The Role of Technology Has Changed

I really think that the role of technology has changed. I am talking about the last, maybe, thirty years. We can go back to the 1990s to see how things were back then. I am old enough to remember these matters today. All this time has passed. What has changed and how things were.

I had some experience already with a personal computer. During 90s I was first introduced to Sega Mega Drive and later to Sony PlayStation. I had a moment in my personal history in which, can you imagine, I didn’t really play video games. This was when I started high school in the beginning of 2000s. I got back to gaming again during the 2000s. So I do have a relevant personal history to write about this.

I can also clearly remember how things were with smart phones and how they started to conquer our free time. One important technology is internet. It has brought us connectivity and ability to play multiplayer games on-line. Also memory cards aren’t used anymore. The games evolved from lasting maybe three to five hours. Suddenly you couldn’t complete the game in a day. Games became longer and a possibility to save was becoming more and more important. This has everything to do with hard drives and the advancement that made more and more space available to use.

Video game consoles technology advanced very quickly. We can go from the beginning of the 1990s to 2000s and have a comparison. Mega Drive might have been the most popular gaming console along with NES and later SNES. Basically you couldn’t save a game. There were batteries included in the game cartridges that enabled this. Game had to be fit in a space of only some megabytes. This changed when CD drives came available. Also at some point disk drives became a norm in gaming consoles.

So, the technology advanced fast. We went from getting a benefit from technology to today when we are being somewhat even controlled by technology. Do you get what I am saying? The role of technology is what I wanted to talk about in the first place. How is it with this matter, today?

While I was growing up we didn’t have internet. We didn’t have smart phones. There was no GPS. If you wanted to search for information you probably went to a library or tried to find a book about the subject. Things have changed a lot.

When I was young there was this kind of positive thinking that was common that technology would improve our lives if we just kept studying it and building and developing it. So, many young people were introduced to mathematics, physics and computers. I was among those that were very interested in technolgy and wanted to study it and also have it as a hobby.

Technology has made huge leaps. We are today in a society that uses internet and smart phones to several functions. We handle paying and buying with these tools. We use them daily. How has this made our lives easier? It seems to me that today everyone can use a smart phone to perform any functionality that is needed. These huge technology companies have formed a business about us and our normal lives. This is basically how the role of technology has changed.

I could go on and on about these changes. This is still just a one blog post. I didn’t even go to how big data affects and has already affected on the situation. We are here right now. We understand where we are. Technology has become part of our lives. And everything can be changed tomorrow. Our choices are what matters. Companies like Facebook and Google have made the technology avaialble to us. How can we make it so that it gives even some benefit to our functioning?

The Use of Memory in Game Consoles

Today’s topic for this blog is the use of memory. I decided to write about the use of memory in game consoles. We are dealing with things like memory cards, hard disks and random access memory. I also tell you a bit about processors and how computers deal with the actual ways in which the player interacts with the game.

This is not a science writing but more like something that I wanted to briefly write to you since I happen to have some experience in playing these video games and I also have this background in studying and working with computers. I have been playing games a lot. I have read a book or two about the use of memory and also studied a lot about this subject.

What really made a difference in the use of memory for video game consoles was the introduction of the optical drive. You did have a space for couple, maybe four, megabytes for your game. Well, like you might know, a CD-ROM disc has somewhat a space of 650 MB. So the amount of space was more than 100 times larger.

What about saved games? A supported disk drive was introduced with the release of the original Xbox. It might be the first game console to have a hard drive. Before this we had to use memory cards for storing and also organizing our saved games. Hard disks also allowed many other things. It also made installing games to the hard drive a norm.

I am trying to explain the difference between temporary memory (like RAM in the world of computers) and staying memory (HDD and/or SSD drives). So basically RAM, or Random Access Memory is something that the system uses while it is powered. After the power is cut off the memory disappears. In programming you use different variables to store the data temporarily.

Hard drives can save data that is included in these variables so that it can be accessed also later on. Earlier there were typically HDD drives used which offer a lot of space but they are much slower in processing the data than newer and more expensive SSD hard disks. The data in a SSD or HDD can be saved in different forms. Sometimes the programmers can use text files and sometimes forms like JSON. Data can also be serialized in a way. There are many possibilities. Basically you are saving something to some file or files. Sometimes there is also some sort of database used.

