Character Progression in Video Games

Character progression in video games was back in the 90s when games like Golden Axe II were released very much nonexistent. I played the first Golden Axe just a while ago. I almost suddenly started to realize how this game would feel like if there would be some sort of character progression in it. It is very sad that a game like Golden Axe that has very nice visual look and very fantastic character design along with a fun game play to not have something we have seen in so many modern games – a character progression.

Take Donkey Kong Bananza for example. The game isn’t overly obsessed with the development of the character but you get to update your skills with “bananas” that you collect while progressing in the main story. You get to update your hitting force and health level along with many other skills that you can update with the bananas that you collect. You get to choose very much how you will spend your hard earned skill points. This molds the experience and gives you some strategical point of view to the game.

We are today seeing this also in many sports games. In modern NBA games you have to keep developing your player to perform better. There really isn’t a such a solid goal in these basketball games but you can have achievements like winning a championship or getting awarded as the “most valuable player” and things like this. Basically you can play these NBA games almost forever or as long as you will. You kind of get hooked in developing your character and some people are also willing to buy stat upgrades with real money. You can of course have multiple and different types of main characters.

The origins of character progression are in my thinking something adopted from today so popular role playing games. The origins of RPGs then are from something called Dungeon & Dragons. Of course we cannot forget also how fantasy literature has shaped the scenery of today’s role playing games. The components of modern video games have everything to do with the creative power of those people that keep on creating and telling stories and describing different characters, missions and stories. We owe a lot to these foundations and there has been a long time that modern video games have been getting developed.

First we had some games that were organized as turn based games. In the middle of the 90s we saw something new as a very popular game called Diablo was released. The year was accurately 1996. Blizzard was the game house that finally brought us a video game that had along with role playing elements also elements of pure action. I have to bring up once again a spectacular game that inspired the creators of Diablo. This game was NHL 94 for Sega Mega Drive. Also it was a game that inspire many other game developers like the makers of Doom. NHL 94 was a very good game and it inspired also me at that time.

The question that still remains unanswered and might not be answered even after we go through these thoughts a bit more is that how come no one has ever utilized the characters of Golden Axe in such a long time? Maybe they don’t have the copyrights? Then what about Sega? Why haven’t they come up with a new Golden Axe game or spinoff?

The short answer to my question is that we have seen some Golden Axe games after the third game was released for Mega Drive back in 1990s. It just happens to be that they weren’t successful games either financially or content wise. And once again we have a question that needs to be answered and all I can say is that time will probably give us an answer of some kind. We will have to wait and see. There have been many games that have a character progression but I think we would need a new and decent Golden Axe game for modern gaming platforms.

Diablo III – The Battle With Diablo

Last time I posted I was telling you that I am currently playing Diablo III once again. I have now managed to complete Act IV. I just defeated Diablo. The battle took some time but as I had a strong character it wasn’t a hard one. I made it with the first try. This can be explained through my dedication to develop intensively my character. Well, I had to concentrate for a while. Let me proceed and tell you how the battle went.

I have now, after this battle, a character that is on level 59. There is this kind of a logic of how your character develops in Diablo III. Basically you will unlock skills which are bringing your characters actions, like attacks, and so on, stronger. Of course you will also pick up some items that give you armor and more power to your attack, for example.

Some say that Diablo III is a wack video game. For me it hasn’t lost its appeal. You don’t have to drag health potions from town as was the case with Diablo II. This was actually my case when I played it with a Paladin character. I have always enjoyed playing with a character that has a strong attack and low skill level on magic. Someone might say that Diablo III is too easy or light on the player. I have to say that when you compare these games you are definitely in a tough company. I think all Diablo games that have been released to this day are worth getting into.

Let’s talk about my character a bit. It is a Crusader. There are seven character classes in Diablo III Eternal Collection. These character classes are Barbarian, Crusader, Demon Hunter, Monk, Necromancer, Witch Doctor and Wizard. I must once again confess to you that I have only played as a Barbarian and a Crusader. I like to use strong melee attacks and have a good sense when it comes to having a powerful armor. So, I am not going to explain so deeply about how these characters differ from each other. By the way, you can get your hands on some strategy guides either on the internet or in a form of a traditional published book. Since this is not a commercial I won’t provide a direct link this time.

