Fighting Force (PS1)

Fighting Force is a fighting game in three-dimensional world for PlayStation 1. It was released back in 1997. I remember this game very well. I did only play the demo version of this game back in the day but decided now just some days earlier to give it a try. First I checked if it would be a game that would require a long playing time. As I usually do I went to How Long To Beat and checked this matter. Playing this game through would take approximately three and a half hours.

So, it is a bit of a short game but I decided to start playing it and I already felt it would have something to give to me as a retro gamer and a huge fan of PS1 games. I would compare this game to some fighting games that were released earlier for Sega Mega Drive. Of course the graphics are three-dimensional and better than what Mega Drive was able to offer. Although the playing style, you basically just beat your enemies up, is very similar. You get score bonuses and health updates. You also get to use melee weapons and even some guns and grenades. The amount of ammunition is very limited. Grenades make a very powerful explosions and you often end up hurting yourself also in Fighting Force.

It takes a while for you to get really into Fighting Force. I played the game through with one of the four main characters – Hawk. You also get to choose the difficulty level from easy to medium to hard. This does give this game some replay value. In this game you can hit or kick. Jumping is also possible. You can also try to kick your enemies while you are running to make a kick in the air or try to slide on the ground and hit your enemies. It is necessary to try to pick up health bonuses or weapons that these enemies do drop. You can also wreck your environments. At the end of a level you might get continues if you have gathered enough of a score. There are possibilities at some points also to save your progress which feels comfortable.

There is a bit of a variation between the enemies in Fighting Force. Some of them keep healing and you have to beat them quickly or they will heal themselves fully. Some enemies can hit you with a strong punch and you have to run away from them at times. Some enemies can give you electric shocks that make you hit the ground. It is also important to try to kick your enemy if it gets knocked to the ground for a while. It doesn’t take a whole lot of time to understand these basic tactics when you are trying to beat this game.

Back in 1997 Fighting Force was a new PlayStation 1 game. Now it is a solid peace of gaming history. It was very interesting to go back to this game. You can compare it to some of the greatest games of this era. I am comparing it to maybe the first two Resident Evil games which offered something very similar graphically but that had already a deep plot and some more advanced ways to make the player more involved to playing the game. While Fighting Force is a bit simple as a retro video game it still manages to offer something for a retro gamer and a PS1 fan like myself.

If you have a chance to play this game and you do like PlayStation 1 games I can definitely recommend Fighting Force. Just don’t expect too much of it as a game experience. It sure can bring some memories and also nostalgia to a retro gamer. It was nice to go back in time and play this game for some hours.

Return to Golden Axe II

Golden Axe II has been one of my favorite games that I used to play back in the 90s with my Sega Mega Drive. I didn’t own a copy. I borrowed this game several times from a friend. I played it. I played it a lot. Today I have a Retro Trio that can be used to play NES, SNES and Mega Drive cartridges. So, some time ago I figured that I definitely should get a copy of this great game. Finally I made the purchase and it wasn’t even a pricey game. I bought it for 30 euros.

Golden Axe II was released 1992 as a PAL version in Europe. You just have to admire how well this game was made. It is an old game. I think there’s just the right mixture of fantasy and realness. There are dragons, axes and swords, magic and different kinds of monsters. Graphics were good when the game was originally released and they still feel pleasant considering it is a retro game. Playability seems nice. It is a beat-em-up game but you still find a rich environment that includes lots of fantasy elements. This game could have even some role playing game features but I think it wasn’t a time for that kind of a game to be released back in 1992. I think this combination of action, adventure and roleplaying was reached later when games like Diablo became very popular.

I have always been a bit doubtful on fantasy and roleplaying. I haven’t got in to this kind of material so much. I like FPS and racing games more. I just like to concentrate fully on the game and get rid of my everyday worries and stress. So, games involving deep fantasy elements aren’t so appealing to me. I also find fantasy books not so interesting. Maybe some day I pick up one of those Tolkiens books and start reading it. You may like roleplaying, stories and fantasy elements. It just isn’t for me.

One thing I haven’t really written about here in this post is that the first Golden Axe was a kind of a pioneer in artificial intelligence of enemies. It was among first games that used this kind of programmable variety of different kinds of actions. You can clearly see these elements when you are playing also the sequel. In the beginning of the game you have to make your choice about which player you wish to begin your journey with. You have a hero with a powerful axe but not so effective magical attacks and a hero with a sword and very powerful magical attacks. And I think the third hero is something in between of these abilities.

I finished the game in the roughest difficulty setting with the hero that had a sword and more powerful spells. I finished the game in maybe two hours but you have to take into consideration that I have played this game a lot. It is still one of my favorites when there is a conversation about Mega Drive’s best games. It’s a bit sad that there hasn’t been a modernized version of this game. I think it has a lot of potential. I can clearly see it to be improved a bit. It would be so cool if someone would include some elements of character development when for example experience points would be gathered. The levels could be larger. And if graphics and sound effects and music could be updated that would be almost surreal. I have to mention one more time that the world that Golden Axe brings is very interesting and pleasant in all of its details. In every way it would be amazing if a proper remake of this classic would some day be made.