Character Progression in Video Games

Character progression in video games was back in the 90s when games like Golden Axe II were released very much nonexistent. I played the first Golden Axe just a while ago. I almost suddenly started to realize how this game would feel like if there would be some sort of character progression in it. It is very sad that a game like Golden Axe that has very nice visual look and very fantastic character design along with a fun game play to not have something we have seen in so many modern games – a character progression.

Take Donkey Kong Bananza for example. The game isn’t overly obsessed with the development of the character but you get to update your skills with “bananas” that you collect while progressing in the main story. You get to update your hitting force and health level along with many other skills that you can update with the bananas that you collect. You get to choose very much how you will spend your hard earned skill points. This molds the experience and gives you some strategical point of view to the game.

We are today seeing this also in many sports games. In modern NBA games you have to keep developing your player to perform better. There really isn’t a such a solid goal in these basketball games but you can have achievements like winning a championship or getting awarded as the “most valuable player” and things like this. Basically you can play these NBA games almost forever or as long as you will. You kind of get hooked in developing your character and some people are also willing to buy stat upgrades with real money. You can of course have multiple and different types of main characters.

The origins of character progression are in my thinking something adopted from today so popular role playing games. The origins of RPGs then are from something called Dungeon & Dragons. Of course we cannot forget also how fantasy literature has shaped the scenery of today’s role playing games. The components of modern video games have everything to do with the creative power of those people that keep on creating and telling stories and describing different characters, missions and stories. We owe a lot to these foundations and there has been a long time that modern video games have been getting developed.

First we had some games that were organized as turn based games. In the middle of the 90s we saw something new as a very popular game called Diablo was released. The year was accurately 1996. Blizzard was the game house that finally brought us a video game that had along with role playing elements also elements of pure action. I have to bring up once again a spectacular game that inspired the creators of Diablo. This game was NHL 94 for Sega Mega Drive. Also it was a game that inspire many other game developers like the makers of Doom. NHL 94 was a very good game and it inspired also me at that time.

The question that still remains unanswered and might not be answered even after we go through these thoughts a bit more is that how come no one has ever utilized the characters of Golden Axe in such a long time? Maybe they don’t have the copyrights? Then what about Sega? Why haven’t they come up with a new Golden Axe game or spinoff?

The short answer to my question is that we have seen some Golden Axe games after the third game was released for Mega Drive back in 1990s. It just happens to be that they weren’t successful games either financially or content wise. And once again we have a question that needs to be answered and all I can say is that time will probably give us an answer of some kind. We will have to wait and see. There have been many games that have a character progression but I think we would need a new and decent Golden Axe game for modern gaming platforms.

Hogwarts Legacy

I spent about two weeks playing Hogwarts Legacy for Xbox Series X. This game has received several good, or maybe excellent, reviews. It is not the newest game since it was released in 2023. So, it is about two years old. This also means that you can get it with a cheap price. You definitely don’t have to pay 80 euros for it today.

Hogwarts Legacy is a role-playing-game with lots of action included. The basic gameplay operates on completing quests, finding new areas through map and also fighting against enemies with many spells. You also get some gear from time to time. You get to upgrade your gear and also your skills.

The open-world environment is fun to explore. You face some enemies while you are finding these new places. You can also sort of “unlock” waypoints so you can travel to these locations just by selecting them from a map and clicking the button.

The game gives you full statistics of how much of the game have you completed. There are different areas of these challenges like how much of you have explored, battled and how many quests you have completed.

It took for about 40 hours to finish the game. There are several difficulty levels to choose from. They actually make the battles harder. Hogwarts Legacy offers a lot to play even after you have finished the main quests. You can develop your character and explore even more.

The graphics, or visual, are very nice in Hogwarts Legacy and so is the music. The world is the world of Harry Potter. I have to say also that I am not so familiar, actually not at all, on Harry Potter. This might be the first game that is placed in the world of Harry Potter that I have finished. Nor do I have memories of any books or movies. Still while I was playing it didn’t really bother me so much.

It is nice to see a game where battles are structured to just swinging your wand instead of shooting with a gun or fighting with a melee weapon (like an axe or something. I did enjoy this game. It really isn’t still something that I would like to spend more time on. As I am writing this I have just begun playing the newest Dead Space. I am trying to really play these games and they have been in my game shelf already for a good amount of time.

