Getting Into PS1 (What Games Should You Play?)

There are thousands of games for Sony PlayStation 1 that have been published since the console was released in the middle of 1990s. The amount of games can be overwhelming especially if you are new to PlayStation 1. In this blog post I am going through some of the best games for PS1 in different genres from roleplaying to 2D and 3D platformer games.

Lets start with RPGs. Roleplaying games usually take longer to finish. It is improtant to know something about the game that you are about to start to play. First RPG for PS1 that comes to mind is, of course, Final Fantasy VII. While there are more RPGs, also, this must the most improtant out of all of them. It practically brought the Final Fantasy series to Europe and made it a popular game world wide. You can also check titles like Breath of Fire, Grandia, Chrono Cross, Vagrant Story and Suikoden.

Maybe the favorite genre in PS1 games for me is racing. The first racing game that comes to my mind is, once again and of course, Gran Turismo. There were two Gran Turismo games released for PS1. If you are new to Gran Turismo I suggest that you start from the first game. Other good racing titles include Colin McRae Rally 1 and 2.0, Ridge Racer (at least Ridge Racer Type 4), Need for Speed series and Driver 1 and 2.

PS1 has also some great FPS games in its game library. While the graphics aren’t as impressive as with some later releases in this genre with some newer hardware. My first suggestion if you are interested in FPSes is Medal of Honor and the sequel Medal of Honor Underground. There was also a port of Doom and also Final Doom and I think these are also worth of getting into. I mention here also Alien Resurrection.

What would a list of the most significant PS1 games be without some survival horror games? If you’re into this genre you have the opportunity to check and play the games that almost started it all. I am saying almost because maybe the first survival horror game that was ever released was Sweet Home and it was originally designed for NES. Games that I have in mind right here are Resident Evil 1, 2 and 3, the first Silent Hill and Clock Tower.

Lets take a look at some fighting games that were released for PS1. Fighting Force 1 and 2 delivered some classic street fighting in a 3D environment. Games like Mortal Kombat Trilogy and many versions of Street Fighter brought you some 2D fighting while Tekken series and Battle Arena Toshinden presented some fighting content in 3D. I can also mention Bushido Blade here. If you are into stealth style of fighting you should check Tenchu and also the sequel for it.

There are also some very good 2D and 3D platformers for PS1 and I have to mention some good games in this genre also. We cannot forget Crash Bandicoot. There were a total of three games released for PS1 in this series. Spyro The Dragon is also one good game in this genre. If you like 2D platformers check the first Rayman and also Oddworld Abe’s Oddysee and the sequel to it.

Other good games that I haven’t mentioned yet in this list are: Grand Theft Auto 1 and 2, Metal Gear Solid, Tony Hawk Pro Skater series, all sport games, Spider-Man series, Wipeout, Tomb Raider series, Castlevania Symphony Of The Night and all other titles that you might find just if you look deeply into the PS1 game library.

There must and there has to be a game that I forgot. And of course this is the list of most important PS1 games in my opinion. You might have a different idea of it. If there are thousands of games there also have to be some hidden gems and you have to spend some time with PS1 to get to know these games. But anyways I hope you did find something from this blog post. I hope this gives you some sort of an idea of what games you shoudl play when you are starting to get into PS1 and its huge game library.

Some of The Limitations of 16-bit Era

I have recently stumbled on to two great games that were first published for the 16-bit game console era. The first game I am going to mention here is Turtles – The Hyperstone Heist. It was originally released for Sega Mega Drive in 1992. You can also play it from the collection of Turtles games that was just released a while ago. I am talking about The Cowabunga Collection. You can pick it up for 40 euros from Xbox Store if you want to.

The other game that made me think about the topic we are going to go through here is Super Castlevania IV. It was released for SNES in the 90s. There were three Castlevania games released for NES before this fourth game was released. This is a good video game that has action and also some mediium level puzzles that the player has to solve. The Hyperstone Heist is basically a “beat-em-up” in just the way that you could imagine a Mega Drive fighting game to look, feel and sound like. Actually we can say that it reminds a lot of Streets of Rage games.

These two games do offer a challenge for a gamer. They are both great games. It just seems to me that these games have some sort of limitations. They are over 30 year old games after all. What are these limitations? That seems to be the reason for me to write something like this. Lets go over some points that I am right now thinking about.

Back in 1990s you didn’t have a way to save your game. So, as a starting point the games were designed to be played in a one session. In Super Castlevania IV there is a password option. Before anyone even had an idea of some sort of a memory card, that were later commonly used in gaming consoles, passwords were a way for a player to continue playing the game even after you had powered off your console. The issue was that lasting memory was expensive. The consoles did have sort of memory but it wasn’t for means to save a game.

Some limitations could be circled with clever game design and programming. Game designers had to know the console they were developing the game for very well. I don’t have a clear idea of what programming language was actually used but I am guessing the code that was used was sort of C and/or pure assembly code. You shouldn’t underestimate the talent that game developers back then had.

