The Book About Console Wars

In the beginning of 1980s there were lots of games and gaming systems available. All of the products targeted for home gamers just weren’t good enough. Some of them were actually garbage. It didn’t take long for consumers to understand what was going on. Remember that E.T. game that is called the worst video game ever? Well, that’s what we are talking about right here.

This however wasn’t the end of home gaming consoles. Nintendo released their Entertainment System in 1983. As they kept in mind all mistakes that earlier game consoles had made with too low quality in released games they were actually able to release a gaming system that was good enough for consumer markets. Gaming became popular again.

The demand for a home gaming console was still there. NES delivered a good quality 8-bit console. They didn’t have so much competition. This was about to change as Sega released their new 16-bit system in 1988. This is when the console wars started to take their form. And this is what the book “Console Wars” is all about.

So as you can figure I haven’t yet read this book all the way through. I have currently read maybe 150 pages of it. The book starts off with a funny foreword by Seth Rogen and Evan Goldberg. The book is actually written by Blake J. Harris and it was released in 2014.

As the book starts to describe how Sega entered the game with their 16-bit gaming console Sega Mega Drive it gives a view of what kind of a situation it was in the beginning of this console war. Of course Sega already had some experience of gaming markets as they had released Master System already. What really changed the scheme was the design of Sega’s own mascot Sonic The Hedgehog.

Sega got their idea for the icon of their gaming system through thinking about other cartoon figures and action hero’s of children and young human beings. There were several figures that influenced the shaping of Sonic. We can mention Turtles and Masters Of The Universe and even Barbie dolls. There is something also in these first 150 pages about Electronic Arts which had many very good quality sport games out there in the 1990s. Of course this gave its own influence in this console war.

Finally Nintendo answered and delivered for all of these gamers another even more powerful gaming console Super Nintendo. Of course there is also the battle between all these handheld consoles released. There were handhelds released by Nintendo (Game Boy), Sega (Game Gear) and Atari (Lynx). Game Boy finally became the most popular one of these three. It had some nice games and while Game Gear delivered a color screen their console battery life was way worse than Game Boy’s.

I find this book very interesting. I am glad that it is available for residents in my area (Finland). While it is written in English I still can understand it clearly. I find reading books written in English to work for my benefit. If you like to reminisce over some classic retro systems and are curious about how the actual history was written I can recommned this book for you.

How Games Used to Be

I can remember it clearly. Games were different. I am talking about how games were at the time when original Xbox was released. Thinking about this brings me, again, some very nostalgic feelings and thoughts.

So what excactly has changed? We have today more powerful gaming consoles, screens  and televisions. Even things like controllers and consumption of electricity have improved. It seems although that we are seeing very different kinds of games today compared to what we saw about twenty years ago.

Back in the day game publishers took more financial risks. There was also less money  involved all in all. This has led to a situation in which we are seeing huge releases that try to appeal to as huge of an audience as possible. Just think about Elden Ring or Cyberpunk 2077.

Old or retro games can give you a different approach to how a game should feel like. Some games are not even trying to reach to the sky. They might use only 2D scenery or they might concentrate to bringing you something that can be classified very easily. Just think about racing games. Everyone knows how  a typical racing game feels like.

Seems like games today try to be everything for everyone. We haven’t seen many new genres formed in last past ten years. We are seeing lots of remakes of old games that were very popular at the time they were originally released. We seem to see fewer definitely distinctive new games. Have game developers lost their creativity? How is this going to affect to new games we are already waiting to be released?

The times are changing and that change is constant. Because of delivery problems of electronical components we are seeing some other difficulties also. Has the gaming industry reached already its peak? Are we going to be still playing games and going to find more new games that attract us and bring us deeper and closer to the core of this hobby?

There is something very definitive in video games that attracts people. More and more people are starting this hobby. Age isn’t in any way anymore a limitation. And who tells you that you cannot play also some older games instead of these newer huge releases?

Tony Hawks Pro Skater 2

Today I received package from a game shop. I bought Tony Hawk’s Pro Skater 2 for PS1 along with some other games. I decided to write a word or two about this game. I got also some great Mega Drive games and the first Rayman game for PlayStation.

This game is a great skateboarding game. I played the first THPS a lot back in the 90s. I remember getting to play its sequel with PC. I had of course a game pad I could hook to the computer I had back then. I played this game for hours. It’s amazing to think that it has been already twenty years or so.

So I went and bought this one. It was cheap. It cost me only seven euros. Graphics aren’t as good as they were in the version that was released for PC. It was originally released in 2000. I have a wack controller at the moment but I am planning on getting an original controller for my PSOne. Also my game pads cord is way too short. It’s barely two meters. I would prefer three meters.

Compared to this series’s first game the sequel brings a bit more challenge and variety to the game play. You can do manuals and add them to the run or combo of your tricks. Basically in this game you try to make different achievements that give you some cash that you can spend to get some more stats for your skater. There are of course some professional skateboarding legends for you to choose to play as. I for example went with Chad Muska. You can choose from thirteen skaters and there are also some characters, like Spiderman, for you to unlock.

One big part of every Tony Hawk Pro Skater game is the soundtrack. I think the second game has maybe the best one and definitely best out of three first games. I do like the original game’s music and of course the third Tony Hawks Pro Skater had an awesome soundtrack also. I can clearly imagine myself starting to skate as Xzibit”s Paparazzi starts playing in the background.

The game play is as fun as it always has been. It brings me back to this great era of just great games. So it brings me also nostalgic feelings. Really takes back in to my memories of the time that has passed oh so long ago already. I am very content on buying this game. I hope I have some free time to get into this some more. I only played it for a while today.

So it’s a work day for me tomorrow but then it’s weekend again. Time progresses so fast right now. And every year that passes is added to my experience as a game collector and player. I have been a bit lazy for some time in writing this blog. I hope you will get to read some more of my stories, ideas and everything that is related to my life inside gaming and of course the life itself. Thanks for reading.