All Original Xbox Games I Own That Are Playable On Series X

I have exactly only nine original Xbox games that are backwards compatible with my Xbox Series X. There are only 63 games in total out of every almost 1000 Xbox games that are backwards compatible. These games that I own are Black, Manhunt, Dead or Alive 3, Dead to Rights, Max Payne 1 and 2, Oddworld Munch’s Oddysee, The Elder Scrolls III: Morrowind and Full Spectrum Warrior.

The fact that you can play these games with a modern hardware seems amazing to me. Owning a working original Xbox would be another way to get to play these games. The controller of modern Xbox just feels much better than the original Xbox’s controller. You don’t have to concern yourself with poor video output quality or a need to use an adapter to get an HDMI out of your gaming console. The poor quality of original Xbox’s can lead you to buy many Xbox consoles if you aren’t able to repair them by yourself. But what kind of a gaming console would last over twenty years and still work? After all the device would need some maintenance.

Now I have tens, maybe even over a hundred, original Xbox games. I have had to move some of them to storage as I have had issues with consoles getting to malfunction. I have a broken original Xbox and also a Xbox 360. The issue with my Xbox might have had something to do with a broken condenser. These things can start to leak and cause some internal damage. The symptoms were that the console wouldn’t turn off. I had to unplug the power cord just to shut down the console. Otherwise it worked fine. The problem I had with my Xbox 360 was that it didn’t read any game discs no more. This was caused by some dust that had gotten into the console. I tried to solve the issue with compressed air but didn’t eventually succeed.

Over twenty years old gaming console can have many different issues. These devices aren’t actually today made to last tens of years. I don’t think that software developers and manufacturers of electronics were really thinking in the future for such a long period. This is somewhat understandable. Today there is this scene of old games that can inspire you in many ways if you just find yourself spending some time with them. After all there are so many games and so many systems to explore. This richness should be truly acknowledged.

Xbox Series X supports many Xbox 360 games also. There are 632 games out of a total of 2155 games that are playable. What happens when we move always to more modern consoles? Are we forgetting our past? Although the original Xbox can be emulated it seems today to be a difficult task while we are already seeing emulators that you can play Xbox 360 games with on our PCs. My current PC system just isn’t powerful enough to operate an emulator of this kind. The emulators name is Xenia.

Pro Evolution Soccer 6 (PS2)

Pro Evolution Soccer 6 is a nice football, or soccer, game for PlayStation 2. The graphics actually don’t look bad at all and it also feels kind of comfortable to play the game. While the newest sport game can today be a disappointment you can definitely pick a game like Pro Evolution Soccer 6 and play it for a while. I had to adjust the difficulty level a bit. There are five choices and I picked, finally, the second easiest difficulty level. I plaid with “Regular” difficulty level but soon found out that it was too hard for someone who hasn’t played a soccer game for a while.

When I did play with the “Regular” difficulty level I had a some, well, difficulties. I couldn’t make a run and this impacted so that I couldn’t get a goal. Also defensing was harder and the opponent was able to steal the ball more easily. As soon as I lowered the difficulty level a bit I discovered that I was able to make a goal and also to win a game. I first played with Lazio and then, as I started with a lower difficulty level, with Manchester United.

Now, I am not a huge soccer fan and I rarely watch it on a television (or maybe on a smart phone). However I do have a sort of passion for these good quality soccer games that we have seen many in the past decades. I used to play a lot of Pro Evolution Soccer 11 with my Xbox 360. My Xbox 360 broke down a while ago. I did try to clean it from dust with a can of compressed air but finally didn’t manage to get it to start a game. The problem was with it not running the disc. Everything else still works but I eventually removed it from my actual setup that is located in our home’s living room.

I do play lots of sport games. Sometimes it does feel like we are getting the same crap every year. It sometimes seems that we are getting the same game that was already released last year. The only way that the game was updated was that the rosters and teams were fixed. I have played especially the NBA2K series a lot. I do play also hockey games. I have to say that every sports game isn’t a bad game. There are definitely some great games that can be categorized as sport games. I can mention one of my favorite retro games and that game is NHL 94 for Sega Mega Drive.

I remember very clearly seeing some soccer games back in the 90s. There’s a lot of nostalgia involved with soccer for me. Back then, in Finland, there were only three, maybe four, television channels. It was pretty huge thing for us living here back then to have some soccer games shown on television. I watched when Jari Litmanen played in Amsterdam Ajax. He was an international soccer star, one of the best players in the whole world and he was also, of course, from Finland.