Why is the era called “The 16-bit Era”? What this basically means is that everything from background graphics to sound effects would have had to be in 16-bit format for the processor to be able to handle them. This was a huge step from using only 8-bits. Some 8-bit consoles include Sega Master System and Nintendo Entertainment System. 16-bit consoles include at least Sega Mega Drive and Super Nintendo Entertainment System. What this also means is that graphics were more detailed and sounds and background music also. Later there were even 32-bit and 64-bit consoles released but they did belong to other and newer console generations.

The music that had to be compressed is today called “Chip Tune”. This music genre has its roots in as deep as Commodore 64. You can enjoy many music tracks of this genre online. You can try your luck and trying to find something interesting. If you’re interested just make a search with this genre as a search term.

You know back in 1990s we didn’t have 3D modeling in our video and computer games. Instead there were animations that were created using sprite sheets. They were basically some 2D images that were sort of rotated to create a feel of constant graphical flow. We could have a character in our game that had a way to display which way it was currently running. This is one significant limitation. Although you can’t really compare these two ways to create graphical output since they can create very different kinds of results.

You had way less going on while you were playing. Do you know these modern action RPGs? They handle and use a way more data than game consoles did in the 90s. This is one limitation. The last limitation that I am going to mention here is the quality, or maybe the lack of it, when it comes to controllers and game pads. If you are playing on an original system this can be a serious limitation.

There are many ways to play these games of 16-bit era. You can get your hands on an original and physical copy of the game and the console. You can download an emulator, a game file (actually not so “legit”) and connect a USB game pad to your PC. You can also get a collection, like Cowabunga one, for your modern gaming console be it Series S/X, PS4/PS5 or Switch,

What Are Some Reasons to Play Older Games?

First it has to be said that there are many reasons to play also older, or to use the right term, retro games. In this blog post I am going to explain and give some reasons that I and many others still play so to say old games. While there are many reasons to still play these games there are also reasons to play the newest games instead.

There are many things that have advanced in gaming technology. Happenings are processed more quickly since there is more memory to be used. Also, we have seen larger games. They contain more details. They have more complex scenery. These worlds offer even larger areas to be explored. The artificial intelligence of other characters than the main character has been improving.

This of course has a huge effect on what is actually happening while a player plays a video game. The game processes more data. The input of the player is analyzed more thoroughly. Some old games offer some nice game design solutions and today many game developers can make use of what was already designed in a game maybe even thirty or forty years ago. While technology has advanced also we have to remember some of these good solutions that old games had and still have.

One reason to go back to older games is of course the nostalgic feel that you get while playing a game that you have some memories with. You clearly remember the first time you started playing a game. You get the first reaction that you had and it reminds you of the feel that you had back then. The game hasn’t changed but your situation does have. The last time I had this kind of feeling was while I was playing Sonic Origins Plus. I got caught into nostalgic feel when I started playing the first Sonic The Hedgehog game. It was a huge game and also a huge character for Sega, The year that I first played this game was, I think, 1993. It brings back so many memories.

What about the way that we get to play retro games? It is a huge advantage to older game if it is easy to play it. I am talking of course about the importance of backwards compatibility. I have this way that I organize all my games. I keep these games in these two shelves that I am actually able to play with any console I have. I keep my other games in a storage. I do this because I think it is not so reasonable to keep games visible that I am not even able to play. Sometimes I like to demonstrate a game for someone visiting our home and sometimes a visitor picks up some game that he or she would like to play. And of course I myself can pick any game that I would like to play.

If you want to play retro games you have two different ways to do it. These ways are using original hardware or using an emulator. There has been a lot of conversation about emulation. I am not going to talk about so much of is emulating even legal or anything else like that. Lets just say that it is an option. Some think it is totally illegal and in a way it is. On the other hand preserving older games can be very valuable. After all we have to some way keep in touch with our video game history.

I have many gaming consoles in my setup. One part of my gaming setup has been already for some years these cool mini consoles. There have been mini consoles available for devices like PlayStation 1, NES, SNES and Mega Drive along with systems like C-64. You could of course just download an emulator for your PC and play these games but… Is it legit or legal? After all you are paying for something very interesting and valuable right here. The problem is that there just isn’t a mini console available made from all gaming systems. For example we are currently missing original Xbox and Sega Dreamcast mini console.

We talk on and on about what is the right way to play our retro games. I think the most important issue is that there has to be a connection between the old world of video games and the new world of video games. We have to somehow document our past. There are just so many games that game designers can take influences from. I think that it is a value for a game designer to know a lot about games. Of course if you know good games you can also design good games, right? You know the logic and what appeals to gamers.

Think about John Romero, one of makers of the classic FPS game, Doom. I mean, he started with playing old games in arcades. He played hundreds of hours of Pacman. He also had influences from Dungeons and Dragons, NES, SNES and Mega Drive games. And look what id Software did with Doom. It definitely revolutionized the way that we consume video games even today. Some games of this same era are Diablo and NHL 94.

So, it might not be possible to play every retro game. Do we have what it takes to document our video game history? Who has the power and responsibility to pass on these important lessons to our younger generation that doesn’t recognize all these older games? There can definitely be something to learn form them. While modern systems have the most power they also need the design. That’s where older games come into play.