Games That Are Too Repetitive?

There are some good things about Nintendo GameCube and then there are some bad things about it too. I lately got this gaming console. I decided to remove Nintendo Wii from my setup for now. Wii might have been great but I just didn’t have time or inspiration to get into the games that I bought for it deeply. I did play GameCube games on it and went and bought GameCube. Now I have many games, two controllers and a memory card for it.

I absolutely love how the original game pad of GameCube works. The layout is way different from regular PlayStation and Xbox game pads layouts. It’s once again a case of Nintendo being original. I like the format in which games are delivered. GameCube is from the generation of consoles that includes original Xbox, PS2 and Dreamcast.

There are however some things about GameCube that I don’t like. I am not using, at the moment, the digital output of my GameCube since I don’t have the necessary adapters or cables. I have a 4K capable television and I have to say this – the graphics look crappy. I just have to adjust to this. An attitude of not taking it too seriously and thinking that this definitely is a retro console helps a bit. After all it has been twenty years since it was released.

I have very good games for GameCube. If you think about Resident Evil Zero you get how nice games there are for this gaming console. I have a sport title NBA Courtside 2002 that features Kobe Bryant on its cover. Then I have a driving game. That game is Need For Speed Underground. What do I think about this game? There rarely are bad games in this game series. I just like some of them more than others.

Need For Speed Underground is a bit repetitive. What that means is that it forces you to drive same tracks over and over again with a same car. Although there is some sort of experience score that keeps updating even if you don’t finish first in a race. In some races you have to finish first to get to the next race. The progression is slow and of course this makes the time to complete the whole game a lot longer.

It is said that Sega Mega Drive games were in overall too repetitive. You cannot say that about all games released on Mega Drive. Let’s take an example. Think about Gynoug. It is a very nice shooter that sadly is awfully repetitive. It is very easy to get stuck in Gynoug. Then you will find yourself playing the same part of the game and starting from the same point over and over. You cannot say this about Sonic the Hedgehog or Streets of Rage.

What are some things in gameplay that make game to have variability? The ability to save at any time is one key to this. Or the ability to not save at all. Then you will have to start playing the game all over again. But it keeps you from going the same short part all over again. Some gamesĀ  have passwords instead of an ability to save a game. Constant progression is one thing. You might have experience points that you get from for example every race even if you don’t win the race. This gives you a feel of progression. And when your experience score unlocks a new track or a new car it makes you also progress.

Having a difficulty option is in my opinion a way better for increasing the amount of times that you can keep yourself playing the game all over again even if you have finished already on a low difficult level. You can decide for yourself if you want to keep playing the same game with a higher difficulty. Sometimes you get stuck in a game. Then it might help to look up for help from a walkthrough online. Today there is lots of help available. You can for example use YouTube if you like. It is nice to know that there are these specialists of gaming available here in the internet.

To make the conclusion for this blog post we can say that GameCube is a very nice gaming console that has some games on it that are a bit repetitive. Being repetitive is only a cheap way to make people play a game for longer time. It should be a lesson for game developers working today and in future also. Mega Drive also has games that are repetitive. But it is clear that not all games on it are as dynamic as can be when it comes to gameplay. Enjoy your games, be them retro or new, and have a nice day!

 

Getting in to GameCube

I bought a used Nintendo Wii about one and a half years ago. I figured I could also play some GameCube games with it since it’s backwards compatible. So I got two consoles for a price of one. Nintendo Wii consoles aren’t actually so expensive. The one I got was about 80 euros.

I have learned that at least with GameCube I like to have an original gamepad. I wrote about this already earlier. I also have a memory card. Games that I currently own for GameCube are ISS 3, Prince of Persia – The Sands of Time, Dead to Rights, Wave Race – Blue Storm, Resident Evil Zero, Resident Evil and NBA Courtside 2002.

I can definitely save some space because I have a console that can play Wii and GameCube games. There are some used games available. Some titles are pricy. The controller requires a bit of getting used to. It differs a lot from controllers like DualShock 4 or the Xbox’s controller. After getting used to it the game pad does work well.

GameCube might not be your choice if you want flashy and modern graphics. It was originally released in 2001-2002. It’s main competitors were PS2, Xbox and DreamCast. Out of these four consoles PS2 sold the most. Xbox was sold the second most. Third was GameCube and then there was Dreamcast. GameCube is definitely a retro console. It reminds of this great era when game developers took more risks in game design decisions.

If you are into GameCube you should check a game called Eternal Darkness. It is kind of a survival horror game. I have heard good things about it. It is although a pricy game. I can see it being sold for 170 euros in a local game shop. There are some very good Mario games released for GameCube. There is even a game where Mario’s buddy Luigi is in the main role.

I am still excited about GameCube. Resident Evil Zero is definitely worth a while. ISS 3 isn’t a bad football or should I say soccer game. You can play with Kobe Bryant in NBA Courtside 2002. I just might try to grab some new games for this console. And I definitelty would like to have some time to spend playing these games that I have mentioned in this blog post.

The Book About Console Wars

In the beginning of 1980s there were lots of games and gaming systems available. All of the products targeted for home gamers just weren’t good enough. Some of them were actually garbage. It didn’t take long for consumers to understand what was going on. Remember that E.T. game that is called the worst video game ever? Well, that’s what we are talking about right here.

This however wasn’t the end of home gaming consoles. Nintendo released their Entertainment System in 1983. As they kept in mind all mistakes that earlier game consoles had made with too low quality in released games they were actually able to release a gaming system that was good enough for consumer markets. Gaming became popular again.

The demand for a home gaming console was still there. NES delivered a good quality 8-bit console. They didn’t have so much competition. This was about to change as Sega released their new 16-bit system in 1988. This is when the console wars started to take their form. And this is what the book “Console Wars” is all about.

So as you can figure I haven’t yet read this book all the way through. I have currently read maybe 150 pages of it. The book starts off with a funny foreword by Seth Rogen and Evan Goldberg. The book is actually written by Blake J. Harris and it was released in 2014.

As the book starts to describe how Sega entered the game with their 16-bit gaming console Sega Mega Drive it gives a view of what kind of a situation it was in the beginning of this console war. Of course Sega already had some experience of gaming markets as they had released Master System already. What really changed the scheme was the design of Sega’s own mascot Sonic The Hedgehog.

Sega got their idea for the icon of their gaming system through thinking about other cartoon figures and action hero’s of children and young human beings. There were several figures that influenced the shaping of Sonic. We can mention Turtles and Masters Of The Universe and even Barbie dolls. There is something also in these first 150 pages about Electronic Arts which had many very good quality sport games out there in the 1990s. Of course this gave its own influence in this console war.

Finally Nintendo answered and delivered for all of these gamers another even more powerful gaming console Super Nintendo. Of course there is also the battle between all these handheld consoles released. There were handhelds released by Nintendo (Game Boy), Sega (Game Gear) and Atari (Lynx). Game Boy finally became the most popular one of these three. It had some nice games and while Game Gear delivered a color screen their console battery life was way worse than Game Boy’s.

I find this book very interesting. I am glad that it is available for residents in my area (Finland). While it is written in English I still can understand it clearly. I find reading books written in English to work for my benefit. If you like to reminisce over some classic retro systems and are curious about how the actual history was written I can recommned this book for you.