How Resident Evil (1/2/3) made you feel anxiety?

The first Resident Evil game made you feel anxiety in a way that was never seen before in history of horror games. There was formed a new genre that would be called survival horror. Resident Evil took strong influences from adventure games and converted it to be presented in three dimensional world. We had seen already some Alone In The Dark games that used different camera angles to deliver its horror to us players.

Resident Evil had some shooting and zombies took lots of bullets. You had only limited amount of ammo. You had to think when is a good time and place to save the game. This was also limited. This was a result of some very clever game design that made you actually feel like it then felt. I think today you wouldn’t have so many chances of creating tension inside a game this way. In almost every modern game, if you can compare it to original Resident Evil, you have the opposrtunity to save the game and change camera angle. You rarely find these kinds of effects used in todays games.

The first three games of the series were released on PS1. I think the second RE game was the best of these. And it stands out today as one of the best games that I have played on PlayStation 1 gaming console. This was my first touch to horror gaming. I have found some good games inside this genre later that include some titles that represent a modern view of Resident Evil. Only horror game series that comes even close in comparison is Silent Hill. And if you have a debate on which one’s better that is an endless discussion. They both have their own styles and there are lots of different games included. Let’s just say that comparing them is difficult.

If you want to get to know RE better I suggest that you start from the first game of this series. If asked, I would prefer the original rather than a remake. All of the three first games are good. Resident Evil Zero is also very good and playable. If you have played newer RE games I advice you to also check the earlier games as you will probably find them very interesting.

Solution for playing games on a smart phone

Smart phones are today very powerful devices. They are able to run many applications and it’s common to view video material and also to play games on these devices. There still do exist some problems. The touch screen of any modern mobile device including tablets is not the best way to control for example the main character of a platformer. There is a solution and I am going to introduce it to you my dear readers.

iPega is a chinese company that has brought an innovative solution for playing games on mobile devices available for consumers world wide. It is basically a small gamepad that uses Bluetooth technology to transfer players inputs and commands to the device. It has a battery included that can be charged with basic micro-USB charger. The battery lasts for long enough and if you want to make sure that it doesn’t shut down in a vital moment you can plug your gamepad to charger. You can do this to your phone also if you are conserned about how long will its battery last.

This gamepads model is PG 9017 S. There are many different models available. They don’t cost so much. I remember buying my gamepad for just under 30 euros. It uses Bluetooth, so you have to pair it with your phone and also connect to it. This happens by pressing two buttons for couple of seconds. There are different modes so you might have to test which mode to use for the connection. The gamepad has nice amount of buttons. It has axis-button, X, Y, A, B buttons and select and start buttons and two shoulder buttons on left and right. It also has two thumb buttons. It can signal the user when battery is starting to run low. The user can attach this controller with some kind of a clip. So the phone goes on top of this mechanical system placed horizontally. The clip is strong and it doesn’t allow the phone to slip out or move at all.

I haven’t any serious issues with this product. It’s a cool gamepad that you can take on a trip too as its battery doesn’t require so much power. You can install some emulators and transfer some ROMs to your device. Be aware of your phones memory capacity as ROMs can take some space. You can even buy a memory card if your phone is compatible. Just remember the thumb rule – if you don’t own the game don’t copy it. That’s illegal. But you can really have fun with this kind of a setup. You can for example play games of consoles like NES, SNES, Mega Drive or even Nintendo DS. Earlier gaming consoles don’t require so much from your hardware but when we are talking about more modern systems, such as PSP emulators, there might be some system requirements that you will have to take in consideration.

Sonic The Hedgehog

Just stopped my daily evening routines, or maybe I had some free time, to play some Sonic The Hedgehog on Sega Mega Drive. This was actually my first game on this platform. And actually it wasn’t on the original system but on Retro Trio HD. I haven’t yet figured a way to get HDMI out of my Mega Drive. I should really dig into that some day. There might be a converter available for that specific purpose. But let’s get back to the game.

There exists tens of games that have the name, Sonic The Hedgehog, or at least Sonic, as their title. This was the first of them all. It was 1991 and Sega desperately needed some kind of a front figure or mascot to compete with Nintendos Super Mario. So Sega really made an effort to produce a quality game that would be able to compete with Nintendo. Sega had this issue of having a powerful console, more powerful than Nintendo then had, but it lacked good quality games. Nintendo had their Mario, Castlevania and Bubble Bobble games. Mega Drive games were thought to be too repetitive and not so appealling. That was partly true and even today this matter comes to mind when comparing these two gaming consoles.

So Sega made its best to bring to the game something different and in some way they even succeeded. Sonic was basically a platformer, just like Super Mario Bros, but it extended this concept a bit. Sonic had abilities Mario couldn’t even dream of. It could spin and it’s speed increased as it ran a little bit forward. It collected rings instead of coins. When an enemy hit Sonic, or the other way around, it lost all the rings it possessed. And…you could collect some of them back after you had been stroke by an enemy. This was something unique that had never seen before. Sonic had a wider and more approachable personality than Mario had. Sonic was maybe even cooler than its competitor.

As a game Sonic The Hedgehog isn’t as playable or enjoyable as for example Super Mario Bros 3. Even Bubble Bobble, that didn’t have these games scrollable screen, stands out as a better platformer. If you compare it to some good platformers that were released on later, newer, consoles, it loses to them. But Sonic has its own fans and it is clearly the most approachable mascot for Sega. The one thing you remember this company of. So it is honorable that they created this well known character.

I paused my life for a moment and played Sonic for about two hours today. I just had to take that picture with my phones camera and tell you a bit about this remarkable game. After all this the start. I have some other very interesting games that are having this blue hedgehog inside them. One of them is Shadow The Hedgehog that is a game I recently bought for original Xbox. And I’m now lucky enough to have a working Xbox 360 and I’m very satisfied that the game works on it also. Another very interesting game, which has Sonic, is Sonic Adventure, that was released on Dreamcast almost ten years after the debut of Sonic. So maybe I’ll tell you more about this character later. I have to go but we are going to continue with this blog in one direction or another as soon as I have some more time to spend and to write more…