A video game like Pro Evolution Soccer 6 doesn’t cost a whole lot but it can bring some joy to a motivated gamer’s life. I found myself playing this soccer game already for some hours. I think you can get this game for maybe ten euros. If we compare Pro Evolution Soccer 6 with the latest soccer game that was released we can find out that there isn’t actually a whole lot that has changed. This seems to be the case with sport games. The sport doesn’t change but the video game does take a small step forward and this seems to be the case every year.

Rayman 3

I recently bought Rayman 3 for GameCube. I paid fifteen euros for it. This is a very nice price and the disc was in good condition. I am also glad that unlike my PS2 and original Xbox consoles my Nintendo GameCube seems to be working at least at the moment. I have owned GameCube maybe for two years already and I haven’t had a critical issue with it.

If you know something already about Rayman series of video games you definitely know that the first game was a pure two-dimensional platformer type of game that also had some medium difficulty level problems or puzzles that you as a player had to go through and solve. The first Rayman game was described to be a hard game to compplete. It was released for Atari Jaguar, PlayStation, Sega Saturn and MS-DOS.

Back in 1995 it was still unclear if video games would actually be fully three-dimensional when it comes to gameplay and graphics. But when Rayman 3 was released for GameCube in 2003 it was clear that it would be a 3D platformer game. This was the direction in which video were clearly moving.

I have to say that this is a very good game. You have some action in it and also some puzzle solving. I haven’t fully completed the game but I have played it for maybe 4 to 5 hours when I’m writing this blog post. It takes about nine hours to complete Rayman 3. So, I have a lot to play still.

While Rayman 3 is a very good game there are some things that kind of disappoint me. This has everything to do with the game being a bit old after all. There have been many advancements in the field of game development since Rayman 3 was released. The camera is most of the time on a nice angle but sometimes it gets a bit frustrating to adjust it. Also figthing scenes are also frustrating since the aiming system is a bit wack. You have to really try and handle the main character when there is a battle going on with some of the game’s enemy characters.

Graphics still look nice. The game is a nice addition to my collection of Nintendo GameCube games. It’s hard to actually realize that the game is now over 20 years old. The GameCube’s controller fits perfectly to the needs of the player that is involved with Rayman 3.

The latest Rayman games I have seen were released as some sort of platformers for PS4. I haven’t, yet, played a Rayman game on the newest consoles, like Xbox Series X or Nintendo Switch. Of course the game is designed also so it can be played also by the youngest players we have – little kids. The game is also suitable for a grown up. This is definitely a plus for this game and it has gained many fans through the years.

Rayman 3 can be frustrating at times but in overall the game feels nice to play. It offers you a decent three-dimensional experience and some nice action that you can be involved in. It is a good buy for a Nintendo GameCube collector and I can recommend it to every retro game fan out there.

Doom Guy – John Romero

Doom Guy is a book by John Romero that has been published in 2023. In short words it describes the creator of such games as Doom, Quake and Daikatana, just to name a few. The book goes through his whole life starting from being a child of an alcoholic father and some other issues he had as a young child growing up.

The beginning of the book is kind of sad. But I can appreciate that Romero is so honest. Ultimately the story is a happy one all in all. Yes, it is a happy and amazing story of how a hobby that involves spending hundreds of dollars to play video games in arcades transforms to a career that molded the whole video game industry.

The story begins from about 1970s. In the 80s was when John Romero was already actively developing some kinds of computer games. There was going on a transition from games that took only one screen in use to some games, like Super Mario Bros 3, that were played as they scrolled along to the sidesof the screen. The screen was scrolling to the players movement. This was, back in the days, something that required the newest technology.

Apparently there were games like Commander Keen released by Apogee. Later, when the company started getting their actual form, they decided to call the company “id Software”. And the “id” in the name was pronounced like it was written (not like “ai dee” an more like “id”). This team also had a very talented and hard working member – John Carmack. Carmack focused mainly on the hardcore programming while Romero also programmed and made sure on his his part that the vision that they were moving to was the right one. Romero also made many tools the team used and had his fingers in designing new levels for their games.

