Breaking Down Mortal Kombat II

I’d like to spend a moment describing my experiences about the second Mortal Kombat game that was released for Sega Mega Drive in 1993. The game has some technical limitations as Mega Drive isn’t, and wasn’t even back in the days, the most powerful platform to release a game like this. Arcade version of this game might have been smoother but we aren’t going to go there today since it’s been too long time for me to talk about that here.

As a software developer graduate I can see some things while playing that I don’t know if they are so clear for people that don’t know computers, technology and programming so well. This small blog post is here for you to dive a bit deeper on how the game is played. I also understand that some people are way better at playing this kinds of games. I have only spent some tens of hours playing Mortal Kombat. Also I like to note that I am concentrating on Mortal Kombat II here instead of all two dimensional fighting games. Yes, there are many of them and I have to mention Street Fighter series here.

This stuff is very interesting for me. I can see how the game kind of “reads” your moves. The opponent, it is this time a computer, reacts to your moves. It can make a move that is most suitable for a certain situation. So the key to winning your opponent is to react with a move that is the best move in your situation. You have to time this move correctly. You have to be in a right position. And this isn’t all there is to it. You can make moves freely. You have to define when and at which position to make the move that is correct move for you to make the opponents health bar decrease.

Fighting games have come a long way since the days of 1993. It is very different to play against the computer than it would be to play against a player. I know that games like Mortal Kombat and Street Fighter are very popular as genres of electronic sports. So you can have a competition against human players. This is how the game was designed. It sometimes feels like the computer is cheating but what else would it do than read your input and position and react as fast and powerfully as possible.

But to talk more about the game. It’s a great game. I find it very fascinating. The graphics are better than the first Mortal Kombats were. It seems like the development team have done a great work. The game has twelve different characters that have their own strengths and weaknesses. This makes the game even more interesting. To beat the game you have to know how to play with not only one character but many different characters that have their unique special moves and so on. You could actually compare and describe which characters are best against a specific opponent.

I am not sure what the basic attributes of all the characters are. I haven’t touched or even seen the source code. I am not aware if this code is available or is it “open source” or closed code. I know that Mega Drive didn’t have so much memory to use. Graphics and movement took a lot of processing from this gaming console also. When considering that this game was released in 1993 it is a game of very good quality. There is also a port for PC. If you are a big fan I can recommend to getting your hands on Mortal Kombat X. And to be honest I have to say that I just some days ago ordered Mortal Kombat 11 for PS4. I had to do it because the price was, I think, this time good. I hope this short blog post can give you inspiration wherever you are and in what situation with work or studying you might be.

Comparison of Two NBA Jam games

The latest post I wrote some days ago was about basketball games and how they have evolved. While we’re at the subject I am going to continue to write about basketball games. So todays subject is to compare older NBA Jam game, actually it’s NBA Jam Tournament Edition for Sega Mega Drive, and a newer one that is NBA Jam for PS3.

It’s amazing to think that while graphics and controls have evolved a lot the game called NBA Jam has really changed just a bit in all this time that is between the first Mega Drive release and the PS3 release. You still play with two basketball players against two other players. There are some details that have been added. If you haven’t played the original Mega Drive version you can still most likely enjoy the newer version.

The newer version has challenges for one and two players. I think it’s more fun to play with a human player be it against each other or as teammates. I have to mention that this game wasn’t first developed for Mega Drive. To be exact it was  developed first as a game that would be  played in an arcade. This was also where my first experiences of this game started back in the 90s. We put some coins inside the machine and played against each other. This is probably where the game aimed and this is where it becomes attractive to us players.

I have to tell more about NBA Jam since it is one of my favorite games of all time – at least I think that way right now. Maybe it’s just my favorite basketball or sports game. The players heads seem to be a bit big. This is because they originally wanted to bring more details to the players heads. I think NBA Jam was released also for PC. If a player scores points three times in a row, with no other player scoring, he becomes “on fire”. So about any shot will go in. If some other player scores the “on fire” wears off. I can tell you that when this player is hot you must shoot three pointers or at least this makes sense if you are trying to beat your opponent.

I enjoyed both of these games. Mega Drive version has more nostalgia but PS3 version has better and updated graphics and it also brings some details and features that wouldn’t have been possible to create in a Mega Drive version of NBA Jam. I didn’t pay a lot for any of these two games. Actually I think I bought them for exactly the same price and that was about 15 euros. I bought Mega Drive version from a flee market and PS3 version was found from a store and it was on discount. So, I liked both versions and I still play them casually. This is also a fun game to be played in a house party but maybe it is too nerdy for that…I don’t know…It might depend…

Redream – A Dreamcast Emulator

Segas last gaming console, Dreamcast, was released in 1999, at least in Europe. It was actually released in November 1998 in Japan. It wasn’t a bad console. Many say it was the best gaming console that was ever released. To some it was even better than the first PlayStation. It sure was more powerful. It had many great games but it only stayed available for consumers to buy for a short period of time. Dreamcast was drawn from manufacture at the end of 2001. So there might have been more games released for this system if it would have been longer in the markets.

Some good Dreamcast games that I’ve played are Skies of Arcadia, NBA 2K2 and Crazy Taxi. I have heard that games like Sonic Adventure, Legacy of Kain: Soul Reaver, Quake III Arena and Jet Set Radio are good games also. If you have a game for Dreamcast I haven’t mentioned here feel free to comment this post. Skies of Arcadia is a nice role playing game. It reminds a lot of Final Fantasy games. Crazy Taxi is a kind of a driving game where you pick up customers and drive them where they want to go. NBA2K2 is pretty much what the title says – a basketball game.

Let’s talk about Redream. It is a Dreamcast emulator. It is available for Linux, Windows and Mac. There is also an option for a download for Raspberry Pi. The setup is made easy for a user of a computer. You select the download that corresponds to your operating system. Then you unpack and just run the application. You might want to add shortcut to desktop also. The user interface is also easy to learn. You can see all the games you have currently. You can select the location of your rom files inside your computer. You can also adjust some settings concerning your saved games, input devices, video (for example the resolution of the screen you are using) and some other options related to localization.

Redream is a good looking Dreamcast emulator. It’s clearly the easiest one to use when I think about its competitors such as DEmul and NullDC. They required more fiddling with the settings. Dreamcast emulators, all in all, are far more easier to setup than a well known PS2 emulator PCSX2 is. Don’t get me wrong. PCSX2 is a great emulator. It just is a bit hard for a non technical user to setup. Redream also works very nicely. I haven’t had any problems. It hasn’t crashed at all as I have used it for some time now. You can download stable release or development release. This means that the stable version has been tested and development version is the most recent versio´n that has the most recent new features.

You can download Redream here