The Book About Console Wars

In the beginning of 1980s there were lots of games and gaming systems available. All of the products targeted for home gamers just weren’t good enough. Some of them were actually garbage. It didn’t take long for consumers to understand what was going on. Remember that E.T. game that is called the worst video game ever? Well, that’s what we are talking about right here.

This however wasn’t the end of home gaming consoles. Nintendo released their Entertainment System in 1983. As they kept in mind all mistakes that earlier game consoles had made with too low quality in released games they were actually able to release a gaming system that was good enough for consumer markets. Gaming became popular again.

The demand for a home gaming console was still there. NES delivered a good quality 8-bit console. They didn’t have so much competition. This was about to change as Sega released their new 16-bit system in 1988. This is when the console wars started to take their form. And this is what the book “Console Wars” is all about.

So as you can figure I haven’t yet read this book all the way through. I have currently read maybe 150 pages of it. The book starts off with a funny foreword by Seth Rogen and Evan Goldberg. The book is actually written by Blake J. Harris and it was released in 2014.

As the book starts to describe how Sega entered the game with their 16-bit gaming console Sega Mega Drive it gives a view of what kind of a situation it was in the beginning of this console war. Of course Sega already had some experience of gaming markets as they had released Master System already. What really changed the scheme was the design of Sega’s own mascot Sonic The Hedgehog.

Sega got their idea for the icon of their gaming system through thinking about other cartoon figures and action hero’s of children and young human beings. There were several figures that influenced the shaping of Sonic. We can mention Turtles and Masters Of The Universe and even Barbie dolls. There is something also in these first 150 pages about Electronic Arts which had many very good quality sport games out there in the 1990s. Of course this gave its own influence in this console war.

Finally Nintendo answered and delivered for all of these gamers another even more powerful gaming console Super Nintendo. Of course there is also the battle between all these handheld consoles released. There were handhelds released by Nintendo (Game Boy), Sega (Game Gear) and Atari (Lynx). Game Boy finally became the most popular one of these three. It had some nice games and while Game Gear delivered a color screen their console battery life was way worse than Game Boy’s.

I find this book very interesting. I am glad that it is available for residents in my area (Finland). While it is written in English I still can understand it clearly. I find reading books written in English to work for my benefit. If you like to reminisce over some classic retro systems and are curious about how the actual history was written I can recommned this book for you.

Characteristics of Sega Mega Drive Games

I was playing Shinobi III – Return of the Ninja Master as I started to focus on how the game is actually developed. I am sometimes, maybe subconsciously, starting to think how the game that I am playing is programmed or how the graphics are put together. I am not a professional game developer but I still find thinking about this very interesting. I started to realize that there are some characteristics of games that are developed for Sega Mega Drive.

Mega Drive, or Genesis, was released in the late 80s. It aimed to be a serious competitor for Nintendo Entertainment System. It also made it’s best to bring the experience of arcade to consumers living rooms. At this point the hardware performance of game consoles was beginning to be a lot closer to the level of arcade game machines. It was clear that Sega wanted Mega Drive to be more powerful than NES. Sega made this message clear by printing the text “16-Bit” to the surface of Mega Drive game console.

What kinds of games there were back in the day? Are they still worth playing ? We can start from the visual perspective. As Mega Drive had power, it produced very nice graphics if they were compared to the graphics that NES provided. I think SNES has a bit better graphics if you compare them to Mega Drive’s. But SNES was released way later than Mega Drive. The graphics are of course two dimensional as 3D modeled games weren’t yet available.

Mega Drive games are said to be repetitive. I think this is somewhat true. Many times you have to play the same part of the game over and over again until you finally succeed and get to progress. Mega Drive games can be a bit more violent than Nintendo games. You can understand this by thinking about hockey games that have or do not have fights. If you also compare Mortal Kombat games released for these systems there are some clear differences. Sega’s version has more blood on it.

Let’s talk about the gamepad a bit. As you think about how the controller looks you realize that it definitely was designed to be an improvement of NES controller. I mean, just look at it! It’s completely round. NES controller is so edgy and simple compared to Sega’s. There are three buttons, a start button and an axis button – nothing else. This makes this controller simple and easy to use. Although in some games it would be nice to have some more buttons. There are of course some more advanced gamepads available and this is only the one that originally came with the console.

Mega Drive games are addictive. You can play it’s games for hours. That’s just about how long you can spend playing Mega Drive. I think PlayStation later made it possible and even preferable to play the same game for tens of hours and it’s sequel, PS2, took it even further to this direction. Playing Mega Drive can cause you some serious raging. I think this has to do with the repetitiveness. Mega Drive was in late 80s and early 90s very affordable if you compare it to for example PC. In those days you had to spend a fortune if you wanted to buy a personal computer.

Some Characteristics of Sega Mega Drive

The image included here displays my Sega Mega Drive Mini. I have three controllers for it. One them has six regular buttons and two of them that were originally packaged with the gaming console that have only three buttons on the right hand side of the controller. I think original game pad is better than the updated one.

Today I have a free day. So there’s no work for me today. I had some good time playing some Mortal Kombat. It seems to be one of the best games on this gaming system. Other very nice picks are Castlevania – The New Generation, Dick Tracy, Kid Chameleon and Golden Axe II. There are several titles more that are worth playing. It’s not possible to go through them all here. Maybe I write another post about it later.

It is said that Mega Drive games repeat themselves and the gameplay is rough. It is sometimes said that Mega Drive games are worse than Nintendo games of the same era. I wouldn’t say it like that. You can compare these systems, NES and Mega Drive, but to think clearly, you should consider them to be different. You might like Nintendo games more. Or you might think like I do and I think these consoles are both good in a certain way.

Sega’s games are maybe harder to play. They definitely are more violent. In some ice hockey games there is fighting and in Mortal Kombat you can see blood as you hit or kick your opponent. NES’s games are more complex and maybe a bit more better when considering gameplay. But Nintendo’s games can be called childish. In a matter of fact this is a case of sense of taste and you can’t really argue on these.

When it comes to 16-bit devices Nintendo might have better performance in SNES than Mega Drive. That’s natural as SNES was released years after Mega Drive. I think Mega Drive had good graphics. SNES maybe had a bit better ones. But it is clear that these two represent the best quality of their own time. In the 90s you found some good games that brought you maybe the best graphics that were possible to produce as 2D graphics. When the next generation consoles were released they were heading strongly towards 3D.

I have greatly enjoyed my Mega Drive Mini. It’s price tag was about 60 euros. As I mentioned in the beginning of this blog post it came with two controllers. It takes days of two to three hours of playing to really understand this console. You will find the best parts of it. And of course you will also find the limitations that this device has. Things have progressed in designing of games and of course the technology has advanced. We might even see some new games to be released for Mega Drive even today.