Colin Mc Rae Rally 2.0 is a very interesting game in many ways. I wrote recently about different strategies you can have in this game. Now I would like to return to the physics and how this part of the game is handled. I think this game was the first rally game and also among some first racing games that I really liked (Gran Turismo was also great) and got into. It was released for PC and PS1. I played both of them.
There is no doubt that the way CMR 2.0 handles the part of physical modeling was in its time revolutionary. I know lots about games but I also have studied a bit of physics. I have learned physics mainly through school and by studying it in a school of applied sciences. However I am not a physicist. I am more of a software designer. So I know about some coding stuff also. This might open this fact a bit of how I find thinking about these subjects extremely interesting.
I haven’t seen any source code from this game. This is a commercial game and its code isn’t open source. I think for many of the fans of this game this doesn’t come as a surprise. The game was hugely popular. Releasing it as a freeware would be, well, stupid, you might say. However there are some very interesting details that open up for me as I play this rally game.
Let’s think about friction. It deals with surfaces. In a car you can have different tires that behave differently on different surfaces of road. So this is one thing. While driving on icy or snowy road you might want to use chains with tires. While driving on tarmac you want to use soft tires. And on wet surface you use special tires that perform nice on for example wet tarmac. Same goes for muddy surfaces or roads that are of gravel. You have to have a good grip on the road you are driving and friction can give you this.
There is a force that is effective on any road that you can drive on the whole planet Earth. It is called gravity. You have to have good and sufficient suspension in your car. On roads that are bumpy you have to have more suspension for overcoming the differences of altitude. Too much suspension is not good either if you drive on flat road.
You can also break and accelerate. You turn the wheel in right direction at a right time. The key is to try to steer correctly or at least keep the car moving as fast as possible. If you don’t break at a correct time you get to grass or some other surface that slows you down. Crashing also slows you down. This has everything to do with a thing called momentum. If an object doesn’t receive any push to any direction it keeps moving with the speed it has to the direction it is moving. At different time there is different amount of push to the vehicle. If nothing gets pushed the car keeps moving. Bigger objects take more power to get moving and are slower to stop moving. So the more mass you have the slower you are.
I think this is enough physics. I repeat what I said earlier. This is not so precise of a study. I haven’t seen any source code and I didn’t describe my theory so thoroughly. I hope this motivates you to learn more about physics. You can find more information using your favorite search engine. I definitely feel that you will get more excited about this particular rally game.
Since I recently played Space Commanders, that is a Space Invaders clone for PC, I decided to pick up this PS1 game titled also as Space Invaders. I bought it some time ago but I haven’t really played it. The price of this game was low. That’s one reason I decided to buy it. Back when I made the decision to buy this game I had already many items in my mind that I wanted to order. It kind of came with the other stuff that I ordered.
It is basically the same game that especially retro game fans know. The original game was released in 1978 as an arcade game and it was also released for Atari 2600 in 1980. Graphics have been improved for this PS1 release. It doesn’t introduce three-dimensional graphics. There is also some slight modifications made in the game play. Activision was the publisher of this PS1 version of this game.
All in all this is a nice little game. It didn’t keep me playing for a long time. It is although interesting to me at this time of my hobby as a game enthusiast. It is not difficult to figure out why this game was popular when it was remade for PS1.
As I read the Wikipedia page of Space Invaders I realize that there was a big difference in the arcade version and the console (Atari 2600) version of this game. During that period gaming consoles located at home weren’t as powerful as specially crafted devices that were placed inside arcades. I really don’t know much about their technology.
Things like game consoles and computers are things I know a bit more about. If you are interested in arcade machines and games you could play with them you might want to check this site: https://www.mamedev.org/
In UFO – Enemy Unknown you face a serious situation. All the worlds countries have to set aside their disagreements because aliens are attacking the Earth. You first get to decide where are you going to set up your base. You get to build the base. You have money that you can use for research, training and otherwise imnprove your base. When you get to attack against UFOs you get also to missions that happen when an UFO gets shot down. For that you have to have soldiers, guns and you can evenuse tanks.
This game has many different areas. It combines very nicely strategy and action. I am trying not to spoil the game so much in this text since it has some moments in it that can be a bit suprising. I am not going to reveal any more about the plot of this game.