There is point in adjusting your difficulty level. Bringing your difficulty higher you can achieve more experience points and level up more fluently. This was somewhat a strategy for me as I started playing Diablo III all over again with a new character. The difficulty level can be adjusted to very high values. I started as normal and then proceeded to Hard and then to Expert. I even played with Master difficulty for a while but changed soon to Expert. There are many other ways of how changing difficulty level will affect on how you are experiencing the game. For example monsters will have more durability and so on. Blizzard has utilized their software engineers and other professionals very fluently in this matter. I am talking about this game’s programmatic algorithms.

The battle with Diablo took me some tens of minutes. It was an easy battle since my character was so powerful. I have read that the character can be developed in this game to the level of 70. Then the development stops. We could discuss more deeply how algorithms of this game work. I am however not going to that. As I have earlier stated you should find information about that matter quite easily by using your favorite search engine.

There isn’t much more for me to tell you about this now a bit over ten years old action role playing game. I had my first touches with Diablo III as I played it with a PC back in the days. I soon also got a version for my PS4. This is actually my third console (Switch) with this game. I have played it a lot. This can probably exlpain why I am considering if it is a good idea to play this some more. Today, it feels easy to play Diablo III. There is however lots of deeper knowledge for a video game player like me still to be explored. This can be in form of different strategies and explaining to myself how these algorithms actually work.

How has this game actually been developed? This was released, as you must already know, by Blizzard. They have hundreds or maybe even thousands of people working with a game like this. So, its not only programming and developing algorithms. There are graphical designers, designers of discussion, dialogue and story, level designers, 3D artists and some people probably working also with the audio side of things.

This is basically everything I have to say about the fight with Diablo in Diablo III at the end of the Act IV. I am continuing to Act V soon. I will attach some more screenshots to my Instagram page of this blog. You can find them there. Please follow if you like the content. Peace!

Is Diablo III (Switch) Worth Playing in 2023?

Diablo as an RPG series is definitely something. The story first started back in 1997 when the first game of this series was released. My first experiences playing Diablo were achieved as I played it on my PS1. I remember my brohter playing it more than I did. He really liked the game. There were many limitations compared to Diablo 1 on PC. I can definitely confirm this.

The second Diablo game was so effing awesome that I spend one weekend six hours straight playing it. This happened in 2000 and I was playing it with a PC. Playing this fast-paced game trying to find rare and powerful items and developing you character made me an addict. I ended up finally finishing the game a bit later.

Diablo has brought action to role-playing. It might have created a completely new genre of video games. It was among first real time role playing games. As turn-based games have their supporters moving and making attacks in real time is really something else. It is said to have taken inspiration from this hockey game of Sega Mega Drive called NHL 94 which was released only some years earlier.

Blizzard had really hit the jackpot. There are many other games, like some strategy games, that were released. I am talking of course about Starcraft and Warcraft. Games seemed to be moving forward and starting to form as real time games where quick thinking is definintely a requirement.

Today, we are seeing the rise of Diablo 4. It has been released for latest consoles just couple of months ago. It has received good ratings from many reviews. We are still waiting for it to take its final form as there are many updates and patches also being applied to this game.

Is it still relevant to go back one step and play some Diablo III? After over ten years of being developed, the third game of Diablo series was released, finally, in 2012. It even caused a serious problem in which the internet was heavily used and the connection was finally lost. This happened globally when Diablo III was released. The game required the player to connect after the game was installed.

We are still waiting how Diablo 4 will take its final, or at least stable, form. I found Diablo III to be a bit of a disappointment when it comes to graphics. Well, the game is over ten years old. I am currently playing it with Nintendo Switch. Controls are fine. I am satisfied in what the game actually offers. It can take tens of hours to finish Diablo III one more time.

I really like graphics of Diablo 4. Also, I really like the game pad of my Xbox Series X. It is a bit better than Switch’s Pro Controller. I really think Nintendo should include Pro Controller or a similar to the package in which the console is sold in. It is cheaper than some other consoles although. We are also hearing some rumours about the next Switch console being released next year. We might see, finally, 4K graphics in a Nintendo console.