Character Progression in Video Games

Character progression in video games was back in the 90s when games like Golden Axe II were released very much nonexistent. I played the first Golden Axe just a while ago. I almost suddenly started to realize how this game would feel like if there would be some sort of character progression in it. It is very sad that a game like Golden Axe that has very nice visual look and very fantastic character design along with a fun game play to not have something we have seen in so many modern games – a character progression.

Take Donkey Kong Bananza for example. The game isn’t overly obsessed with the development of the character but you get to update your skills with “bananas” that you collect while progressing in the main story. You get to update your hitting force and health level along with many other skills that you can update with the bananas that you collect. You get to choose very much how you will spend your hard earned skill points. This molds the experience and gives you some strategical point of view to the game.

We are today seeing this also in many sports games. In modern NBA games you have to keep developing your player to perform better. There really isn’t a such a solid goal in these basketball games but you can have achievements like winning a championship or getting awarded as the “most valuable player” and things like this. Basically you can play these NBA games almost forever or as long as you will. You kind of get hooked in developing your character and some people are also willing to buy stat upgrades with real money. You can of course have multiple and different types of main characters.

The origins of character progression are in my thinking something adopted from today so popular role playing games. The origins of RPGs then are from something called Dungeon & Dragons. Of course we cannot forget also how fantasy literature has shaped the scenery of today’s role playing games. The components of modern video games have everything to do with the creative power of those people that keep on creating and telling stories and describing different characters, missions and stories. We owe a lot to these foundations and there has been a long time that modern video games have been getting developed.

First we had some games that were organized as turn based games. In the middle of the 90s we saw something new as a very popular game called Diablo was released. The year was accurately 1996. Blizzard was the game house that finally brought us a video game that had along with role playing elements also elements of pure action. I have to bring up once again a spectacular game that inspired the creators of Diablo. This game was NHL 94 for Sega Mega Drive. Also it was a game that inspire many other game developers like the makers of Doom. NHL 94 was a very good game and it inspired also me at that time.

The question that still remains unanswered and might not be answered even after we go through these thoughts a bit more is that how come no one has ever utilized the characters of Golden Axe in such a long time? Maybe they don’t have the copyrights? Then what about Sega? Why haven’t they come up with a new Golden Axe game or spinoff?

The short answer to my question is that we have seen some Golden Axe games after the third game was released for Mega Drive back in 1990s. It just happens to be that they weren’t successful games either financially or content wise. And once again we have a question that needs to be answered and all I can say is that time will probably give us an answer of some kind. We will have to wait and see. There have been many games that have a character progression but I think we would need a new and decent Golden Axe game for modern gaming platforms.

The Push for New Hardware

What is the push for new hardware and where does this kind of thinking fit? What are some options for getting your hands on the latest hardware? Are you playing video games with older hardware? Where does emulating retro video game consoles fit right in this discussion? These are only some of the questions I am trying to answer in this latest blog post. I am happy to have you on board!

I was recently playing some PS2 games on my current PC setup. I started thinking about some modern games and how were they compared to these old PS2 games. There is just some deeper appeal in these so called retro games for me. I have also played lots of Xbox 360 games recently. One of these Xbox 360 games is Dirt 3 and there are many other good games that you can actually play on the latest Xbox, Xbox Series X, through its backwards compatibility.

For me the golden era of video games was, or is, the 2000s. Back in the day we had consoles like PS2, PS3, original Xbox and also Xbox 360 along with GameCube. Sega Dreamcast has to be also mentioned when it comes to the hardware of this golden era of gaming. There are also ways to run these games on emulators. So even after the hardware might be broken, that being the console or the actual game disc, you can still get back to playing games from this era. Today we are getting lots of power out of PCs. It is today possible to emulate Xbox 360 and PS3 hardware with a decently powerful, new, PC.

Why are we getting pushed for new hardware? This is a very good question. The hardware manufacturers have to sell some products. After all there would be no manufacturers if there weren’t new hardware products for them to sell. Also the software is getting sold mainly for same reasons. Without mentioning any specific company we can say that there are some facets that get profit from pushing the new hardware to us consumers that also are the gamers in this world.

What is enough when it comes to performance? We could have a device that would be roughly as powerful as a PS4 and that would actually provide all the power needed to run modern video games. One particular gaming console that has made a difference when it comes to performance was the first Nintendo Switch. in the recent years it couldn’t stand up against its greatest competitors.

Do we need new hardware so badly? For me the answer is actually no. You can have a ten year old PC that you would connect to a screen of any type and play the best games from 2000s with a brand new Xbox One controller and enjoy the golden era, according to my viewpoint, with this kind of a setup. We have some hobbyist that actually like to play with and fix old computers. Also many old PC games cannot be run with a modern PC at all. You might need an older operating system and also some old drivers for older hardware like graphics processing unit or an audio device.