This game was first released for PC in 1994. When I first encountered it it was end of the 90s. This game was for me like candy for a child. That’s about how attractive it was. UFO – Enemy Unknown had many innovations that set it apart from some other strategy games. It also told a story that was full of Science Fiction influences.
I definitely recommend you to get into this game and give it a chance. It is an old game, but it also is a gold game or an oldie goldie if you want to use that term. If you are into DOS games already I can do nothing more than recommend this game. Also if you’re into alien stuff or have even a slight interest in Science Fiction.
So this game is actually “Space Commanders”. It was released as a DOS game back in 1983. This is actually a game that I remember playing as a very young kid. This was made possible by the fact that I was extremely interested in computers when I was a young boy. There really weren’t any real violence in this game or I was too young to understand it. It is a game where you shoot objects but thanks to poor graphical presentation the deeper meaning of this game didn’t really come clear. Nowadays it is more important as the graphics are better to make sure that the content of the game is appropriate.
This is actually a clone of well known classic called “Space invaders”. I tried Space Commanders after so many years. It’s design is very interesting. I could be interested to see its source code. I don’t know if it is possible. Maybe I use my favorite search engine to find more information. I didn’t see, at least yet, who has designed this game.
I see already some structures in this game. I mean I understand some concepts and some designed features. I almost see the code in front of my eyes but not so clearly. The game works like this. You have a space ship that you can move to up, down, left and right. You can also shoot a bullet. Your mission is to shoot these, we can call them invaders, that are moving towards you. The game ends when invaders reach the bottom of the screen. Invaders move in, is that, six rows or in some kind of a formation. I don’t describe the movement so accurately.
There is a high score chart. It holds only the best score and the score gets deleted if you exit the game. After you have shot all the invaders you get back to where the game started and you face the next group of enemies. They are a bit faster this time. At the top of the screen there is a randomly appearing space ship that moves from left to right. If you shoot it you will get a bonus score. When you get 10000 points you get one ship more for you to use. So you have limited lives or fighting ships to use.
This was a nice short moment for me to play my dear, now so retro, game. I remember playing the EGA version while this game was in CGA. I mean actually that this game is black and white while EGA version had some colors. It definitely brought some memories to my mind. And if you wonder what kind of a computer I played this with back then I can tell you that it had a 286 processor. I can’t remember accurately any more details about the computer.
May it be a blog post or some other form of text it is clear that I enjoy writing. This is not the first blog that I have set up but this is definitely to this day the most popular. I first came up with the idea of this blog when I read very interesting book about blogging. The book was “The Million Dollar Blog” that is written by Natasha Courtenay-Smith.
My goal at first wasn’t to get money or anything like that. The first priority was to write about something that interests me very much. I am from Finland. I had to make a decision about in what language I would write to the blog. I finally decided to write in English. I thought it would make my blog international and I thought I would get more visits. I also figured out that I could practice writing in English this way.
Writing a blog is a nice hobby. I don’t have any big plans. I just want to write an interesting blog post at least once a week. Sometimes I write more and some times a bit less. I think this is a topic that I have knowledge about. If you have read my blog you can find out about my personal history. We got a computer to our house as I was only about four years old. I have been a player of video and computer games since that moment.
At first it was very easy for me to come up with ideas for blog posts. Now I have dealt with lots of subjects and it’s a bit harder to come up with a good idea weekly. If you have ideas or would be interested in some topic you can always contact me through comments or even sending me e-mail to the address that you can find from this websites Contact part.
I have had a huge inspiration which has grown even more as I have progressed with this blog. I hope you are all fine and keep reading this stuff. I just wanted to let my blogs readers know some thoughts about my motivation and in what direction is this blog going. I always keep gaming and I like to write about games and everything that is around me. There are some limitations however because I have other things in my life also that I have to keep also doing. At the moment I am not, at least yet, ready to be a professional blog writer.
I am considering about publishing commercials in this blog but this decision is still open for me to decide. This post was 77th post in this blog. I am glad that I have already written so much about my dear hobby of gaming.
I have played Assassins Creed for only a bit but I chose to write my next blog post about this whole series. In this series of games games I am most familiar with are the first Assassins Creed and Origins. I lately started playing Origins. I bought it couple of months ago for PS4. It’s a bit sad to think that PS4 isn’t the newest PlayStation console anymore.
