The Biggest Differences Between PS2 and PS3

I’ve played, maybe the last month or so, mainly PS3 and PS2 games. PS2 was released in 2000 and PS3 was in stores 2007 (in Europe). Between these seven years we saw a very strong development and advancement in technical aspects when it comes to video game consoles and the technology they use. Not only did these newer games look better. They also felt better. So also the way that games were made, how the menus felt like and looked like and how controls felt like advanced. I am going to now dive deeply into these differences between these two very popular video game consoles.

PS2 sold more than PS3. There were 153 million units sold of PS2 while PS3 sold 80 million units. I had to look up these numbers and they are only directional. While looking at only the sales numbers you cannot truly determine which one of these two consoles is better. And I think I am not going to go into this debate of which one would be better. We are going to just find out how things developed and how these two individual consoles differ from each other.

First of all we have to consider how PS3s technology is more advanced than PS2s. PS3 had a hard drive. My hard drive can hold 320 GB. There were different models and they differed from each other a bit. One PS3 model was also backwards compatible with PS2 games. All PS3 models had backwards compatibility to PS1 games. PS2 didn’t have a hard drive and you had to have a memory card for saved games. This memory card had 8 MB of space. We have also seen memory cards as big as 128 MB also. I just have had some bad experiences of these third party memory cards and I have had my saved game data corrupted. I haven’t had any problems with Sony’s own memory cards.

While PS2 could handle already some pretty neat 3D models PS3 was way more powerful when it comes to 3D models and the ability to display graphics. You can firmly figure the difference between the sharpness of the picture that these two consoles provided if you think that PS2 had a solid DVD support while PS3 had a support for Bluray discs. There were some technical aspects related to this graphical matter but I am not going to go so deeply into it.

Hardware in PS3 was in every other way more powerful. We are talking about several tens of times. It was a very big technical advancement. How were controllers different? With PS2 you had a very nice controller. It was connected with the same type of connector that was used with the first PlayStation. PS3 had a wireless controller. You could, like I always do, connect it with a wire so you wouldn’t run out of battery at all. PS3 had USB connectivity also. The wireless connection was established with Bluetooth technology. The names of these controllers were Dual Shock 2 and Dual Shock 3. They look very same when you look at them. By the way, I have lately been playing my PS3 with that controller that is also in the featured image of this blog post. It is Spartan Oplon and it is also compatible with PC.

What about the backwards compatibility of these two consoles? Sony was already making their policy of backwards compatibility with their decision to not support PS2 games on PS3. As you might know PS4 didn’t have a backwards compatibility at all. So even PS3 games couldn’t be played with PS4. Today, also you might know, PS5 supports also games of PS4. I am not going to talk about Xbox backwards compatibility here. It is more wide but it also has its flaws. As an issue backwards compatibility is technical and complex. I must say that emulation has advanced lately. This is nice as you can achieve a very good emulation of PS2 and also today PS3.

I think you cannot strictly say if one of these two consoles is better. Neither was it my point right here in this blog post. If this blog post that I am writing has some deeper level (as my writings sometimes have) it could be that the technology of video games made a huge step between the release of these two video game systems. I have concluded here some main points for you to think about. I have to also mention one more point. Where game design and gameplay come these were also advancing quickly between 2000 and 2007. We saw some steep advancements in this area also. Actually this advancement was so huge that it makes me think that games have come a long way. And I like PS3 games. Heck. I might like them even more than PS2 games.

Should Retro Games Be Declared as Public Domain?

How popular are old NES or SNES games? Just think about how popular were NES Classic Mini and also the one that had tens of SNES games on it. I remember that I was working in a game shop as we had hundreds of customers that had ordered a NES mini. They had to wait moths to get one. This same happened with SNES mini. Although customers started to understand and not order a device that couldn’t even be delivered in a reasonable time.

This is exactly the matter when we are talking about the popularity of retro games. These games were released 30 or 40 years ago. They aren’t properly available to us gamers. Nintendo has made them available on their web service. That alone doesn’t make me want to pay for the subscription. You can get a console, maybe original NES or some other type of console, that you can play original games with. This however is expensive. You might have to pay 40 euros for a game. Some games are sold for hundreds or even thousands of euros.

Publishers seem to be holding on to these game titles. How does this make sense? If someone buys a used game from a game shop that is a private entrepreneur how does this give any more profit to the publisher of the game? There have been many sore comments on Facebook ads of this certain web shop that offers money for used retro titles. They pay you about fifty percentage or maybe even less than that for your rare games of the price they are actually selling it. This makes producing and downloading so called pirated copies of these games popular and tempting.

I just today read a story that was dealing with the ability to play old games that were released in 2010 or earlier. This is actually very hard. The writer was very concerned about older games just disappearing somewhere. These games are valuable in a certain way. Future game designers can learn a lot from old games. Someone might be willing to play these games. And many are having this certain appeal to these games now and also in the future.

What would be the solution? I think that certain games should be made a public domain. You could download them and share and even maybe modify them freely. We should have devices available that could convert the game cartridge to a rom file and they should be easily available. There could be devices dedicated to this in libraries or maybe in some other places. I have to tell you that we are already seeing all sorts of video games available in libraries already today.

So, to conclude, we should, in my opinion, share these old games and make them as widely available as possible. We already have these most important video game systems emulators available. Someone might support legalizing some mild drug. I am right now stating that I support the freeing of retro games. This is even today illegal. Who is this statute working for one might ask. I am not supporting or saying that you should break law. That is not the case. I am saying that we should change the law since it seems that old games are getting hard to play and to enjoy.

A Neat Find from a Local Flea Market

You don’t have to necessarily guess what I found from a local flea market. While looking to the image right above this blog post you can see that it is an original CD-ROM of the legendary FPS game Quake. What you can guess is how much did I pay for it? It cost me two euros. Yes. That is right. Two euros. I am a bit tempted to sell this forward for maybe ten or fifteen euros but I decided that I would like to keep it.

I already figured when I decided to buy this that this game isn’t going to work on my modern Windows 10 PC. Fortunately I have a dedicated PC that runs Windows XP. I am going to play it on this old PC. I also understand that there are versions of this game available for Switch, PS4 and Xbox Series X. I think I made the right choice when I decided to buy this game. While re-use centers don’t necessarily always have the right ways to analyze the stuff they are selling I am willing to support them with buying a game for two euros.

There is one cool feature with this CD. It does play the games official sound track if you insert it to a CD player. I think this was why they had it in the audio CD section of this re-use center that I bought it from. I was actually a bit surprised that this disc didn’t have even more value. I have seen some CD-ROM PC games that were for sale for maybe 30 euros. This is of course a price of a game shop and those prices are always a bit high. This is due to some expenses that these special stores have like rent for example. I am very content in this latest purchase that I made. It is definitely a good purchase. Two euros. Wow!

I actually have a holiday at the moment. I have spent it sleeping, reading and playing. I have been just relaxing. I did spend some time in a hotel. And we are going to our family’s summer cottage next week. My wife has her holidays at the same time. We have spent some time together, of course. So, I have had a lot time for these activities I described a bit earlier. Today I had time to go to three different flea markets at Myyrmäki, Vantaa.

Quake has gained lots of attention lately. So I guess that here’s some more hype for the game. I am also waiting to get to listen once again the soundtrack of this game. The soundtrack was produced by Nine Inch Nails. If you like old school first person shooters then why not give Quake a try. Back in 1996 it was something different. It is a good game and a legendary game also.