The Relationship of Technology and Games

In this blog post I am trying to answer the question: what is the relationship of technology and games? There are several successful game companies based here in Finland. How did they get to that position? We are going to have to go back to the beginnings of the history of home computers. Commodore 64 was the computer back in the 80s. That was the tool for many programmers.

Commodore 64 provided means so that you could program games and other applications. You could start with Basic and keep going to some graphics and music to turning the whole device to parts and figure out how it ultimately worked. This was something that many persons drawn into technology and games did. This computer opened a path for them into the depths of technology and games.

There was a sort of a scene that formed around capable programmers in Finland. It was called “demo skene” which is a Finnish term meaning “demo scene”. This know-how made among these young individuals was something that positively impacted in the rise of know-how also in a more professional way. Things were looking good as Nokia also needed persons that were able to program applications to cellphones. There were many game companies here. Some of them are still functioning. You might know companies like Remedy, Rovio and Supercell. These companies were driven by some of the people that started their progressing from the era of Commodore 64.

I was thinking about this subject and how would I approach it. Programming is one thing. If you are hoping to make a game you have to know also very much of the functioning of the graphical system and also how the computer uses long term and temporary memory and also how you react and with which device (keyboard or maybe controller) to actions of the player. How does the experience of a video game take its final form. There’s lots of things going on while the game is running. Part of it is purely technical. The technology forms the experience.

It is somewhat true that games give you a similar reaction as does any modern form of art. Technology enables you to use techniques like programming and 3D modeling along with the design of the whole aural experience. There are these skills and if you are capable of using them in a strong way you can be successful in creating digital art that can be called a game. The player can enjoy this game even without a deep knowledge of the technology that lies under the hood of the device that the game is running on. There is something very magical in all of this. Games can be enjoyed and even studied by anyone that feels even a slight interest in them.

This is one of my dreams that I have had for now maybe tens of years. This was the reason I chose to study programming. I dreamed that I would be able to create some kind of a game. It might not be as powerful as a game like EA WRC is but there is this motivation inside my mind that I still have. I would like to some day be able to create games. This is a powerful dream that drives me forward and motivates me. Sometimes you don’t learn so fast and sometimes you have to learn details instead of the most fundamental concepts.

So, my path to learning more about computers does continue. I am not so sure if I am ever going to be able to be a part of some unit that would create something very beautiful in the form of a computer or video game. I do hope that these thoughts of mine were inspiring this time. Basically, I got tired since I already had played EA WRC for many hours today and this topic formed this time this kind of an output that formed this blog post. I hope you enjoyed it and see you next time, soon!

The Role of Technology Has Changed

I really think that the role of technology has changed. I am talking about the last, maybe, thirty years. We can go back to the 1990s to see how things were back then. I am old enough to remember these matters today. All this time has passed. What has changed and how things were.

I had some experience already with a personal computer. During 90s I was first introduced to Sega Mega Drive and later to Sony PlayStation. I had a moment in my personal history in which, can you imagine, I didn’t really play video games. This was when I started high school in the beginning of 2000s. I got back to gaming again during the 2000s. So I do have a relevant personal history to write about this.

I can also clearly remember how things were with smart phones and how they started to conquer our free time. One important technology is internet. It has brought us connectivity and ability to play multiplayer games on-line. Also memory cards aren’t used anymore. The games evolved from lasting maybe three to five hours. Suddenly you couldn’t complete the game in a day. Games became longer and a possibility to save was becoming more and more important. This has everything to do with hard drives and the advancement that made more and more space available to use.

Video game consoles technology advanced very quickly. We can go from the beginning of the 1990s to 2000s and have a comparison. Mega Drive might have been the most popular gaming console along with NES and later SNES. Basically you couldn’t save a game. There were batteries included in the game cartridges that enabled this. Game had to be fit in a space of only some megabytes. This changed when CD drives came available. Also at some point disk drives became a norm in gaming consoles.