Assassins Creed has been around since the first game of the series was released back in 2008. The copy I have is for Xbox 360. I found the first Assassins Creed game to be a nice game. I am not a big fan of open world games. I played this game only for a while. This is a huge series if you think about how many games there have been released in it. Since the first game there has been almost yearly a release. I am also aware that there was also a movie released some time ago.
Assassins Creed Origins takes place in Egypt. This game had a good overall score in Metacritic and I liked the idea of getting more into the series. I find also this game to be nice. You can find that there are areas of gameplay that have been further developed. This game was released in 2017. You are moving in an open world. You can run or ride a camel. You can spot new missions or places as a bird that can fly in the sky. From there you can mark different spots you want to move to. You can also use the map for navigation.
I have played Origins only for about three hours. On “HowLongToBeat” it is said that the main story has about 30 hours of playing. So I’m only at the beginning of this game. As I keep writing these blog posts I am realizing how much time playing games actually takes. I haven’t had so much time for gaming lately as I have had more work and social life recently. Playing games is still one of my favorite ways to pass time and get away from stress. So I am going to keep posting these texts to this blog. And maybe next time I can come up with a good and clever idea for a text.
There are basically two ways to think about your car settings in Colin McRae Rally 2.0. You can concentrate on driving and copy the best settings from a strategy guide (which is actually available through internet for free) or you can actually test your car with different settings and change them to your own liking. Testing your car to find a good setting can take time. In this text I would like to describe how these settings take impact on your car in this game. I will tell you what each setting will do. So let’s get to it!
There are different settings in this game for tires. Basically you have slick tires that are good for stages that are mainly driven on tarmac. Spikes are good for ice. There are also settings for wet and dry mud and wet and dry gravel. So yo have to choose your tires based on how the surface of the road is. This is pretty simple. You just choose a right tires for each type of road surface.
There are however some settings that aren’t so clear on what they have effect on. Well, actually “gearbox” isn’t so complicated. You can set your acceleration to maximum level but then you loose some top speed. And you can also set your top speed to maximum and you will lose some acceleration. Good acceleration is nice for stages that have many corners and high top speed is better on stages that have long straight parts. That makes sense doesn’t it.
“Suspension” can be adjusted to soft setting on stages that are bumpy or that have many jumps. When driving on flat stages and also stages that have tarmac on their road it is recommended to adjust suspension to hard. You can also adjust your breaks and power of your car to have a tendency to under or over steer. And finally the last setting you have to worry about, that is called “Steering” tells you how sensitively you can steer your car. It can react fast or it can react a bit slower to how you turn your driving wheel (or press the buttons if you are playing this game with a game pad).
If you don’t like to fiddle with the settings and you want to just drive here’s a link to the strategy guide of Colin McRae Rally 2.0.
Nintendo was founded in 1889. It was originally named as Nintendo Karuta. As you can probably conclude – the end of 1800s wasn’t yet the time for this company to develop a gaming console to be played at thousands of living rooms worldwide. But it was the same company that brought NES or Nintendo Entertainment System to markets in 1983.
NES wasn’t the first video game console that was introduced to consumers. Atari brought their very popular console to the markets at the end of 1970s. It was very popular device but it got into real problems as the quality of games that were released did drop. These games included a game that was well-known and often named as the worst game ever made. It was a game based on Steven Spielbergs movie “E.T.” . This and many other games were buried to wasteland. And this is a true story. When Nintendo released NES the industry started to get over this crisis of games that didn’t have a good quality. Nintendo was making sure that only good and playable games would be released to the system.
If you have to name one game console you probably get your mind to NES. I remember clearly that it also was the first gaming device that I remember seeing ever. In the 1980s we had Commodore 64 but what Nintendo offered was something that revolutionized gaming.
Nintendo had to compete with Sega and later with such big names like Microsoft and Sony. Nintendo has been in gaming industry for a long time. Somehow Nintendo kind of missed mobile gaming and approached handheld gaming by bringing new handheld consoles to the market. Lately there was introduced a new handheld device and this device is the one I acquired very recently – Nintendo Switch Lite. Thinking about this makes me puzzled. I bought this for about 220 euros. A new smart phones price is from about 150 to 400 euros. Would you buy a handheld device for gaming if you have your smart phone already? This is something to think about. Although I have been very satisfied with my purchase this far.