So, Doom was a revolutionary game. Before that game id Software released a game called Wolfenstein – 3D. Doom was released in 1993. Their next big game would have the name Quake. It was originally ment to be more of a phantasy type of a role-playing-game. Quake was actually a game that can be described more like a FPS game with very nice graphics. So, the team had to make some adjustments and start in a way to move towards a different goal with this game. Eventually this lead to Romero leaving id Software and go on to work at Ion Storm that was a new game company.

I have to mention that role-playing palyed a strong role in the team of id Software being about the most innovative game development team in the whole world in the 1990s. They especially enjoyed session of Dungeons and Dragons. Romero brought the vision and Carmack workd long hours programming these amazing games. They also had people working as level designers and as producers of music. They had also people working with the business side of the company.

John Romero has been successful in his career. We have, throughout the whole history, witnessed also some of his games being somewhat flops. This was the fact with a game called Daikatana. It was a disappointment for many of Romeros fans. The writer, John Romero, still adds a thought that you kind of have to fail some times to learn and to succeed. This seems very sensible to me.

All in all Romeros book offers some very satisfying details about these games that he has been working with. There is also some very nice insight to how games were designed at this time around 1990s. I can definitely recommend this book for any fans of id Softwares games or to somenone who wants to learn how the gaming industry was back in the 90s.

Call of Duty 4 – Modern Warfare

Some days ago I completed Call of Duty 4 – Modern Warfare. This game is actually from 2007. It is the fourth game in the series. It brought the player from WWII to some more recent activity. The weapons are, well, more modern. You get to feel some exciting and thrilling moments as nuclear missiles are about to be launched.

Somehow all this talk about warfare and it being modern is a bit tasteless. It just feels more comfortable, at least for me, to play in the scenery and weapons of the second worldwar instead of playing a game like Call of Duty 4. It isn’t a bad game. That’s not the case. I just prefer older warfare.

I played this game with my Xbox Series X. It is originally released for Xbox 360 (among other platforms). This is a great example how you can take an old game, that”s not yet type of a retro game, but still somewhat legendary, and utilize Xbox’s backwards compatibility. The game doesn’t cost a lot at the moment. Of course you can try to find a cheap used copy from your favorite flee market (just like I did when I bought this game).

The game doesn’t really stand out. It is of good quality just like you would expect a CoD game to be like. There is a Call of Duty game released almost every year. It’s kind of amazing that this has been going on for so long. The graphics have come a long way since 2007. Otherwise I don’t find a reason to complain.

HowLongToBeat tells that it takes seven hours to complete Call of Duty 4. That seems accurate. I think that is exactly how long it took for me to play through the campaing in “Regular” difficulty level. I have played a lot of Call of Duty. So, selecting “Casual” as my difficulty level was really not a question. There is actually a short test at the beginning of the game that gives you an advice if you are wondering about the matter of difficulty level.

Call of Duty games can be exeperienced with a keyboard and a mouse or with a game pad. Of course the first mentioned method of play is only an option if you have this game for PC. Of course you have to own a PC to experience the game like this. I didn’t consider a whole lot. I chose game pad and Xbox Series X just because it feels, today, more comfortable to me. It has been a while since I played a first person shooter with a mouse and a keyboard.

I might write, in the next blog post, about John Romero’s book, Doom Guy, that I have almost finished. The book has been very interesting to read. As Romero goes about his life you get to read also some tips and ideas of what was game development like back in 1990s and even later.

As you might have figured I like to play these Xbox 360 games with my Xbox Series X. It a bit sad that the backwards comaptibility is actually supported on so few titles. We are talking about 633 games out of all 2 155 games that were released. Also the support for original Xbox covers only 63 titles out of 998 released games. You can probably find some of these games also as digital copies.

I actually had some sort of an idea to buy PS5 since I heard that it was sold for only 500 euros. The version of PS5 that you can play only digital copies of games was sold for 400 euros. Since I already have the latest Xbox console along with the latest, at this moment, latest, Nintendo console, I figured that getting also PS5 would be somewhat pointless. And you have to remember that Switch 2, or whatever name the device will finally have, propably gets released during 2025.

Some Good Xbox 360 Games That Can Be Played on Xbox Series X

In this blog post I introduce to you some Xbox 360 games that can be played on a Xbox Series X. As you might have noticed there are plenty of used Xbox 360 games available. This might be a good time to buy some of these games. They don’t cost so much.

Now, every Xbox 360 game is not compatible with the latest Xbox which of course is at least at the moment Xbox Series X. There are many games available as a digital copy. They also don’t cost too much. So, if you prefer digital just go ahead and get maybe some of these five titles that I have in this featured image of this blog post.

