Why Am I a SEGA Person?

Sega was my key to this whole video gaming hobby. I think it was 1993 when I got my Sega Mega Drive. I played a lot of it. This was of course making me not to play so much NES, SNES and even later Nintendo 64 and GameCube. Lately I have tried to catch up on Nintendo’s retro stuff. I have even studied some Game Boy games.

Nothing created such a rage inside me than a Mega Drive game that I was trying to beat. You can say that Mega Drive games are a bit repetitive in their nature so you had to be perfect on a try and if you failed you had to start all over again until you eventually would run out of lives and after that continues. Yeah. We didn’t have lots of memory for saved games back then.

Sega also made me to be angry to my mates that were playing some Streets of Rage 2 with me in collaboration mode. It became aggresive so suddenly. As I was playing with my brother we had many arguments. We were told that we took the game too seriously. We were separated and we both couldn’t play Mega Drive for that day anymore. This made me think even when I was a small ten-year-old child. And I didn’t take it so seriously. There was just something about how Sega made players a bit frustrated. I think that is some of the appeal of this franchise.

After Sega my life with Nintendo’s gaming products was again pushed towards later times because it happened that I bought a Sony PlayStation in 1997. This of course made me distant also to Sega Saturn. I have only lately been again interested in it. As PlayStation had real 3D games I thought it would absolutely have so much more to offer compared to Saturn. This thinking has changed, maybe just this year, and I have been interested in Saturns games which aren’t actually so much 3D games but it has some very interesting titles that Sony doens’t have.

So these choices made me to play certain games. Today I understand that the variety of different and good or decent game titles are from many different consoles and every consoles have at least some good or decent games be it that many of the best games are released on certain systems. This makes me definitely interested in exclusives. And this interest hasn’t faded when it comes to modern consoles.

What I was essentially missing a lot as a child were mainly NES, SNES and Game Boy titles. Later I missed some Saturn titles and N64 and GameCube titles. I also didn’t ever get a Dreamcast. So what caught my attention was first Sega and then Sony. Did I follow Sony a lot? Maybe not. I never had a PS2. Can you think about this? I hardly can.

All in all we can say that there are for all of us these gaming consoles that brought us to the hobby or maybe to some to the profession. It is your own curiosity that makes you want to dig deep and try to discover some old games that you haven’t yet played. And this is also what makes video gaming interesting.

The Book About Console Wars

In the beginning of 1980s there were lots of games and gaming systems available. All of the products targeted for home gamers just weren’t good enough. Some of them were actually garbage. It didn’t take long for consumers to understand what was going on. Remember that E.T. game that is called the worst video game ever? Well, that’s what we are talking about right here.

This however wasn’t the end of home gaming consoles. Nintendo released their Entertainment System in 1983. As they kept in mind all mistakes that earlier game consoles had made with too low quality in released games they were actually able to release a gaming system that was good enough for consumer markets. Gaming became popular again.

The demand for a home gaming console was still there. NES delivered a good quality 8-bit console. They didn’t have so much competition. This was about to change as Sega released their new 16-bit system in 1988. This is when the console wars started to take their form. And this is what the book “Console Wars” is all about.

So as you can figure I haven’t yet read this book all the way through. I have currently read maybe 150 pages of it. The book starts off with a funny foreword by Seth Rogen and Evan Goldberg. The book is actually written by Blake J. Harris and it was released in 2014.

As the book starts to describe how Sega entered the game with their 16-bit gaming console Sega Mega Drive it gives a view of what kind of a situation it was in the beginning of this console war. Of course Sega already had some experience of gaming markets as they had released Master System already. What really changed the scheme was the design of Sega’s own mascot Sonic The Hedgehog.

Sega got their idea for the icon of their gaming system through thinking about other cartoon figures and action hero’s of children and young human beings. There were several figures that influenced the shaping of Sonic. We can mention Turtles and Masters Of The Universe and even Barbie dolls. There is something also in these first 150 pages about Electronic Arts which had many very good quality sport games out there in the 1990s. Of course this gave its own influence in this console war.

Finally Nintendo answered and delivered for all of these gamers another even more powerful gaming console Super Nintendo. Of course there is also the battle between all these handheld consoles released. There were handhelds released by Nintendo (Game Boy), Sega (Game Gear) and Atari (Lynx). Game Boy finally became the most popular one of these three. It had some nice games and while Game Gear delivered a color screen their console battery life was way worse than Game Boy’s.

I find this book very interesting. I am glad that it is available for residents in my area (Finland). While it is written in English I still can understand it clearly. I find reading books written in English to work for my benefit. If you like to reminisce over some classic retro systems and are curious about how the actual history was written I can recommned this book for you.

Characteristics of Sega Mega Drive Games

I was playing Shinobi III – Return of the Ninja Master as I started to focus on how the game is actually developed. I am sometimes, maybe subconsciously, starting to think how the game that I am playing is programmed or how the graphics are put together. I am not a professional game developer but I still find thinking about this very interesting. I started to realize that there are some characteristics of games that are developed for Sega Mega Drive.

Mega Drive, or Genesis, was released in the late 80s. It aimed to be a serious competitor for Nintendo Entertainment System. It also made it’s best to bring the experience of arcade to consumers living rooms. At this point the hardware performance of game consoles was beginning to be a lot closer to the level of arcade game machines. It was clear that Sega wanted Mega Drive to be more powerful than NES. Sega made this message clear by printing the text “16-Bit” to the surface of Mega Drive game console.

What kinds of games there were back in the day? Are they still worth playing ? We can start from the visual perspective. As Mega Drive had power, it produced very nice graphics if they were compared to the graphics that NES provided. I think SNES has a bit better graphics if you compare them to Mega Drive’s. But SNES was released way later than Mega Drive. The graphics are of course two dimensional as 3D modeled games weren’t yet available.

Mega Drive games are said to be repetitive. I think this is somewhat true. Many times you have to play the same part of the game over and over again until you finally succeed and get to progress. Mega Drive games can be a bit more violent than Nintendo games. You can understand this by thinking about hockey games that have or do not have fights. If you also compare Mortal Kombat games released for these systems there are some clear differences. Sega’s version has more blood on it.

Let’s talk about the gamepad a bit. As you think about how the controller looks you realize that it definitely was designed to be an improvement of NES controller. I mean, just look at it! It’s completely round. NES controller is so edgy and simple compared to Sega’s. There are three buttons, a start button and an axis button – nothing else. This makes this controller simple and easy to use. Although in some games it would be nice to have some more buttons. There are of course some more advanced gamepads available and this is only the one that originally came with the console.

Mega Drive games are addictive. You can play it’s games for hours. That’s just about how long you can spend playing Mega Drive. I think PlayStation later made it possible and even preferable to play the same game for tens of hours and it’s sequel, PS2, took it even further to this direction. Playing Mega Drive can cause you some serious raging. I think this has to do with the repetitiveness. Mega Drive was in late 80s and early 90s very affordable if you compare it to for example PC. In those days you had to spend a fortune if you wanted to buy a personal computer.