So Nintendo was the company that brought 8-bit gaming to our living rooms. It might not have been the first but in my opinion it had the strongest impact on this culture that was already starting to rise it’s head. This brings out the question – Why are games so popular? I think Nintendo has come up with the answer and they are, after all these years, still coming up with new innovative devices and games to gamers worldwide. So the impact to the whole industry is undisputed.
What is the true meaning of highscores in video games? I may not have so accurate details but I can tell you my points and views on this issue. I sure do have experiences about playing very different kinds of video games…or computer games (What would you call them?) in arcades and in a living room. So let’s dive in.
I did a quick Google search with phrase “highscores in video games”. I found articles about a movie called “High Score” but there weren’t any articles about this topic. So this is my idea to write a bit about this topic. I came to this as I was playing Commando Arcade, a C-64 game, that had a high score table in it.
To me high scores haven’t been so important. Today we have characters inside games that have a lot of features which is telling about the diversity of todays games. There is more data moving while you play. But back in the age where Commodore 64 was the best there was a different time.
So high scores in games like these were actually very important and they told the player a lot about how they were doing in the game and how much they had progressed. And if you were playing in an arcade and you had a high score on some machine it was a good way to build a reputation for yourself (or actually for your nickname or anything that could be displayed on the list as a name back then).
Today, we have so many measures to discuss about your character in your favourite video game. For example you have experience points. Many modern games have these features that were introduced in the form of role playing games. They are now mixed with sport games so they have a character that can develope it’s abilities. Games have become more complex as the power of the systems has increased.
Sometimes I don’t feel like playing the newest games. Then it’s time for me to get relaxed playing some retro games that are somewhat more simple. That’s why I like these old games. And it also takes me back to feel some nostalgia.
I decided to try playing Commodore 64. I somehow started to admire this product of computer industry. It started as I tried to figure out something new, again, something new that I yet haven’t discovered as a gamer or player. I was born in the 80s. But you would have to be a teenager back then if you picked a Commodore 64 up and really started fiddling with it.
There were just so many possibilities for a person. You could just play or you could learn BASIC and ultimately if you were good at it and had some sort of flow and interest in this technology you could go real far. You could actually learn how the thing works and program it to do whatever you wished to. This can be accomplished with Assembler programming.
My minor experiments are nothing compared to what some witty persons have accomplished. With this in mind I am going to begin. First I watched a video on YouTube that introduced me some games. It had 30 games on it. I picked the ones I found most interesting. Then I did a Google search and found this site . Just to give you a clear picture of what Commodore 64 is capable of doing I am giving you some names of some of the best games that I tested. The games are Amalyte, Bubble Bobble, Commando Arcade, International Karate, Katakis, Lode Runner, Prince of Persia, R-Type and Wasteland.
I have stumbled to Prince of Persia and Bubble Bobble way back when I was using our family’s PC so I already had a picture of what these games are like. They definitely didn’t look visually bad at all. You have to consider what kind of a device was in use. What were it’s capabilities of running games. I could just state here its specifications like processors speed and memory, ROM and RAM, that it had but that isn’t going to tell you much.
Commodore 64 was not so powerful. It is mind blowing how engineers and designers used everything they had to deliver games to consumers. There were many limitations to be taken in consideration. This made it a tough job for graphics designers, programmers and even hardware electronics professionals. They had to split the work depending on their own field of expertise. This is important also today when someone is trying to bring a product to the markets and available.
How did I feel after I tried to play some 1980s games? The limitations are there. As I was playing Commando Arcade I figured out some basic tactics and I find it to be real close to some modern shooting games. The action was fast. I had a modern game pad so it helped a bit. Bubble Bobble was nice. It is almost too familiar to me. And then there was R-Type which is a very nice space shooter. You can forgive the poor graphics because the playability is very good…and also fast.
If you are interested to find out more I suggest you use first your favorite search engine and find an emulator. I really didn’t have any hardware to test these games with. I am not sure if these games are available anymore and I think it’s okay to try them out. Later you can get familiar with hardware and you can actually also build your own C-64 if you have time and knowledge or maybe even both. I find even a small possibility of developing some or any software to Commodore 64 very interesting.