I don’t like to buy games that I can’t play. That is why I have removed some Xboc 360 games that aren’t compatible with Xbox Series X from my gaming shelf. How do you know which games are supported? I use this list that is featured on Wikipedia. Just make a search with your favorite search engine with the words: “xbox 360 games compatible with xbox series x” or something similar and you will find the list. It holds currently 633 games out of every 2155 games that were ever released for Xbox 360.

So, when I am browsing a list of some game shops Xbox 360 titles available on-line I go and check every time I come across an interesting game. I check if the game is compatible or not. Since this list is ordered alphabetically it is very easy to check if the game is actually compatible.

These games don’t cost so much. Xbox 360 was released back in 2005 so these games are not the newest ones out there. They actually aren’t retro games also. They seem to be these very good games that are beginning to get old and might be forgotten somewhere in the near future. So, it must be important to just remember how good games they actually were. Who is there to stop you from playing them?

Another fact about these games is that they don’t take a whole lot of disk space. You can install a game and it takes only about 10 GB of space from your gaming console. There are hundreds of games like these available. So, what games should you choose?

Here in this picture I have five games that have been very popular. These aren’t hard to find. There are plenty of copies available that you can buy from a gaming shop that you like to buy games from. Here in this image I have Gears of War, Alan Wake, Call of Duty 4 – Modern Warfare, Red Dead Redemption and Bully – Scholarship Edition.

Now I can remember that I didn’t pay above 15 euros of any of these games. These are all popular and very good games. I encourage you to check the prices from your local game shop or maybe from some online game store. I once bought maybe ten or fifteen games as a bunch since there was a nice discount for original Xbox and Xbox 360 games. And you must remember also that some original Xbox games are also comaptible with Xbox Series X.

So, there you have it. This small set of games might just be what you could be palying next on your Xbox Series X or maybe also on Xbox Series S as a digital copy. These games are cheap. They are not remakes. They are not new games. They are just something that you might want to own in a near future.

A Word or Two About N-Gage

So, I read a book about N-Gage. It was a phone slash hanheld gaming console that was developed by famous and legendary Finnish phone company Nokia. The way that Nokia tried its hand in also gaming business just shows how huge the company was. It had the money and power to make it.

Finally N-Gage proved to be a flop. As it wasn’t a successful product it did open up many doors to Finnish gaming developer companies. N-Gage sold 3 million copies worldwide. If you consider that Sega Dreamcast sold 9 million copies and was a failuire for Sega you can get a picture of how the market was back then.

If we think about Nokia a bit we can figure that it was at its time a huge leader in personal phones markets. After all iPhone that was first released in 2007 took the crown from Nokia and a new generation of smart phones started to conquer the markets. Things changed quickly as Nokia depended on phones that had buttons while IPhone had a touch screen.

Smart phones took a step to this new direction. In 2014 Microsoft bought Nokias mobile phone business. For a while we had a smart phone that was called Nokia Lumia. Soon it was clear that Nokia couldn’t compete even when it had a partner like Microsoft. Rest seems to be a history and it tells us of the success of Android and iOS mobile devices.

The roots of Nokias phone games are actually very deep. I have some personal experience about this also. Back in 1990s I had a Nokia 5110 that had “matopeli” that can be translated to “worm game”. It was a casual game that you could start playing while waiting for the bus for example. With N-Gage Nokia was actually targeting some more serious gamers.

N-Gage was an ambitious attempt from Nokia to get seriously into gaming business. You can think how interesting it would have been. The markets were growing all the time. We saw at the same time how Microsoft entered the competition with its Xbox gaming console.

N-Gage had its critical flaws. When you wanted to change the game you had to turn off the device and remove the battery. Only after that you could change the game cartridge. The way you actually talked to N-Gage was a bit akward. You had to place the phone sideways on your ear. Also, the screen was placed just like in every phone model and it had more height than width which was a different approach compared to other gaming devices of time.

Nokia was trying its hand in a new field. This wasn’t cool with other big gaming companies. There were lots of memes moving around where people were mocking N-Gage. It was difficult to enter the field of video gaming. There were some negotiations with Nintendo about some co-operation but this never lead to anything. Sega seemed also interested in supporting Nokia. There were huge game titles like Tony Hawks Pro Skater that were introduced for N-Gage, also.