The data moves between the components of your gaming device through different kinds of busses. You can probably read more about electronics from your favorite search engine or maybe you can create a prompt for AI. I am not going to try to expain this so thoroughly at the moment. But if you are interested you can find more about this.

How does the gaming console work basically? There is a loop in the program code that keeps refreshing the screen. The frequency is blondly called FPS. It stands for Frames Per Second. This can be for example 60. The system reads all values of variables that are in the code and updates everything regarding to the values that the variables hold.

The game system detects any interactions using the code. The game detecs what controllers buttons are pressed and for how long. Then the screen keeps updating. There’s a lot of things happening. The main source for the things that are happenig is the actual source code of the game. You might think that it is easy to read a source code but it actually is pretty. It is way harder than reading something that a blogger has written to a blog post. And only the person that has written the code might fully understand it. Sometimes even this is not possible. The code can and is actually preferred to have comments in it also.

So to summarize this blog post we can conclude that memory is used in many ways in game consoles. Data is saved and handled. We have come a long way from game consoles like Sega Mega Drive in which you aren’t able to save at all (you do if you have a battery inside the game cartridge) to modern consoles in which you have huge SSD drives of several tera bytes of space for lot more content than just your saved game data. I encourage you to find more information if you are deeply motivated in learning more about this very interesting topic.

Beginning to Play Signalis

Last time I wrote to this blog I was playing Super Mario Wonder. I actually completed that and decided to dig into my pile of Nintendo Switch games that I just haven’t had time to play. At least that was the case. Since I now had some time I decided to start playing Signalis.

Signalis is described as a horror game. I would also call it an adventure game. It has been a long time since I played a game that would remind me of this game. I think Signalis is like something pure that has been missing from my latest gaming experiences. There are actual puzzles and problems for you to solve. Saving is not allowed at every moment. There are these certain parts and places in this game that you are allowed to save your game.

Signalis has been developed by rose-engine and published by Humble Games. It was released in 2022 for Windows, PS4, Switch and Xbox One. I have to admit that I have already been used to these extra sharp 3D oriented graphics that look very realistic. The way that Signalis opens up with its graphics feels amazing. Graphics designers have really done their job. I find the look of this game to be satisfying even if a slight retro feel seems to be present all the time. You can actually tune up the settings so that your screen looks a lot more like it was presented from an old television.

I just checked how many hours approximately it takes to beat Signalis. The web page (HowLongToBeat) informs me that it takes nine hours to finish it. So if I put same amount of effort as I put into playing Super Mario Bros Wonder I should be close to completing this game, say, maybe next week or something like that. It can take several days since I have work to do also. But it is nice to know that this game doesn’t take so long to beat as I find myself sometimes stuck on some games that take a bit longer to finish. Just to inform you I can tell that it takes about 50 hours to beat Red Dead Redemption 2.

I have only gone through the first level. Right now I just woke up and started exploring the first level. It isn’t possible to save your game right in the beginning of the game and that seems logical to me. In the first level there are some areas or rooms to explore. You have to collect some items and solve some puzzles. The problems seem to have a logical way for them to be solved. So you won’t find any humorous puzzles like those from retro type of adventure games like Monkey Island or Leisure Suit Larry. At least I haven’t stumbled on any since I just started to play Signalis.

The game reminds me a lot of Resident Evil. The camera angles are more reasonable although. The horror and anxiety are created mainly through graphics. I don’t even recall hearing any background music while playing. If there is some music it is very soft and in the form of some genre like ambient or something very close to that.

Switch is a nice console to have. The library of games that are available is already huge and it keeps growing all the time. It is also a nice console to collect games for. It was first released in 2017 followed by the release of Switch Lite in 2019. I currently have some tens of games for Switch. As there have been rumors about a new Nintendo console to be released soon we are still waiting for more information about this. A big question is if the new console would have any kind of a backwards compatibility.

It was nice spend some time today starting to play Signalis and as I also finished Super Mario Bros Wonder I think I had a nice day all in all. Today it was very Nintendo Switch related. I am hoping to get to spend some more time with my Switch. I’ll write a new post some day soon. It was nice to see you here and you will get to read something from this blog very soon!