I am also waiting to get my hands on the Nintendo Switch 2. So, I really don’t have many reasons to go and play some Xbox Series X titles. I am already waiting for some new Switch 2 titles to play. I bought the version of Switch 2 that has Mario Kart World bundled. I would have liked to buy some other game for the first game of the console but this is now the game I have to start my journey with Switch 2. The console seems already really promising.

I also read that there is a new handheld Xbox console coming. It is interesting to see how huge game console companies are moving towards handheld gaming. It hasn’t been a long time since we were first introduced to Steam Deck. There might be something new coming from Valve, also. And of course we have all our Windows 11 handheld PCs already in the markets and selling very nicely.

Do we see something new in a form of an operating system from Valve in the near future? We will have to wait and see. I am very interested in seeing how Linux can operate with some applications that are usually utilized with a Windows PC. We have already seen how PC games bought through Steam can already function on a Linux operating system. They seem to work fine.

Diablo III – The Battle With Diablo

Last time I posted I was telling you that I am currently playing Diablo III once again. I have now managed to complete Act IV. I just defeated Diablo. The battle took some time but as I had a strong character it wasn’t a hard one. I made it with the first try. This can be explained through my dedication to develop intensively my character. Well, I had to concentrate for a while. Let me proceed and tell you how the battle went.

I have now, after this battle, a character that is on level 59. There is this kind of a logic of how your character develops in Diablo III. Basically you will unlock skills which are bringing your characters actions, like attacks, and so on, stronger. Of course you will also pick up some items that give you armor and more power to your attack, for example.

Some say that Diablo III is a wack video game. For me it hasn’t lost its appeal. You don’t have to drag health potions from town as was the case with Diablo II. This was actually my case when I played it with a Paladin character. I have always enjoyed playing with a character that has a strong attack and low skill level on magic. Someone might say that Diablo III is too easy or light on the player. I have to say that when you compare these games you are definitely in a tough company. I think all Diablo games that have been released to this day are worth getting into.

Let’s talk about my character a bit. It is a Crusader. There are seven character classes in Diablo III Eternal Collection. These character classes are Barbarian, Crusader, Demon Hunter, Monk, Necromancer, Witch Doctor and Wizard. I must once again confess to you that I have only played as a Barbarian and a Crusader. I like to use strong melee attacks and have a good sense when it comes to having a powerful armor. So, I am not going to explain so deeply about how these characters differ from each other. By the way, you can get your hands on some strategy guides either on the internet or in a form of a traditional published book. Since this is not a commercial I won’t provide a direct link this time.

There is point in adjusting your difficulty level. Bringing your difficulty higher you can achieve more experience points and level up more fluently. This was somewhat a strategy for me as I started playing Diablo III all over again with a new character. The difficulty level can be adjusted to very high values. I started as normal and then proceeded to Hard and then to Expert. I even played with Master difficulty for a while but changed soon to Expert. There are many other ways of how changing difficulty level will affect on how you are experiencing the game. For example monsters will have more durability and so on. Blizzard has utilized their software engineers and other professionals very fluently in this matter. I am talking about this game’s programmatic algorithms.

The battle with Diablo took me some tens of minutes. It was an easy battle since my character was so powerful. I have read that the character can be developed in this game to the level of 70. Then the development stops. We could discuss more deeply how algorithms of this game work. I am however not going to that. As I have earlier stated you should find information about that matter quite easily by using your favorite search engine.

There isn’t much more for me to tell you about this now a bit over ten years old action role playing game. I had my first touches with Diablo III as I played it with a PC back in the days. I soon also got a version for my PS4. This is actually my third console (Switch) with this game. I have played it a lot. This can probably exlpain why I am considering if it is a good idea to play this some more. Today, it feels easy to play Diablo III. There is however lots of deeper knowledge for a video game player like me still to be explored. This can be in form of different strategies and explaining to myself how these algorithms actually work.

How has this game actually been developed? This was released, as you must already know, by Blizzard. They have hundreds or maybe even thousands of people working with a game like this. So, its not only programming and developing algorithms. There are graphical designers, designers of discussion, dialogue and story, level designers, 3D artists and some people probably working also with the audio side of things.

This is basically everything I have to say about the fight with Diablo in Diablo III at the end of the Act IV. I am continuing to Act V soon. I will attach some more screenshots to my Instagram page of this blog. You can find them there. Please follow if you like the content. Peace!