The Importance of a Plot

If you think about games and gaming and what it comes to games having a strong inner story, a plot, you can have many opinions. There are two extremes. Some might think that there should be sort of interactivity and action in games and that a plot is just something that doesn’t have such an importance.

This of course depends a lot about what kind of a game you are experiencing. If you have a shooter, maybe a first person shooter, you don’t necessarily want to follow something that is comparable to a story or line that walks you throuhg the game. You are happy to just shoot everything that moves, right?

What about adventure games? Here the plot has more meaning. Also in advneture games the dialogue and conversations bring a lot to the content. You also have some puzzles to solve. You have objects to pick up and use in some situations. That’s how adventure games work.

Can you think about a role playing game wihtout a plot? I hardly can. But of course in a role playing game you are also very interested how your main character or characters develop. Usually there are also choices made inside the game that vary how the story keeps moving on. Some games have a solid story line while others might have various events launched by a decision that the player has made.

If you want an example of a storydriven role playing game I would have to bring up Fallout and Fallout 2. These games had a deep and interesting story that also formed based on the desicions that the player makes.

So is strory or a plot important to you as a player? If we compare games to other mediums like books and movies we can think that games differ from them in that that they have this interactivity in them. Player can move a character or characters and make decisions that make an impact. You could hardly think of a movie that has no plot at all. But if you think about a classic game like Doom you could do fine wihtout understanding it’s story line.

Some games give a plot a lot of importance. Some games give us a slight idea of what is going on and deliver some action instead. Some games, maybe some simple games, might not have a plot at all. There are as many games as there are types of players. And we can say that that is many indeed.

Getting in to GameCube

I bought a used Nintendo Wii about one and a half years ago. I figured I could also play some GameCube games with it since it’s backwards compatible. So I got two consoles for a price of one. Nintendo Wii consoles aren’t actually so expensive. The one I got was about 80 euros.

I have learned that at least with GameCube I like to have an original gamepad. I wrote about this already earlier. I also have a memory card. Games that I currently own for GameCube are ISS 3, Prince of Persia – The Sands of Time, Dead to Rights, Wave Race – Blue Storm, Resident Evil Zero, Resident Evil and NBA Courtside 2002.

I can definitely save some space because I have a console that can play Wii and GameCube games. There are some used games available. Some titles are pricy. The controller requires a bit of getting used to. It differs a lot from controllers like DualShock 4 or the Xbox’s controller. After getting used to it the game pad does work well.

GameCube might not be your choice if you want flashy and modern graphics. It was originally released in 2001-2002. It’s main competitors were PS2, Xbox and DreamCast. Out of these four consoles PS2 sold the most. Xbox was sold the second most. Third was GameCube and then there was Dreamcast. GameCube is definitely a retro console. It reminds of this great era when game developers took more risks in game design decisions.

If you are into GameCube you should check a game called Eternal Darkness. It is kind of a survival horror game. I have heard good things about it. It is although a pricy game. I can see it being sold for 170 euros in a local game shop. There are some very good Mario games released for GameCube. There is even a game where Mario’s buddy Luigi is in the main role.

I am still excited about GameCube. Resident Evil Zero is definitely worth a while. ISS 3 isn’t a bad football or should I say soccer game. You can play with Kobe Bryant in NBA Courtside 2002. I just might try to grab some new games for this console. And I definitelty would like to have some time to spend playing these games that I have mentioned in this blog post.

Destiny of Jonathan: Maze of Salala

I have been thinking and also waiting to write about this game that has been under development now for several years. I have been involved in the development process with my good friend Antti Pulkkinen. I started working in this project back in 2014. Antti asked me to join and help him to get this game designed. He has had this idea of a role-playing 3D game. After some talk about the game we started to figure out what kinds of weapons and armor there would appear and how the story would be structured.

Back in 2014 I hadn’t even yet graduated and my studies as a software engineer were not finished. I saw these opportunities and they made me want to work in this project even more. From the first lines we discussed it was also clear that I would be also responsible for the music in this game. I also had the opportunity to develop the website. That’s basically my role in the designing of the game.

The game is released for PCs that have a Linux operating system. It costs 15 euros. If you want to buy the game you can register and then pay and download the game. I think this game gives something especially if you are into role-playing and adventure games and also if you are deeply into game design and programming. Antti has worked hard as he programmed this game. If you have any questions about the development process or anything related to programming you can find his email from our website: https://www.onegamecompany.fi

The game reflects our passion to how adventure and role-playing games were in the 1980s, 1990s and 2000s. We had also some skillful 3D modelers and graphic designers involved. There have been ideas for sequel or a series of sequels. I have been also busy with composing the music for these games. For music production I currently use FL Studio, a 32 key MIDI keyboard and a large library of different synthetic instruments and also samples. We looked for sound effects also from different websites and communities.

Diablo and Dungeon Siege series’s games were a big inspiration for us. We worked hard designing different kinds of features, mazes, puzzles, levels, discussions, characters and everything else we wanted to include in the game. We wanted it to have a clear and interesting plot and to give the main character some personality. From the beginning it was supposed to be a game that had some action involved in it. There are also many ways to develop the main character as the player progresses throughout the game. So it is an action RPG that has some characteristics of adventure games. Destiny of Jonathan was developed by our company One game company. This is our first serious game.