Can you see inside the game?

There are many different views to video games. In my opinion by playing them you learn different things about the world itself but you also learn how games are played, structured and what are the rules inside it. You can also take a psychological view of what the game is trying tell you. What is the plot and what are the developers main points or what is the games message. You can also analyze the game – what are the rules and how do you proceed in this game. Some games ask for the player to make decisions that effect to what happens and how do other characters react to this. When I think about this one particular game comes to mind. That’s the first Fallout.

Some players are happy to just play and play and keep playing and enjoying these video games without learning things about the world around us. I think that’s okay. Not everyone has to be a scientist or go to university. It’s just my own habit and my personality that drives me to think about things a little bit deeper. At times I find myself reading books, skimming through texts that I find online and just having a conversation with someone at social media for example. I enjoy this a lot. I think your brain is your greatest weapon and it is even greater than a loaded handgun.

There is also a technical view to gaming and games. After I spent years learning programming I found how the logical part of games is constructed. I am happy that I graduated and even though I didn’t finally get a job as a programmer I learned many interesting facts about computers and technology. That was combined to my earlier experiences about playing video games. Now, I am not a hardcore coder. I know the basics. Still this little knowledge opens a door to understanding a lot about video games.

You basically have content that reacts to users actions. You get points by doing something. As Sonic you collect rings. As Mario you jump on enemies. These points are actually variables. When Mario jumps, or we can say that you push the button, this action triggers a function that defines how high the jump is and usually it also records how long did you press the button and did you press any other directional buttons. When Mario lands on an enemy there is another function triggered. Have you ever wondered how on earth can a game save of for example Fallout 4 fit in to so small space? This is because for the game to be saved you only need some statistical information, some variables, that have all the necessary information inside them. So it all makes sense, finally.

There are many ways to analyze games. You can view them as entertainment, learning tool, hobby, profession (maybe), subject of any kind of science and so on. You can also think what goes on in the game and what is the atmosphere like. If you want to learn more about games and maybe willing to learn how to make games I can tell you that you should first start programming some way. You can try to get to some good school to learn things out. That’s the route that I took. After you have learned basics you can advance to a tool, usually a framework, that you can build your game on. Good tools to learn are Unity, Stencyl and Phaser. And remember that programming is only the logic part of games. To make a game you need also to create all the 3D models, story, textures and music with some sound effects. It takes a lot to make a full game. Some just have what it takes and…well, some just don’t. Try to be patient. If your first game, or the prototype of your first game is awful, don’t give up. Just keep thinking, designing and learning. That’s also how you can grow as a person.

Sierras early adventure games – Leisure Suit Larry in the Land of the Lounge Lizards

As I am born in the 80s this game was one of those first games I played as a small child. It was released by Sierra in 1987. It uses a game engine called Adventure Game Interpreter or for short AGI that was originally created for producing the first Kings Quest game back in 1984. Again this was something we gamers had never seen. Suddenly you had graphics instead of staring at a screen that had just some text on it.

Before Sierras innovative way to create graphics to adventure games fans of adventure game genre had to content themselves to bare text parser with no graphics at all. These games had graphics but the actions the player makes have to be written. You can move the character and sometimes when you perform some command you need to be in some place inside the games inner world. And you can move from screen to another screen. I wasn’t even born when first text adventures came to markets but I can see how this kind of an improvement would be like.

Leisure Suit Larry was based on a text based adventure game originally released in 1981. Al Lowe copied most of this games ideas. It was almost the same game with only graphics added. This is my view. You can propably find a copy of this game and play it yourself and you will understand better (I can’t publish this games name).

My experiences with this first Larry game are strongly represented in my memories of my childhood. I learned to write some words with computer keyboard playing this game. Back then I didn’t understand games details. I for example didn’t understand what is a prophylactic. And graphics of this item in this game were blurry enough to let my imagination handle it as some sort of a gem. The game has some controversial content but it is understandable that you maybe would let a child play this game. Of course there are many other games that might be more suitable for a young kid. But this is how I got started with Sierra.

Differences between serious and casual gaming

What really is casual gaming? Does it refer to playing at easier difficulty level? Does it mean not playing so many hours daily or weekly? In this article I try to explain this matter. There are many things that are or seem to be more important than playing. But sometimes you can combine playing with writing an essay or getting to spend some free time. We can go even further – what if you could also create new games and use your knowledge to your advance?

In my thoughts casual gaming means passing some time that you just seem to have to something that you don’t fully want to do. You are just spending time or even wasting time because you might be bored or you are waiting for something to happen for example waiting for the oven to warm so you can bake some pizza in it. This means that you are not so passionate about the actual game and all the difficulties and experiences inside the game are not the thing that you are interested in.

Let’s for a moment think about serious gaming. You are obsessed with the game you are playing. You want to find every piece of equipment, turn over every rock you find and reveal all the secrets that the game has. You are willing to receive everything that specific game has to offer. You are deeply inside this games world. You want to focus on the main character and side characters also. You seem to understand the story.

Studying is a lot like learning a new game. Some people try to figure what things are the most essential and learn them and even memorize some phrases or images or something that they find important. But if you want to learn things more deeply you want to understand why things are the way they are. You want to fully understand the matter you are trying to learn. Not just some phrases that some expert thinks are important. You want to understand what the game is. You want to know everything about it. So this basically is the difference. Casual gaming is a way to pass some time. Serious gaming is when you want to understand what you are doing inside the game.

As I’ve learned some programming as I was studying I came to understand games more deeply also. It opened some doors for me. My role would not be an artist or 3D modeller or graphical or texture designer. I would be the creator of games logic. That’s what game programmers do. They design the logic. You need a key from that room that opens a door to that next room. And so on. You can build on it.

This text is just one post in my blog. It appears to me that I have touched something important here and we can propably think about these matters in some other posts also. Some things like how can you get so much valuable information from games and how can you even make gaming from your hobby to a profession. I’d like to write more about game designing and eSports. I think there are many valuable things here and that gaming can be more than a simple way to pass time and it can bring you valuable things.