This blog is mainly about gaming. It’s also my dear hobby and it always tells something also about me. So I dedicate this blog post to describing what has been going on lately in my life. I still try to write here as frequently as possible. It just seems that I don’t right now have so much time for video games. But I do have played a bit of Skyrim. Well, I have played it for about six and a half hours. I also started working again. I was unemployed for just about three weeks. So I got my next job almost instantly. It’s been keeping me busy but at least I don’t have to work on weekends.
There are lots of games available today. I chose my next game to be Skyrim. If you haven’t played it or if you are considering whether to get your hands on it, I can describe it a bit here. It might first seem that this game is some kind of an action game. That’s not completely true. I would compare to the first Deus Ex. It combines action and roleplaying elements cleverly. It’s not turn based but the game play is strongly depending on things like developing your character. Your character develops as you do different things and gather the actual experience. In the beginning of the game you get to choose your characters class and of course you have to modify the look and feel of your character visually and of course you have to give the character a good name that you can relate to.
There are many skills in Skyrim that you can develop. There’s too many for me to start telling something about them. Let’s just say there are maybe hundreds of them. There is also some magic skills that you can learn and use. You have to choose do you want to battle with two handed weapons, one handed weapons using also a shield or maybe you want to use ranged weapons like a bow. You can carry a limited amount of equipment with you. If the limit is reached your characters get slow. You can save your game any time you want and you can even use one quick save slot.
To this day I find this game interesting. It isn’t the newest game around. And the version I am playing is for PS4 so it is a HD remake. I already had this game for PS3 and Xbox 360 but I bought this latest remake so I could enjoy a bit better graphics. It was, again, in sale so I decided to buy it. Well, I also ordered one very interesting game at same time. It was actually Tetris for NES. So I made again a small purchase that had, again, very interesting games in it.
Maybe that is all for now. I hope I don’t get too tired and get to spend also time playing more video games as I do have free time sometimes.
Music has always been a big part of video games. From the earliest soundtracks of Commodore 64 to the CD quality output of the first Sony PlayStation this genre of video game music has been developing as time has progressed. PS1s sound cannot be classified as chiptune. We are here going to concentrate to earlier sound worlds of consoles and especially to Sega Mega Drive. If you didn’t already know I am going to also mention that Mega Drive and Genesis are basically the same. The name Genesis was used in USA. But the consoles are the same.
Commodore 64 wasn’t as powerful as Mega Drive. It still plays a big role in the development of video game music. Many good principles of making music were first introduced to music producers when there were C-64 games soundtracks created. Back in 80s the music was generated with applications called trackers. It differs in many considerations from music production today. Today it is common for a musician to have a fairly powerful personal computer, software and a keyboard and a microphone. At some times producers used hardware synthesizers and even samplers (mainly hip hop). Today it is common to have virtual intruments that are called VST instruments or to put short VSTi’s. There is also effects which are called VST effects.
So how does modern music production relate to retro games music? It is interesting because many artists or hobbyists are still interested in the worlds of sounds that were created over 20 years ago. They still sound freash. Even if they have this sort of a retro feel. It is still interesting how they actually managed to get quality sound out of these primitive devices. This sound is actually a genre that is called simply “Chip Tune”.
I am going to tell you how you can basically build this sound and compose as original chip tune artist. You first need a VSTi host app. I prefer free one so you can download a program called LMMS (Linux Music Making Studio) that runs on both Windows and Linux. I prefer also Linux and VSTis don’t even work today on Linux. Then you will need a proper free VSTi. We are going to use a synth called Genny. You can see this posts featured image. That is the GUI of Genny. Don’t be afraid of the look of this image – it has many ready-made presets so you don’t necessarily have to make your owns.
In LMMS you load a thing called VeSTige. That’s the actual host for VSTis. Then, if you have already Genny’s .dll-file downloaded, you can load it up to VeSTige. It’s that simple. Feel free to change presets and play sounds from your MIDI- or even regular keyboard. Nice! If you have any difficulties just try to search with Google for additional tutorials and tips. I am not going to tell you everything about VSTis and LMMS, but I am very sure that you will find information about these if you proceed to create your own tunes with these tools. This was just a few words about generating some chip tune music. Bye, for now!