I have had some tough luck with my older video game hardware. I have broken two PS2s, one original Xbox and also one Xbox 360 console. The main issue I’ve had was that the console isn’t somehow able to read the game disc anymore. This has everything to do with dust. Also original Xbox has some electrical components, condensers, actually, that are very sensitive to wearing down when time progresses. So, for me it is way more easier to just abandon a broken down console and turn to some emulation on a suitable PC.

These were some thoughts that I had in mind. They were appearing to me as I was playing some PS2 games as I told you in the beginning of this blog post. I ahve to say that I was actually playing Need for Speed – Hot Pursuit 2, but I just couldn’t find the original game to take a photo of. So you are going to have to be content with another great PS2 racing game Burnout 3 – Takedown. I actually do play my PS2 emulator games with this fresh Xbox Series S/X compatible game pad. It is very handy as a controller on a Windows PC.

Two Different Approaches to a Rally Game

This blog post is about how you can approach a game or specifically a rally game. So, a game has graphics, sound and overall game-play and also some rules of how to create the physics in the game. From this point of view you can try to create a popular game and a game that is nice or/and a game that is as realistic as possible. I am taking a look at two rally games right here in this blog post and right now.

Dirt 3 is part of a legendary rally game series that originates from legendary PlayStation 1 game Colin McRae Rally. There was also a sequel released for PS1 and it was called Colin McRae Rally 2.0. Dirt 3 is also a sequel to games called Colin McRae Dirt and Colin McRae Dirt 2. So, this game has a bit shorter title. These games were released for PS3 and Xbox 360 and also for PC. Dirt 3 can be played on Xbox Series X as it is backwards compatible. Every Xbox 360 game isn’t compatible in this way. Dirt 3 has now two sequels called Dirt 4 and Dirt 5. Codemasters made also two games called Dirt Rally and Dirt Rally 2.0. later.

Dirt 3 was released 2010. I remember back in the day when I just had to buy this game as soon as it was released. I remember paying 60 euros for this game. At that moment I only had one video game console and that console was PS3 back then. Dirt 3 takes an approach of trying to be as realistic as a rally game as can be. The camera can be adjusted and it is tightly following the car. There are some options here. Usually I adjust the camera angle so that I see the road as closely as possible. If you make a mistake you can pause the game and go back to where you made the mistake and try to correct the way you did drive.

There has been some time since Dirt 3 was released. It is a very good game. I like the background music a lot. You don’t hear any music while you are driving. There is something important in this game as it seems that you can also hear your cars performance. We can also say that the team that was involved in developing this rally game was a large one as it had, I think, hundreds or at least tens of people working with the rally game.

What about Art of Rally? It was released roughly about ten years after Dirt 3. The approach is slightly different as is obvious already. Graphics are somewhat basic. They aren’t even trying to aim to be as realistic as can be. This also makes the game lighter to run and so this rally game doesn’t require so powerful hardware. I have this game for Nintendo Switch and lately bought it also for PC through Steam. It cost something from 25 to 30 euros. The “deluxe edition” is somewhat more expensive but only about 5 euros or something like that.

Art of Rally has a very good physical modeling. What it lacks in pure graphical performance it compensates on game-play and overall realistic feel it is able to generate. It feels nice t and realistic to drive the vehicles that are in this rally game. Cars in Art of Rally aren’t real cars. Their names are just something that has been generated by the developer. Dirt 3 does have real drivers and also cars. It would be awkward in my sense to play Art of Rally with a steering wheel and pedals while Dirt 3 gives you everything concerning a simulation type of a rally game. I do play currently both games with a game-pad.

There are only a few people that worked in the development of Art of Rally. The music is in the background while you are driving. I like also the music of this rally game. So, I adjusted the volume settings so that I can clearly hear the music while I drive. I set the engine volume of the car a bit lower, actually way lower, than it was as a default. Art of Rally has a career mode. I recommend that you play the career mode through. It is a nice experience all in all. There are many ways in both of these games that you can drive with your friends in a multiplayer mode but I am not so into playing with other people through network or internet connection.

So, these two games bring you a bit different and unique take. Should we appreciate clever software design or even a form of art more than some video game that is realistic and seems to demand a more powerful hardware? Nintendo Switch was released in 2017 and it has tens or even hundreds of good games that have been released on it. It isn’t the most powerful console but it definitely can deliver some good quality games. Also the next Switch console has been rumored to be as powerful as a PS4 which is, by the way, also a cheap console that still seems to have some players place in their hearths. Should we always go for the most expensive choice or is there a room for some games that just don’t compete in this way at all. Could there be a cheaper or somewhat different option? And this is the question I am leaving you to ponder this time. See you soon again!