While N-Gage seems to be a flop it did affect the gaming industry at least locally in Finland. They had resources and money that they brought to the industry. I must mention here also the best selling N-Gage game: Pathway to Glory. It received good scores from reviews of different internationally known video game magazines.

N-Gage wasn’t a huge success. It does have a small group of supporters. I am not sure if this book that I read, “Fantastinen floppi”, is available in English. So, its a bit akward that I am writing about this book here in this blog that I write to in English. However I thought that it would be cool just to tell you all about the book.

The Role of Technology Has Changed

I really think that the role of technology has changed. I am talking about the last, maybe, thirty years. We can go back to the 1990s to see how things were back then. I am old enough to remember these matters today. All this time has passed. What has changed and how things were.

I had some experience already with a personal computer. During 90s I was first introduced to Sega Mega Drive and later to Sony PlayStation. I had a moment in my personal history in which, can you imagine, I didn’t really play video games. This was when I started high school in the beginning of 2000s. I got back to gaming again during the 2000s. So I do have a relevant personal history to write about this.

I can also clearly remember how things were with smart phones and how they started to conquer our free time. One important technology is internet. It has brought us connectivity and ability to play multiplayer games on-line. Also memory cards aren’t used anymore. The games evolved from lasting maybe three to five hours. Suddenly you couldn’t complete the game in a day. Games became longer and a possibility to save was becoming more and more important. This has everything to do with hard drives and the advancement that made more and more space available to use.

Video game consoles technology advanced very quickly. We can go from the beginning of the 1990s to 2000s and have a comparison. Mega Drive might have been the most popular gaming console along with NES and later SNES. Basically you couldn’t save a game. There were batteries included in the game cartridges that enabled this. Game had to be fit in a space of only some megabytes. This changed when CD drives came available. Also at some point disk drives became a norm in gaming consoles.

So, the technology advanced fast. We went from getting a benefit from technology to today when we are being somewhat even controlled by technology. Do you get what I am saying? The role of technology is what I wanted to talk about in the first place. How is it with this matter, today?

While I was growing up we didn’t have internet. We didn’t have smart phones. There was no GPS. If you wanted to search for information you probably went to a library or tried to find a book about the subject. Things have changed a lot.

When I was young there was this kind of positive thinking that was common that technology would improve our lives if we just kept studying it and building and developing it. So, many young people were introduced to mathematics, physics and computers. I was among those that were very interested in technolgy and wanted to study it and also have it as a hobby.

Technology has made huge leaps. We are today in a society that uses internet and smart phones to several functions. We handle paying and buying with these tools. We use them daily. How has this made our lives easier? It seems to me that today everyone can use a smart phone to perform any functionality that is needed. These huge technology companies have formed a business about us and our normal lives. This is basically how the role of technology has changed.

I could go on and on about these changes. This is still just a one blog post. I didn’t even go to how big data affects and has already affected on the situation. We are here right now. We understand where we are. Technology has become part of our lives. And everything can be changed tomorrow. Our choices are what matters. Companies like Facebook and Google have made the technology avaialble to us. How can we make it so that it gives even some benefit to our functioning?

Back Again to Play Some EA WRC

I have been recently playing some EA WRC (again). I first got into this game when it was first released in the end of last year. It is a very good rally and racing game. Last year also a new Forza Motorsport game was released. There was a sort of a competition going on with these two on which one would be the greatest racing game of the year 2023.

I am playing EA WRC with a game controller. This is the way I have been playing racing and rally games since I first stumbled on Gran Turismo and Colin McRae Rally 1 and 2.0 back in the dominant era of the first Sony PlayStation. I got a wheel and pedals for PS3 in the 2010s but I never truly played racing games with them. Although I did purchase a converter to adapt my PS3 wheel and pedals to PS4. I also got a stand for these. I never had a racing seat. That would have been expensive and I didn’t really get into this so much after all.

I did play recently some Dirt Rally 2.0. That game was released a bit earlier. It was released in 2019. I first got the game for PS4 but I have also it for PC and Xbox Series S/X as a digital copy. If you know anything about the history of Codemasters it is not needed to say that it basically was the rally game company of the 90s and even 2000s . It has brought us some very memorable classics.

There is however another good rally game series that has to be mentioned here. It is the WRC series. It has had the official license of WRC. It has brought us many very good rally games and especially in the recent, say, five or ten years. So there has been a healthy competition. Codemasters hasn’t earlier had the opportunity to make a rally game with a license but now it was the time for that since EA WRC was finally released last year.

