What to Think About Diablo 1?

Diablo 1 was a real game changer when it was first released back in 1996. We saw a PC version and the game was also ported to Sony PlayStation 1. Diablo has been topical and we have seen lately games like Diablo II Resurrected and Diablo IV. After the first original game we saw a sequel, Diablo II, in 2000. This game was almost insanely good and it was the game that made me addicted to not only action-RPGs but to playing video games generally.

We saw also a third game back in 2012. After a long while Blizzard was able to bring fans a decent addition to Diablo games. As I already stated Diablo had these more recent games getting released lately. We have to add this one game to the list of Diablo games. That game is Diablo Immortal. I haven’t palyed that game at all but I heard it wasn’t actually up to these high standards that this series actually has.

I did play the first Diablo game with my PS1 back in the end of 1990s. You might think about that featured image I have attached to this blog post. This is the actual copy that I have bought several years ago from a flee market. I remember that it was ridiculously cheap. I think I bought it for one euro or something like that.

“How do you get this game installed?”, one might ask. If you don’t have, and few of us gamers actually do, an optical disc drive (CD/DVD/Bluray) in your PC setup you are going to need an external DVD drive. I have actually two of them. One is also compatible with Bluray media. I wasn’t able to rip PS3 games with this device but for installing Diablo 1 it is actually sufficient.

You can at first install the game as is usual. If you don’t want to use the disc every time you launch the game you can just apply a patch for the game to function without a disc. There are some procedures and you can find help online. I had to copy a huge part of the game to my hard drive and also apply some patches. After that the runs pretty well.

What is it like to play a game like Diablo 1 that has been released almost 30 years ago. The game feels pretty nice to me. Graphics are a bit outdated as you would suspect. The actual game play feels nice. I only played it with mouse and keyboard and found it very much functional. First you get to create your character. There are some character classes like “Warrior”, “Rogue” and “Sorcerer”. I went with the Warrior since I very much like the melee action that Diablo delivers.

It can take up to 14 hours to complete Diablo 1. I have to be honest and tell you that this time I only played this game for some hours. The point still is that Diablo 1 is still relevant as a game. The impact it had on the role playing genre of computer and video games is huge. Think something like Sega Mega Drive’s NHL 94 with some role playing elements added to the mix and you surely get the point here. I definitely recommend Diablo 1 if you are into retro games and/or gaming history. This game is very significant to wholeness of video games and it brought us many elements actually the first time for us gamers to enjoy.

You can actually buy Diablo 1 as a digital copy if you don’t have the physical one which can be hard to find. Just look from “GOG dot com” or “Battle dot net”. It does cost you (on Battle net) ten dollars. That’s a cheap price. If you are lucky you might find it somewhere as a CD ROM. I don’t think that you can buy it for as cheap price as I did as I mentioned earlier in this blog post. I was very lucky.

Character Progression in Video Games

Character progression in video games was back in the 90s when games like Golden Axe II were released very much nonexistent. I played the first Golden Axe just a while ago. I almost suddenly started to realize how this game would feel like if there would be some sort of character progression in it. It is very sad that a game like Golden Axe that has very nice visual look and very fantastic character design along with a fun game play to not have something we have seen in so many modern games – a character progression.

Take Donkey Kong Bananza for example. The game isn’t overly obsessed with the development of the character but you get to update your skills with “bananas” that you collect while progressing in the main story. You get to update your hitting force and health level along with many other skills that you can update with the bananas that you collect. You get to choose very much how you will spend your hard earned skill points. This molds the experience and gives you some strategical point of view to the game.

We are today seeing this also in many sports games. In modern NBA games you have to keep developing your player to perform better. There really isn’t a such a solid goal in these basketball games but you can have achievements like winning a championship or getting awarded as the “most valuable player” and things like this. Basically you can play these NBA games almost forever or as long as you will. You kind of get hooked in developing your character and some people are also willing to buy stat upgrades with real money. You can of course have multiple and different types of main characters.

The origins of character progression are in my thinking something adopted from today so popular role playing games. The origins of RPGs then are from something called Dungeon & Dragons. Of course we cannot forget also how fantasy literature has shaped the scenery of today’s role playing games. The components of modern video games have everything to do with the creative power of those people that keep on creating and telling stories and describing different characters, missions and stories. We owe a lot to these foundations and there has been a long time that modern video games have been getting developed.

First we had some games that were organized as turn based games. In the middle of the 90s we saw something new as a very popular game called Diablo was released. The year was accurately 1996. Blizzard was the game house that finally brought us a video game that had along with role playing elements also elements of pure action. I have to bring up once again a spectacular game that inspired the creators of Diablo. This game was NHL 94 for Sega Mega Drive. Also it was a game that inspire many other game developers like the makers of Doom. NHL 94 was a very good game and it inspired also me at that time.

The question that still remains unanswered and might not be answered even after we go through these thoughts a bit more is that how come no one has ever utilized the characters of Golden Axe in such a long time? Maybe they don’t have the copyrights? Then what about Sega? Why haven’t they come up with a new Golden Axe game or spinoff?

The short answer to my question is that we have seen some Golden Axe games after the third game was released for Mega Drive back in 1990s. It just happens to be that they weren’t successful games either financially or content wise. And once again we have a question that needs to be answered and all I can say is that time will probably give us an answer of some kind. We will have to wait and see. There have been many games that have a character progression but I think we would need a new and decent Golden Axe game for modern gaming platforms.