Some Titles from Capcom

I got the idea for this blog post as I was playing the first Devil May Cry. It was actually an HD release and it was for Xbox 360. I find this game to be of good quality especially considering it was first released for PS2 in 2001. I find many familiar features inside the game. For me it brings especially Resident Evil to mind.

I think it’s not possible to not notice what company made Devil May Cry. It was Capcom. You just can’t miss their logo from the beginning of the game. Actually, when you think about it, there is a huge amount of video games of very good quality that were released by Capcom. Many of these games are familiar to me. So it makes an impression.

First memories that I have that are related to this company are from the game Street Fighter II. I have strong nostalgic feelings when someone even mentions Resident Evil. Do you still remember Dead Rising? Do I have to tell you about Mega Man? Dino Crisis? This list is very impressive.

The story of Capcom started in 1979. It was originally part of a company called I.R.M. It started concentrating on video games software instead of gaming hardware of arcades and was actually named Capcom in 1983. They released their first game ment to be played with a video game console in 1985. It was a game called “1942” for Nintendo Entertainment System or, as shortened, NES.

I personally have enjoyed many of their games. Today they have over 2500 employees. One of their games, Street Fighter, is still a very popular game in eSports. There are many players that wish to compete in this game of this genre. I think it has these certain qualities that make it perfectly suitable for competitive one-against-one matches.

You can read more about the history of Capcom here

Interesting Book About PlayStation

My goal in this blog post is to introduce this subject and this book to my readers. At the beginning I have to make clear that this book is only available in Finnish so don’t get too excited. I am afraid that you won’t enjoy it if you can’t read Finnish text even if it would be possible for you to buy this book. I don’t know if any libraries in Finland have this book. It was pushed only a limited amount of copies and I am afraid that there aren’t enough books for everyone. But that’s not actually a problem for me because I received the book that I had paid already earlier. There were some problems in delivering the book but I think this is understandable since this publisher isn’t a big company.

But to get to the point – this is a book about how at first the first Sony’s gaming console, PlayStation, hit this country and how it was received. We are a small nation of only a bit more than 5 million people that are currently living here. But as players of video games we are very enthusiastic. So thinking proportionally there is a large amount of players in here. People in Finland are basically doing fine and the standard of living is good. To say it truthfully – we buy a lot of games.

PlayStation was a big hit in Finland as it was also world wide. It is said in this book that Finnish people are also faithful to the brand to some extent. The name of the book can be translated to “PlayStation People” or “PlayStation Nation” (rhymes funnily). There were PlayStation fans already waiting when it was time to release PlayStation 2. Have you heard of Sing Star games? Well, it was a series of games that was particularly popular in here. It started from games for PS2 and ended with a game or two released for PS4. It’s a bit sad that new games aren’t being released no more.

The book goes on to explain how PS3 was released. It also tells about a game company called Housemarque. It’s first hit game was Supreme Snowboarding. It developed lots of games for different PlayStations. It is still developing games for PS5 also. The book describes latest and greatest games for PS4. It ends with some words about the release of PS5.

I liked this book a lot. It has 184 pages and lots of pictures so it isn’t a long read. The books availability is a bit limited. I did order it in November and I received it in January. So it was a bit delayed. If you set aside these small problems it is a great book. I ordered a hardcover version of my book. There was also paperback version available when I ordered my book.

Studying Physics in Colin Mc Rae Rally 2.0

Colin Mc Rae Rally 2.0 is a very interesting game in many ways. I wrote recently about different strategies you can have in this game. Now I would like to return to the physics and how this part of the game is handled. I think this game was the first rally game and also among some first racing games that I really liked (Gran Turismo was also great) and got into. It was released for PC and PS1. I played both of them.

There is no doubt that the way CMR 2.0 handles the part of physical modeling was in its time revolutionary. I know lots about games but I also have studied a bit of physics. I have learned physics mainly through school and by studying it in a school of applied sciences. However I am not a physicist. I am more of a software designer. So I know about some coding stuff also. This might open this fact a bit of how I find thinking about these subjects extremely interesting.

I haven’t seen any source code from this game. This is a commercial game and its code isn’t open source. I think for many of the fans of this game this doesn’t come as a surprise. The game was hugely popular. Releasing it as a freeware would be, well, stupid, you might say. However there are some very interesting details that open up for me as I play this rally game.

Let’s think about friction. It deals with surfaces. In a car you can have different tires that behave differently on different surfaces of road. So this is one thing. While driving on icy or snowy road you might want to use chains with tires. While driving on tarmac you want to use soft tires. And on wet surface you use special tires that perform nice on for example wet tarmac. Same goes for muddy surfaces or roads that are of gravel. You have to have a good grip on the road you are driving and friction can give you this.

There is a force that is effective on any road that you can drive on the whole planet Earth. It is called gravity. You have to have good and sufficient suspension in your car. On roads that are bumpy you have to have more suspension for overcoming the differences of altitude. Too much suspension is not good either if you drive on flat road.

You can also break and accelerate. You turn the wheel in right direction at a right time. The key is to try to steer correctly or at least keep the car moving as fast as possible. If you don’t break at a correct time you get to grass or some other surface that slows you down. Crashing also slows you down. This has everything to do with a thing called momentum. If an object doesn’t receive any push to any direction it keeps moving with the speed it has to the direction it is moving. At different time there is different amount of push to the vehicle. If nothing gets pushed the car keeps moving. Bigger objects take more power to get moving and are slower to stop moving. So the more mass you have the slower you are.

I think this is enough physics. I repeat what I said earlier. This is not so precise of a study. I haven’t seen any source code and I didn’t describe my theory so thoroughly. I hope this motivates you to learn more about physics. You can find more information using your favorite search engine. I definitely feel that you will get more excited about this particular rally game.