Are We Lacking Excitement?

I barely remember the beginning of the 90s. No, I wasn’t partying hard back then. I mean that I was only a young child that didn’t have this ability to understand some things. I got the idea for this blog post as I was once again playing some Golden Axe 2 for Sega Mega Drive. It was first released in 1991.

I remember that this was one of the most popular games we had that time for Mega Drive. I definitely connect this game as a defnite Sega game. There are some games that just make me feel this way. We can mention games like Sonic and Outrun. This can tell you only how skillful these engineers and game designers were. They were not playing with their technical skills.

If we think about technology we can think about 1980s and how Commodore 64 influenced several young people to commit a huge amount of time to programming and getting into this technical field as a hobby. Some might have even made it to the industry as a professional. I can think of people like Linus Torvalds right here. Did you know that he is also from Finland? Well, he is.

While users of Mega Drive gaming system weren’t able to program or design their own games with this device there definitely was some sense of excitement towards technology, computers, games and everything else related to video games.

If you play Golden Axe 2 for a while you can notice how thoroughly the makers of this game have thought about many aspects about this game. First of all we have here some very carefully designed characters. We also have these surroundings that can make your imagination take a dive in to the wolrd this game presents. There is also a light story among with some enemy characters. All this just explains the quality of this work. This is defnitely a good game of this era.

The gameplay is very nice also. Graphics could be better. It’s a shame that we haven’t seen a new Golden Axe game for a while now. There was a game released for PS3 and/or Xbox 360 some time ago. But I think that this game looks good if you think about it being released back in 1991.

What would I add to this game if I had a change to modernize it? It lacks some character development in my opinion. I could see this game being a very nice action RPG if it would be brought to this day. If there would be experience points and some way just to develop your character. The story and surroundings are just so detailed. This game has taken some influences about some phantasy literacy and maybe even movies. So it would be a good fit for a role playing game.

Mega Drive had a deep impact to game development. Did you know that Diablo was inspired by NHL 94? Well, it was. Turn based role playing games were dominating the markets before Diablo was released. The developers at Blizzard thought that they should bring these action features to the world of role playing games. At the same time real time strategy games were beginning to become more popular.

But we should return to the main question that I set in the beginning of this blog post. Were things different back in 1991? And if so how? The biggest change there has happened is that video games are a way bigger business today. Do we have enough room here to create something unforgetable? Are we still excited about new technology and with the same time about building new phantasy stories, worlds and characters?

I think we haven’t lost all of our excitement. But if we wish to progress in this world of gaming we have to keep this matter in our minds. Money is important, I know that. But it shouldn’t take away these opportunities and all this excitement. So let me say, once again, don’t loose your dreams! Don’t loose the excitement…

Competition Between Sega Saturn and Sony PlayStation

Yesterday I ended up watching a video from YouTube. It dealt with some difficulties that Sega Saturn had and how it could compete against Sony PlayStation back in the 90s. The person that was interviewed was Hideki Sato. The interview took place in 2018. I will place a link to this video at the end of this blog post. So, just keep reading.

There were differences in hardware between these two gaming consoles. PlayStation was able to bring 3D environments to gamers while many Saturn games had 2D graphics that were based on graphics created with sprites. Although Sega tried to bring some developers that had some ability in designing 3D games they weren’t as successful. Sega did have games like Virtua Fighter and Virtua Racing that were also popular in arcades.

Sony had an opportunity to utilize hardware that they manufactured by themselves while Sega had to use contractors. Parts that were needed were different kinds of chips, processors and, for example, CD drives. Sega was more of a software and game development company. This was a matter that would be stressed to Sega by Sony several times. This was also the direction that Sega finally took later when also Dreamcast seemed to fail.

Sony also made it easier for other game developers to make games for their new console. We were then living the age of 1990s. Sony PlayStation was released in 1995 and so was also Sega Saturn. Sega relied on assembler code while Sony gave game developers a full SDK (“software development kit”) that they could develop their games with.

If you think that Saturn ended up selling 9 million units in its lifespan while PlayStation sold 102 million units it isn’t hard to figure that there were also much more games sold for PSX than there actually were for Saturn. As usually manufacturers have to sell consoles with a loss and make up with game sells. This was difficult for Sega and they made a strong loss in sales. They took a beating.

In the end of the 1980s when Sega’s last console, Mega Drive, or Genesis in USA, Sega had the most powerful gaming console in the markets. It competed mainly with Nintendo Entertainment System or NES for short. This console also sold nicely. It sold 31 million units while NES sold 62 million units. With all this information available Sega wasn’t done with manufacturing their own consoles. After all, still, Sony was unbeatable. Sony has remained a top console manufacturer since it released their first console PlayStation. Microsoft entered the competition when their Xbox was launched in the beginning of the 2000s. Xbox mainly competed with PS2 but also with GameCube and Dreamcast.

When it comes to who won the competition between these two gaming systems Sony PlayStation is a clear winner. Saturn still remains a popular console in minds of serious retro gamers. It has games that are unique and cannot be found on other retro consoles. This topic seems to be very interesting. At least it is that way in my mind.

You can find the video that inspired me to write this blog post here.

Missing Old Times and Playing Alien 3

I got Alien 3 for Sega Mega Drive. I paid 25 euros for it. It might not be the best Alien game ever. There are although many elements that make this game interesting for me. I also got Mortal Kombat for Mega Drive and a NES game that was actually Chip ‘n Dale Rescue Rangers.

I am thinking of collecting some more Mega Drive games. There are over 900 games for this system. I currently have a bit over 30 games. I also have the Mega Drive mini console. While Iike to own the cartridges the classic mini offers the opportunity to use save states which makes playing more comfortable.

I miss the 90s. We seemed to have that feeling of progressing technology and everyone thought that this fast advancement would continue. Well, it has continued, but today we also see all of these threats of technology and there are lots of difficult issues with modern and ever developing technology. We are facing an issue of technology bringing more difficulties than advancements and improvements to our lives. Technology has grabbed us and is holding us as hostages in a way.

Alien 3 is a shooting game. Your mission is to rescue all persons that are captured in the maze. There are 15 levels for you to play. I played this game for some hours and got to level 4. There is a lot to play for a 90s Mega Drive game. You get to choose from different weapons. Ammo is somewhat limited. You can choose a grenade launcher, flamethrower, submachine gun and grenade. You will have to combine the use of these three weapons since ammo is limited as I stated already. There is also a time limit.

The world of sound is very nice in this game. When the time is about to run out you get an annoying beeping from the game. This is, well, annoying. Otherwise I like the sound in this game. You have to play the levels for a couple of times so that you can figure when an alien is jumping at you or where to find a captured prisoner that you need to release. It is said that this game takes 4 hours to complete. Í think this is very close to true.

I like Alien 3. I am going to try to complete it when I have some more time. It brings me very comfortable memories from an era of past. I can recommend this game if you like solving puzzles and figuring out where to move in a challenging maze. If you like 90s 16-bit Mega Drive games I think you will like this one also.