So, the technology advanced fast. We went from getting a benefit from technology to today when we are being somewhat even controlled by technology. Do you get what I am saying? The role of technology is what I wanted to talk about in the first place. How is it with this matter, today?

While I was growing up we didn’t have internet. We didn’t have smart phones. There was no GPS. If you wanted to search for information you probably went to a library or tried to find a book about the subject. Things have changed a lot.

When I was young there was this kind of positive thinking that was common that technology would improve our lives if we just kept studying it and building and developing it. So, many young people were introduced to mathematics, physics and computers. I was among those that were very interested in technolgy and wanted to study it and also have it as a hobby.

Technology has made huge leaps. We are today in a society that uses internet and smart phones to several functions. We handle paying and buying with these tools. We use them daily. How has this made our lives easier? It seems to me that today everyone can use a smart phone to perform any functionality that is needed. These huge technology companies have formed a business about us and our normal lives. This is basically how the role of technology has changed.

I could go on and on about these changes. This is still just a one blog post. I didn’t even go to how big data affects and has already affected on the situation. We are here right now. We understand where we are. Technology has become part of our lives. And everything can be changed tomorrow. Our choices are what matters. Companies like Facebook and Google have made the technology avaialble to us. How can we make it so that it gives even some benefit to our functioning?

Are We Lacking Excitement?

I barely remember the beginning of the 90s. No, I wasn’t partying hard back then. I mean that I was only a young child that didn’t have this ability to understand some things. I got the idea for this blog post as I was once again playing some Golden Axe 2 for Sega Mega Drive. It was first released in 1991.

I remember that this was one of the most popular games we had that time for Mega Drive. I definitely connect this game as a defnite Sega game. There are some games that just make me feel this way. We can mention games like Sonic and Outrun. This can tell you only how skillful these engineers and game designers were. They were not playing with their technical skills.

If we think about technology we can think about 1980s and how Commodore 64 influenced several young people to commit a huge amount of time to programming and getting into this technical field as a hobby. Some might have even made it to the industry as a professional. I can think of people like Linus Torvalds right here. Did you know that he is also from Finland? Well, he is.

While users of Mega Drive gaming system weren’t able to program or design their own games with this device there definitely was some sense of excitement towards technology, computers, games and everything else related to video games.

If you play Golden Axe 2 for a while you can notice how thoroughly the makers of this game have thought about many aspects about this game. First of all we have here some very carefully designed characters. We also have these surroundings that can make your imagination take a dive in to the wolrd this game presents. There is also a light story among with some enemy characters. All this just explains the quality of this work. This is defnitely a good game of this era.

The gameplay is very nice also. Graphics could be better. It’s a shame that we haven’t seen a new Golden Axe game for a while now. There was a game released for PS3 and/or Xbox 360 some time ago. But I think that this game looks good if you think about it being released back in 1991.

What would I add to this game if I had a change to modernize it? It lacks some character development in my opinion. I could see this game being a very nice action RPG if it would be brought to this day. If there would be experience points and some way just to develop your character. The story and surroundings are just so detailed. This game has taken some influences about some phantasy literacy and maybe even movies. So it would be a good fit for a role playing game.

Mega Drive had a deep impact to game development. Did you know that Diablo was inspired by NHL 94? Well, it was. Turn based role playing games were dominating the markets before Diablo was released. The developers at Blizzard thought that they should bring these action features to the world of role playing games. At the same time real time strategy games were beginning to become more popular.

But we should return to the main question that I set in the beginning of this blog post. Were things different back in 1991? And if so how? The biggest change there has happened is that video games are a way bigger business today. Do we have enough room here to create something unforgetable? Are we still excited about new technology and with the same time about building new phantasy stories, worlds and characters?

I think we haven’t lost all of our excitement. But if we wish to progress in this world of gaming we have to keep this matter in our minds. Money is important, I know that. But it shouldn’t take away these opportunities and all this excitement. So let me say, once again, don’t loose your dreams! Don’t loose the excitement…