We can have some sort of a comparison between Dirt Rally 2.0 and EA WRC. I think these both games have a similar price so this is a good way to think about which one should you get. Which one has the most value out of these two games? The price is actually about 30 euros. I can only tell you how it feels to play these with a controller. Graphics are awesome in both. Music in the background and defnitely while in menus is great also in both. What makes me go to the direction of EA WRC is how the controlling of the car feels.

I find myself constantly spinning or flipping my car around while I play Dirt Rally 2.0. The driving feels realistic and I don’t know if a wheel would actually make the steering more comfortable. So I think this is an issue  with playing with a controller. So, EA WRC feels better in this sense. Of course also in the last mentioned some cars like RWD and Group B feel also more difficult to handle.

I have put about 20 hours in these games solely on Xbox Series X. I am more familiar with the older game that is Dirt Rally 2.0. I would think that playing one game more would make it a bit easier in the end but I guess that the experience with game pad only makes the sense in this one. So my conclusion to the question at hand is that I would be rather playing EA WRC if I have to use a controller and not a wheel and pedals.

Okay. I hope that this post once again gave you something. I am trying to write to the blog more often. It has been a while since the latest post. It was nice to write you about my experiences with gaming lately. Have a nice day and I hope to see you again soon.

Itchy, Tasty – The Book About Resident Evil

Itchy, Tasty is a book written by Alex Aniel. It tells the story of Resident Evil video game series that was developed by this huge game developer Capcom that became famous by releasing Street Fighter II for arcades and Super Nintendo. Street Fighter wasn’t their first game but it might have been the game that took Capcom to the top. The book has been published in 2021. It holds well over 250 pages and is focusing on the games that were released in the series before Resident Evil 5.

Resident Evil begun with a game titled Sweet Home that was a NES game. There were debates about releasing a horror game for such an childish and powerless gaming console. While there do exist many great games on Nintendo Entertainment System the developers at Capcom thought that it would be difficult to release a good horror game for this system because of its limitations. The music and graphics would have been too unimpressive to satisfy the vision they initially had about the new horror game that was about to be developed.

Itchy, Tasty describes how Resident Evil managed to create something completely original and new in video games. It can be held responsible for creating a new genre of survival horror. It took some elements, the weird and stationary camera angles, just to name one, from first games of Alone In The Dark series that was released some years before the first Resident Evil. You can probably figure how Resident Evil impacted on games like Silent Hill and any other survival horror game that has ever been released.

For me Resident Evil 2 was the first game in the series that I actually played. It wasn’t the first PlayStation 1 game I played. That honor goes to Gran Turismo. But that piece of survival horror really impressed me. Well, it made me also feel agony but in a somewhat desirable in a way. It is hard to describe this game to a person that hasn’t played it. I think about RE2 as a retro game. It was something impressive back in 1998.

Soon after, maybe some moths or something like that, I had beaten RE2 and wanted something more to play. So, I picked up the first Resident Evil. I soon found that it was also a very good game. I also completed the third game. As there were several spin offs that I haven’t got into I cannot say that I would have played every game in the series. I do have completed Resident Evil 5 but that is just out of the scope of Itchy, Tasty.

The author of Itchy, Tasty, Alex Aniel, is very much involved in the gaming scene. He writes firmly about the history and development of this series. Every game that was released before Resident Evil 5 is covered. Even a game for Game Boy Color has been mentioned. What I found as a very interesting piece of knowledge was the part of describing how the first game was ported to Nintendo 64. You know, it was originally developed for PS1. What is the main difference between these systems? Well, N64 used 64 MB game cartridges while PS1 had an optical disk drive that used CD-ROMS that had 650 MB of space.

This wasn’t the only difference between these systems. N64 was faster when it came to loading the data that game used. It is miraculous how it was actually possible to fit RE2 to a N64 cartridge. Later the series moved on to GameCube. For a while there was a decision in place that RE games would be developed only for Nintendo GameCube. As you might know already this wasn’t a long lasting decision as you can today find RE4 for PS2 also from your favorite gaming shop.

I can recommend this book especially for someone that is a fan of survival horror games. There are many interviews and a lot of background information that makes clear how the writer of the book has come to the writing of this material. Mainly persons that worked closely on the series have been included in these descriptions.

 

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