Some Thoughts About a Book

There was a huge clearance at a very popular mall in Helsinki some weeks ago. I didn’t find anything except two books. The first one was about games and how they shape you and your personality. The another, in which I am not going to go so deeply in, was about astronomy. But I will tell you a bit about this book about gaming. I have read the book. It was written in Finnish and I don’t know if it is going to be translated or is translated. Anyways, I will write about it.

The book is written by Aleksandr Manzos. I hadn’t heard of him earlier and this was first book of his that I have read. I haven’t even read any of his articles. There is a note on the back of this book that introduces him as a journalist and especially some sort of a gaming expert. He has written many books. The book basically tells a story of how video games have made an effect to Manzos throughout his life.

The name, “Pelattu elämä – miten pelit tekivät minusta minut”, can be translated, a bit freely thought, into “how gaming formed me and/or changed my life”. There is a kind of a wordplay here also that cannot be easily translated. “Pelattu” means “played” and “pilattu” means “spoiled”, so he has changed that one letter right there in that word and he is making a slight joke there.

The book begins with a story about Fallout. You might know this role-playing game. So you get to choose your gender. And Manzos makes very clear that he likes to pick a female character instead of a male one. He then explains how he likes to play as a female. He likes to pretend that he is a she. He continues to talk about this and explains that this doesn’t affect his sexual orientation and he says he is a straight person in that way. He just likes sometimes to be a cute person just like the picture besides his note in the book that introduces him shows.

There are lots of topics that are dealt with in this book. There is lots of thought about the characters in games and how you in a way empathize with them. Manzos writes about video games in the 90s. He is born in 1988 so he is about the same age as I am and there are lots of same influences in games that I can share with him. He talks about Final Fantasy VII and how it brought FF series to European gamers. There is lots of history that he explains in this book. The reader gets to think about worlds of different games from shmups to roleplaying and also to Tetris and Mass Effect.

I have to admit that it was a bit awkward to first read about how Manzos felt about playing as a female character. It was a sort of thing that you have to process a bit. I enjoyed reading this book. I think this writer has many interesting thoughts about games and personality all in all. I kind of have to give him props for his attitude on his personality. I am a bit lame about this matter. I have enjoyed playing as a macho male character in many games. Maybe that isn’t always how people want to present themselves. And it is now crystal clear to me that he is truthful in a way that he even gets to talk about sexuality. This is a sensitive subject. It is easy to misunderstand someone that has opinions in this matter. There are so many people in the world and I think they are all unique.

There are lots of books about games and gaming available worldwide. I have a privilege to live in a country in which language this kind of a material gets published. There are also many journalists that also have a privilege to write about games here in Finland. One other writer whose books I really like is Juho Kuorikoski and he has written many good books. As I don’t know if this particular book is going to be released in English I don’t know what this blog post has to give to an international English speaking game fan. I wanted to write something about this book. It was an interesting read.

The Book About Console Wars

In the beginning of 1980s there were lots of games and gaming systems available. All of the products targeted for home gamers just weren’t good enough. Some of them were actually garbage. It didn’t take long for consumers to understand what was going on. Remember that E.T. game that is called the worst video game ever? Well, that’s what we are talking about right here.

This however wasn’t the end of home gaming consoles. Nintendo released their Entertainment System in 1983. As they kept in mind all mistakes that earlier game consoles had made with too low quality in released games they were actually able to release a gaming system that was good enough for consumer markets. Gaming became popular again.

The demand for a home gaming console was still there. NES delivered a good quality 8-bit console. They didn’t have so much competition. This was about to change as Sega released their new 16-bit system in 1988. This is when the console wars started to take their form. And this is what the book “Console Wars” is all about.

So as you can figure I haven’t yet read this book all the way through. I have currently read maybe 150 pages of it. The book starts off with a funny foreword by Seth Rogen and Evan Goldberg. The book is actually written by Blake J. Harris and it was released in 2014.

As the book starts to describe how Sega entered the game with their 16-bit gaming console Sega Mega Drive it gives a view of what kind of a situation it was in the beginning of this console war. Of course Sega already had some experience of gaming markets as they had released Master System already. What really changed the scheme was the design of Sega’s own mascot Sonic The Hedgehog.

Sega got their idea for the icon of their gaming system through thinking about other cartoon figures and action hero’s of children and young human beings. There were several figures that influenced the shaping of Sonic. We can mention Turtles and Masters Of The Universe and even Barbie dolls. There is something also in these first 150 pages about Electronic Arts which had many very good quality sport games out there in the 1990s. Of course this gave its own influence in this console war.

Finally Nintendo answered and delivered for all of these gamers another even more powerful gaming console Super Nintendo. Of course there is also the battle between all these handheld consoles released. There were handhelds released by Nintendo (Game Boy), Sega (Game Gear) and Atari (Lynx). Game Boy finally became the most popular one of these three. It had some nice games and while Game Gear delivered a color screen their console battery life was way worse than Game Boy’s.

I find this book very interesting. I am glad that it is available for residents in my area (Finland). While it is written in English I still can understand it clearly. I find reading books written in English to work for my benefit. If you like to reminisce over some classic retro systems and are curious about how the actual history was written I can recommned this book for you.

How Has Learning Computer Science Changed?

I was reading this book about JavaScript programming as I thought came to my mind. The book was dealing how you can launch a new web browser window  and how you can do it in JavaScript. I started thinking a bit about this.

I have always programmed something on top of a heavy operating system like Windows 10 or Ubuntu Linux. I am able to create a new window inside a web browser. I am able to produce code that can manipulate the contents of a web page inside the browser. What about the machine level functionality? How computer works inside?

I came to think about this for a second. Earlier, like back in the 80s, computer hobbyists had a computer that they could program a bit simpler and deeper with. It was Commodore 64. This device was partly an electronic device and partly a early personal computer. You could learn programming in BASIC or you could, if you had the talent and will to learn, program in assembler.

Assembler means that you are talking to the machine as close as possible. You get to temper with how the machine uses memory and so on. Commodore 64 was a perfect device for someone to learn skills like programming.

Today we don’t have such hardware. We do have complicated systems running complicated operating systems. You might get yourself a Raspberry Pi but that isn’t the same thing. I recently watched a documentary that was dealing with this issue. Back in 1990s there were people going to study Computer Science in universities. Nearly all of them had some background with C-64. Now there just isn’t a good enough source that you could basically learn and build on to learn some more about this field.

Things in computer technology have been progressing. It has become more and more difficult to learn the basics. It is also required for you to learn more about frameworks and software that runs on these complex systems. But you must remember that there is always the user in this field also. That’s where you can learn a lot.