine to find more information. I didn’t see, at least yet, who has designed this game.

I see already some structures in this game. I mean I understand some concepts and some designed features. I almost see the code in front of my eyes but not so clearly. The game works like this. You have a space ship that you can move to up, down, left and right. You can also shoot a bullet. Your mission is to shoot these, we can call them invaders, that are moving towards you. The game ends when invaders reach the bottom of the screen. Invaders move in, is that, six rows or in some kind of a formation. I don’t describe the movement so accurately.

There is a high score chart. It holds only the best score and the score gets deleted if you exit the game. After you have shot all the invaders you get back to where the game started and you face the next group of enemies. They  are a bit faster this time. At the top of the screen there is a randomly appearing space ship that moves from left to right. If you shoot it you will get a bonus score. When you get 10000 points you get one ship more for you to use. So you have limited lives or fighting ships to use.

This was a nice short moment for me to play my dear, now so retro, game. I remember playing the EGA version while this game was in CGA. I mean actually that this game is black and white while EGA version had some colors. It definitely brought some memories to my mind. And if you wonder what kind of a computer I played this with back then I can tell you that it had a 286 processor. I can’t remember accurately any more details about the computer.