Character Progression in Video Games

Character progression in video games was back in the 90s when games like Golden Axe II were released very much nonexistent. I played the first Golden Axe just a while ago. I almost suddenly started to realize how this game would feel like if there would be some sort of character progression in it. It is very sad that a game like Golden Axe that has very nice visual look and very fantastic character design along with a fun game play to not have something we have seen in so many modern games – a character progression.

Take Donkey Kong Bananza for example. The game isn’t overly obsessed with the development of the character but you get to update your skills with “bananas” that you collect while progressing in the main story. You get to update your hitting force and health level along with many other skills that you can update with the bananas that you collect. You get to choose very much how you will spend your hard earned skill points. This molds the experience and gives you some strategical point of view to the game.

We are today seeing this also in many sports games. In modern NBA games you have to keep developing your player to perform better. There really isn’t a such a solid goal in these basketball games but you can have achievements like winning a championship or getting awarded as the “most valuable player” and things like this. Basically you can play these NBA games almost forever or as long as you will. You kind of get hooked in developing your character and some people are also willing to buy stat upgrades with real money. You can of course have multiple and different types of main characters.

The origins of character progression are in my thinking something adopted from today so popular role playing games. The origins of RPGs then are from something called Dungeon & Dragons. Of course we cannot forget also how fantasy literature has shaped the scenery of today’s role playing games. The components of modern video games have everything to do with the creative power of those people that keep on creating and telling stories and describing different characters, missions and stories. We owe a lot to these foundations and there has been a long time that modern video games have been getting developed.

First we had some games that were organized as turn based games. In the middle of the 90s we saw something new as a very popular game called Diablo was released. The year was accurately 1996. Blizzard was the game house that finally brought us a video game that had along with role playing elements also elements of pure action. I have to bring up once again a spectacular game that inspired the creators of Diablo. This game was NHL 94 for Sega Mega Drive. Also it was a game that inspire many other game developers like the makers of Doom. NHL 94 was a very good game and it inspired also me at that time.

The question that still remains unanswered and might not be answered even after we go through these thoughts a bit more is that how come no one has ever utilized the characters of Golden Axe in such a long time? Maybe they don’t have the copyrights? Then what about Sega? Why haven’t they come up with a new Golden Axe game or spinoff?

The short answer to my question is that we have seen some Golden Axe games after the third game was released for Mega Drive back in 1990s. It just happens to be that they weren’t successful games either financially or content wise. And once again we have a question that needs to be answered and all I can say is that time will probably give us an answer of some kind. We will have to wait and see. There have been many games that have a character progression but I think we would need a new and decent Golden Axe game for modern gaming platforms.

How Has Learning Computer Science Changed?

I was reading this book about JavaScript programming as I thought came to my mind. The book was dealing how you can launch a new web browser window  and how you can do it in JavaScript. I started thinking a bit about this.

I have always programmed something on top of a heavy operating system like Windows 10 or Ubuntu Linux. I am able to create a new window inside a web browser. I am able to produce code that can manipulate the contents of a web page inside the browser. What about the machine level functionality? How computer works inside?

I came to think about this for a second. Earlier, like back in the 80s, computer hobbyists had a computer that they could program a bit simpler and deeper with. It was Commodore 64. This device was partly an electronic device and partly a early personal computer. You could learn programming in BASIC or you could, if you had the talent and will to learn, program in assembler.

Assembler means that you are talking to the machine as close as possible. You get to temper with how the machine uses memory and so on. Commodore 64 was a perfect device for someone to learn skills like programming.

Today we don’t have such hardware. We do have complicated systems running complicated operating systems. You might get yourself a Raspberry Pi but that isn’t the same thing. I recently watched a documentary that was dealing with this issue. Back in 1990s there were people going to study Computer Science in universities. Nearly all of them had some background with C-64. Now there just isn’t a good enough source that you could basically learn and build on to learn some more about this field.

Things in computer technology have been progressing. It has become more and more difficult to learn the basics. It is also required for you to learn more about frameworks and software that runs on these complex systems. But you must remember that there is always the user in this field also. That’s where you can learn a lot.

Games That Brought Consoles to 2000s

I remember clearly my first steps that I took towards game consoles. My first device was Sega Mega Drive. I could keep playing for maybe two to three hours back then. Games were simpler than today. They were challenging but they were also very repetitive. Graphics weren’t anything amazing. Controlling your character with the game pad was simpler as there were less buttons to use than gamers today have.

I got to know PlayStation soon. I have gone over this already several times in this blog. It was about 1997 and I got my PS1. I got to play Gran Turismo. Racing seemed to be perfect genre for console players. I am talking about consoles here because there are clear differences between computer and console games especially in this time period. There was something great about games back in the 90s. It gave players a hint of where this field was heading.

I don’t see today anymore such a great difference between PC and console games. Back then we were excited about PlayStation. It was easy to plug in to the television. It had awesome new kind of game controllers that were never seen before. A bit later analog sticks made it possible to move even smoother inside the game’s three dimensional world. Consoles seemed to have conquered our living rooms while computers had their position in our home or work offices.

So PlayStation had ruled for a couple of years. It was clear that some day there would be even more powerful device in our living rooms. This was PlayStation 2. It had a capability to play DVD content. It had its flaws also. It didn’t have Ethernet or hard disk drive. But it had something we lack today and that was the extreme backwards compatibility of games and even memory cards and controllers. What were the games that pushed console gaming more and more towards the leap that was ahead?

I was a bit busy in my life this time. I was away from gaming for several years. Althought not completely but I made some choices that made an impact personally. I sold my PS1 and all my games and other accessories. I totally skipped PS2. I only got to know a bit about this era of gaming as I played some PC games and original Xbox games later. I was interested for a short period of time later about PS2. I have to say that I am not so interested in getting to it anymore. I enjoy newer games more and PS2 games don’t give me such a rush of nostalgia that PS1, NES and Sega Mega Drive are able to bring. But there were these great titles that I used to play. And now is a good time to get to them and to how they revolutionized console gaming.

If you think about it, it becomes more and more clearer. This was what would eventually happen. Games would become more and more popular and more and more acceptable as a hobby of an adult person. Think about titles like Resident Evil 2, Metal Gear Solid and Silent Hill. You can move in these games to any direction. There is a lot to discover and explore. They have a story in them. Graphics are as good as can be if you consider the systems that were running these games. This is finally what brought the need for new gaming device and that device was PS2.

Games were changing and improving in many sides. People were starting to take gaming a bit more seriously. It wasn’t anymore just a hobby for children. And I think this is what makes that era in gaming so important and special.